#include "label.h"
#include "part.h"
+#include "style.h"
+
+using namespace std;
namespace Msp {
namespace GLtk {
-Label::Label(const Resources &r, const std::string &t):
- Widget(r)
+Label::Label(const string &t)
{
+ focusable = false;
set_text(t);
- update_style();
}
-void Label::set_text(const std::string &t)
+void Label::autosize()
{
- text=t;
+ if(!style)
+ return;
+
+ Widget::autosize();
+
+ if(const Part *text_part = style->get_part("text"))
+ {
+ const Sides &margin = text_part->get_margin();
+ geom.w = max(geom.w, text.get_width()+margin.left+margin.right);
+ geom.h = max(geom.h, text.get_height()+margin.top+margin.bottom);
+ }
+
+ rebuild();
}
-void Label::render_part(const Part &part) const
+void Label::set_text(const string &t)
+{
+ text = t;
+ signal_autosize_changed.emit();
+ rebuild();
+}
+
+void Label::rebuild_special(const Part &part, CachedPart &cache)
{
if(part.get_name()=="text")
- render_text(part, text);
- else
- Widget::render_part(part);
+ text.build(part, geom, cache);
+}
+
+void Label::on_style_change()
+{
+ text.set_style(style);
+}
+
+
+Label::Loader::Loader(Label &l):
+ Widget::Loader(l)
+{
+ add("text", &Loader::text);
+}
+
+void Label::Loader::text(const string &t)
+{
+ static_cast<Label &>(obj).text = t;
}
} // namespace GLtk