broken |= r->is_broken();
}
+ if(!sources.empty())
+ {
+ for(auto i=sources.begin(); i!=sources.end(); ++i)
+ {
+ FS::Path s = *i;
+ if(!FS::is_dir(s))
+ s = FS::dirname(s);
+
+ if(i==sources.begin())
+ source_base_path = s;
+ else
+ source_base_path = FS::common_ancestor(source_base_path, s);
+ }
+ }
+
if(!problems.empty())
broken = true;
}
if(FS::descendant_depth(source, temp_dir)>=0)
rel_src = FS::relative(source, temp_dir);
else
- rel_src = FS::relative(source, package.get_source_directory());
+ rel_src = FS::relative(source, source_base_path);
string fn;
for(const string &c: rel_src)
// XXX Cache these and check that the directories actually exist before adding them
BuildInfo binfo = build_info;
- FS::Path gen_dir = package.get_temp_directory()/"generated";
- if(FS::descendant_depth(path, gen_dir)>=0)
- {
- FS::Path subdir = FS::dirname(FS::relative(path, gen_dir));
- binfo.local_incpath.push_back(package.get_source_directory()/subdir);
- }
- else
- {
- FS::Path subdir = FS::dirname(FS::relative(path, package.get_source_directory()));
- binfo.local_incpath.push_back(gen_dir/subdir);
- }
-
if(!overlays.empty())
{
FS::Path dir = FS::dirname(path);