#ifndef MSP_GRAPHICS_MONITOR_H_
#define MSP_GRAPHICS_MONITOR_H_
-#include <list>
#include <string>
+#include <vector>
+#include "videomode.h"
namespace Msp {
namespace Graphics {
-struct VideoMode;
-
struct Monitor
{
- unsigned index;
- std::list<const VideoMode *> video_modes;
- const VideoMode *desktop_mode;
+ struct Settings
+ {
+ const VideoMode *mode = nullptr;
+ VideoRotation rotation = ROTATE_NORMAL;
+ int x = 0;
+ int y = 0;
+ };
- Monitor();
+ unsigned index = 0;
+ std::string name;
+ std::vector<const VideoMode *> video_modes;
+ Settings desktop_settings;
+ Settings current_settings;
+ const Monitor *next_left = nullptr;
+ const Monitor *next_right = nullptr;
};
} // namespace Graphics