#ifndef MSP_IO_ASSET_H_
#define MSP_IO_ASSET_H_
+#include <msp/core/mspcore_api.h>
#include "seekable.h"
namespace Msp {
contained within the APK. On other platfoms, assets are located in the
directory indicated by FS::get_sys_data_dir(). Assets are always read-only.
*/
-class Asset: public Seekable
+class MSPCORE_API Asset: public Seekable
{
private:
struct Private;
- Private *priv;
+ Private *priv = nullptr;
public:
Asset(const std::string &);
~Asset();
+ void set_block(bool) override;
+ void set_inherit(bool) override;
+
private:
- virtual unsigned do_write(const char *, unsigned);
- virtual unsigned do_read(char *, unsigned);
+ std::size_t do_write(const char *, std::size_t) override;
+ std::size_t do_read(char *, std::size_t) override;
public:
- virtual SeekOffset seek(SeekOffset, SeekType);
- virtual SeekOffset tell() const;
+ const Handle &get_handle(Mode) override;
+
+ SeekOffset seek(SeekOffset, SeekType) override;
+ SeekOffset tell() const override;
};
} // namespace IO