namespace Msp {
namespace GLtk {
+/**
+Horizontal slider widget. A special part named "slider" will be positioned at
+the current value of the widget.
+*/
class HSlider: public Slider
{
+private:
+ unsigned slider_size;
+
public:
- HSlider(const Resources &);
- void button_press(int, int, unsigned);
- void button_release(int, int, unsigned);
- void pointer_motion(int, int);
+ HSlider();
+
+ virtual const char *get_class() const { return "hslider"; }
+
private:
- bool dragging;
- int drag_start_x;
- double drag_start_value;
+ virtual void autosize_special(const Part &, Geometry &);
+ virtual void rebuild_special(const Part &);
- const char *get_class() const { return "hslider"; }
- void render_part(const Part &) const;
- unsigned get_slider_width() const;
+public:
+ virtual void button_press(int, int, unsigned);
+ virtual void button_release(int, int, unsigned);
+ virtual void pointer_motion(int, int);
+private:
+ virtual void on_geometry_change();
+ virtual void on_style_change();
};
} // namespace GLtk