-#include "display.h"
-#include "display_private.h"
#include "window.h"
#include "window_private.h"
+#include "display.h"
+#include "display_private.h"
using namespace std;
void Window::platform_init()
{
- priv->window = 0;
}
void Window::platform_cleanup()
case WINDOW_DESTROYED:
signal_lost_focus.emit();
priv->signal_window_lost.emit();
- priv->window = 0;
+ priv->window = nullptr;
display.remove_window(*this);
display.add_window(*this);
break;