Block::Block(const Block &other):
Node(other),
body(other.body),
- use_braces(other.use_braces),
- parent(0)
+ use_braces(other.use_braces)
{ }
void Block::visit(NodeVisitor &visitor)
}
-InterfaceBlockReference::InterfaceBlockReference(const InterfaceBlockReference &other):
- Expression(other),
- name(other.name)
-{ }
-
-void InterfaceBlockReference::visit(NodeVisitor &visitor)
-{
- visitor.visit(*this);
-}
-
-
MemberAccess::MemberAccess(const MemberAccess &other):
Expression(other),
left(other.left),
kind(other.kind),
size(other.size),
sign(other.sign),
+ extended_alignment(other.extended_alignment),
base(other.base)
// Do not copy base type
{ }
StructDeclaration::StructDeclaration(const StructDeclaration &other):
TypeDeclaration(other),
- members(other.members)
- // Do not copy interface block
+ members(other.members),
+ block_name(other.block_name),
+ extended_alignment(other.extended_alignment)
+ // Do not copy block declaration
{ }
-StructDeclaration::~StructDeclaration()
-{
- if(interface_block && interface_block->struct_declaration==this)
- interface_block->struct_declaration = 0;
-}
-
void StructDeclaration::visit(NodeVisitor &visitor)
{
visitor.visit(*this);
array(other.array),
array_size(other.array_size),
init_expression(other.init_expression)
- // Do not copy type and linked declarations
+ // Do not copy pointers to other nodes
{ }
VariableDeclaration::~VariableDeclaration()
}
-InterfaceBlock::InterfaceBlock(const InterfaceBlock &other):
- Statement(other),
- interface(other.interface),
- block_name(other.block_name),
- members(other.members),
- instance_name(other.instance_name),
- array(other.array)
- // Do not copy pointers to other nodes
-{ }
-
-InterfaceBlock::~InterfaceBlock()
-{
- if(linked_block && linked_block->linked_block==this)
- linked_block->linked_block = 0;
- if(struct_declaration && struct_declaration->interface_block==this)
- struct_declaration->interface_block = 0;
-}
-
-void InterfaceBlock::visit(NodeVisitor &visitor)
-{
- visitor.visit(*this);
-}
-
-
FunctionDeclaration::FunctionDeclaration(const FunctionDeclaration &other):
Statement(other),
return_type(other.return_type),
Stage::Stage(Stage::Type t):
- type(t),
- previous(0)
+ type(t)
{ }
const char *Stage::get_stage_name(Type type)
{
- static const char *const names[] = { "shared", "vertex", "geometry", "fragment" };
+ static const char *const names[] = { "shared", "vertex", "tess_control", "tess_eval", "geometry", "fragment", "compute" };
return names[type];
}
}
}
-int get_layout_value(const Layout &layout, const string &name, int def_value)
+TypeDeclaration *get_ultimate_base_type(TypeDeclaration *type)
{
- auto i = find_member(layout.qualifiers, name, &Layout::Qualifier::name);
- return (i!=layout.qualifiers.end() ? i->value : def_value);
+ if(!type)
+ return 0;
+ while(const BasicTypeDeclaration *basic = dynamic_cast<const BasicTypeDeclaration *>(type))
+ {
+ if(!basic->base_type)
+ break;
+ type = basic->base_type;
+ }
+ return type;
+}
+
+bool has_layout_qualifier(const Layout *layout, const string &name)
+{
+ if(!layout)
+ return false;
+ auto i = find_member(layout->qualifiers, name, &Layout::Qualifier::name);
+ return i!=layout->qualifiers.end();
+}
+
+int get_layout_value(const Layout *layout, const string &name, int def_value)
+{
+ if(!layout)
+ return def_value;
+ auto i = find_member(layout->qualifiers, name, &Layout::Qualifier::name);
+ return (i!=layout->qualifiers.end() ? i->value : def_value);
+}
+
+void add_layout_qualifier(RefPtr<Layout> &layout, const Layout::Qualifier &q)
+{
+ if(!layout)
+ layout = new Layout;
+ layout->qualifiers.push_back(q);
}
void add_to_chain(Assignment::Target &target, Assignment::Target::ChainType type, unsigned index)
++target.chain_len;
}
+bool targets_overlap(const Assignment::Target &target1, const Assignment::Target &target2)
+{
+ bool overlap = (target1.declaration==target2.declaration);
+ for(unsigned i=0; (overlap && i<target1.chain_len && i<target2.chain_len); ++i)
+ {
+ Assignment::Target::ChainType type1 = static_cast<Assignment::Target::ChainType>(target1.chain[i]&0xC0);
+ Assignment::Target::ChainType type2 = static_cast<Assignment::Target::ChainType>(target2.chain[i]&0xC0);
+ unsigned index1 = target1.chain[i]&0x3F;
+ unsigned index2 = target2.chain[i]&0x3F;
+ if(type1==Assignment::Target::SWIZZLE || type2==Assignment::Target::SWIZZLE)
+ {
+ if(type1==Assignment::Target::SWIZZLE && type2==Assignment::Target::SWIZZLE)
+ overlap = index1&index2;
+ else if(type1==Assignment::Target::ARRAY && index1<4)
+ overlap = index2&(1<<index1);
+ else if(type2==Assignment::Target::ARRAY && index2<4)
+ overlap = index1&(1<<index2);
+ // Treat other combinations as overlapping (shouldn't happen)
+ }
+ else
+ overlap = (type1==type2 && (index1==index2 || index1==0x3F || index2==0x3F));
+ }
+
+ return overlap;
+}
+
} // namespace SL
} // namespace GL
} // namespace Msp