+#include <msp/core/application.h>
#include "display.h"
#include "window.h"
#include "window_private.h"
{
visible = false;
kbd_autorepeat = true;
+ touch_input = false;
resizing = false;
priv = new Private;
display.add_window(*this);
display.check_error();
+
+ const string &app_name = Application::get_name();
+ if(!app_name.empty())
+ set_title(app_name);
}
Window::~Window()
kbd_autorepeat = r;
}
+void Window::set_touch_input(bool t)
+{
+ touch_input = t;
+ platform_set_touch_input();
+}
+
void Window::show()
{
platform_show();