#ifndef MSP_HTTP_SERVER_H_
#define MSP_HTTP_SERVER_H_
-#include <msp/core/refptr.h>
#include <msp/io/eventdispatcher.h>
+#include <msp/net/mspnet_api.h>
#include <msp/net/streamserversocket.h>
#include <msp/time/timedelta.h>
class Request;
class Response;
-class Server
+class MSPNET_API Server
{
public:
sigc::signal<void, const Request &, Response &> signal_request;
private:
struct Client
{
- RefPtr<Net::StreamSocket> sock;
+ std::unique_ptr<Net::StreamSocket> sock;
std::string in_buf;
- Request *request = 0;
- Response *response = 0;
+ std::unique_ptr<Request> request;
+ std::unique_ptr<Response> response;
bool keepalive = false;
bool async = false;
bool stale = false;
- Client(RefPtr<Net::StreamSocket>);
- ~Client();
+ Client(std::unique_ptr<Net::StreamSocket>);
};
Net::StreamServerSocket sock;
std::list<Client> clients;
std::map<Response *, Client *> responses;
- IO::EventDispatcher *event_disp = 0;
+ IO::EventDispatcher *event_disp = nullptr;
public:
Server();