-#include <msp/graphics/window.h>
#include "mouse.h"
+#include <msp/graphics/window.h>
+#include "keys.h"
namespace Msp {
namespace Input {
{
switch(btn)
{
- case 1:
+ case MOUSE_LEFT:
return "Left";
- case 2:
+ case MOUSE_MIDDLE:
return "Middle";
- case 3:
+ case MOUSE_RIGHT:
return "Right";
- case 4:
+ case MOUSE_WHEEL_UP:
return "Wheel Up";
- case 5:
+ case MOUSE_WHEEL_DOWN:
return "Wheel Down";
default:
return Device::get_button_name(btn);
{
switch(axis)
{
- case 0:
+ case MOUSE_X_AXIS:
return "X axis";
- case 1:
+ case MOUSE_Y_AXIS:
return "Y axis";
default:
return Device::get_axis_name(axis);