]> git.tdb.fi Git - libs/gui.git/blobdiff - source/input/mouse.cpp
Include the matching header first in .cpp files
[libs/gui.git] / source / input / mouse.cpp
index 931b204f8a2655805f18509259ffc5c3781587ea..e379576363a3d29bff734fcf341036334e89c035 100644 (file)
@@ -1,63 +1,52 @@
-/* $Id$
-
-This file is part of libmspgbase
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#include <msp/strings/formatter.h>
 #include "mouse.h"
+#include <msp/graphics/window.h>
+#include "keys.h"
 
 namespace Msp {
 namespace Input {
 
 Mouse::Mouse(Graphics::Window &w):
-       window(w),
-       axis_scale(0.01)
+       Device(MOUSE),
+       window(w)
 {
-       name="Mouse";
+       name = "Mouse";
 
        buttons.resize(3);
        axes.resize(2);
 
-       window.signal_button_press.connect(sigc::mem_fun(this, &Mouse::button_press));
-       window.signal_button_release.connect(sigc::mem_fun(this, &Mouse::button_release));
-       window.signal_pointer_motion.connect(sigc::mem_fun(this, &Mouse::pointer_motion));
+       window.signal_input_event.connect(sigc::mem_fun(this, &Mouse::input_event));
 }
 
 std::string Mouse::get_button_name(unsigned btn) const
 {
        switch(btn)
        {
-       case 1:
+       case MOUSE_LEFT:
                return "Left";
-       case 2:
+       case MOUSE_MIDDLE:
                return "Middle";
-       case 3:
+       case MOUSE_RIGHT:
                return "Right";
-       case 4:
+       case MOUSE_WHEEL_UP:
                return "Wheel Up";
-       case 5:
+       case MOUSE_WHEEL_DOWN:
                return "Wheel Down";
        default:
-               return format("Button %d", btn);
+               return Device::get_button_name(btn);
        }
 }
 
-void Mouse::button_press(int, int, unsigned btn, unsigned)
-{
-       set_button_state(btn, true, true);
-}
-
-void Mouse::button_release(int, int, unsigned btn, unsigned)
+std::string Mouse::get_axis_name(unsigned axis) const
 {
-       set_button_state(btn, false, true);
-}
-
-void Mouse::pointer_motion(int x, int y)
-{
-       set_axis_value(0, x*axis_scale, true);
-       set_axis_value(1, y*axis_scale, true);
+       switch(axis)
+       {
+       case MOUSE_X_AXIS:
+               return "X axis";
+       case MOUSE_Y_AXIS:
+               return "Y axis";
+       default:
+               return Device::get_axis_name(axis);
+       };
 }
 
 } // namespace Input