private:
struct Uniform
{
- int location;
- int desc_set;
- int bind_point;
-
- Uniform(): location(-1), desc_set(-1), bind_point(-1) { }
+ int location = -1;
+ int desc_set = 0;
+ int bind_point = -1;
};
+ Features features;
+ bool alloc_new = true;
std::map<std::string, std::set<unsigned> > used_locations;
std::map<std::string, Uniform> uniforms;
std::map<unsigned, std::set<unsigned> > used_bindings;
std::vector<VariableDeclaration *> unplaced_variables;
std::vector<VariableDeclaration *> unbound_textures;
- std::vector<InterfaceBlock *> unbound_blocks;
+ std::vector<VariableDeclaration *> unbound_blocks;
public:
- void apply(Module &, const Features &);
+ void apply(Module &, const Features &, bool = true);
private:
void apply(Stage &);
void allocate_locations(const std::string &);
void bind_uniform(RefPtr<Layout> &, const std::string &, unsigned);
- void add_layout_value(RefPtr<Layout> &, const std::string &, unsigned);
+ bool visit_uniform(const std::string &, RefPtr<Layout> &);
virtual void visit(VariableDeclaration &);
- virtual void visit(InterfaceBlock &);
virtual void visit(FunctionDeclaration &) { }
};
+/**
+Converts the output depth range to match expectations of the target API.
+*/
+class DepthRangeConverter: private TraversingVisitor
+{
+private:
+ bool assignment_target = false;
+ bool r_gl_pervertex = false;
+ bool r_gl_position = false;
+ bool r_position_z_assigned = false;
+
+public:
+ void apply(Stage &, const Features &);
+
+private:
+ virtual void visit(VariableReference &);
+ virtual void visit(MemberAccess &);
+ virtual void visit(Swizzle &);
+ virtual void visit(Assignment &);
+ virtual void visit(FunctionDeclaration &);
+};
+
/** Generates default precision declarations or removes precision declarations
according to the requirements of the target API. */
class PrecisionConverter: private TraversingVisitor
bool supports_stage(Stage::Type) const;
bool supports_unified_interface_syntax() const;
virtual void visit(VariableReference &);
- virtual void visit(InterfaceBlockReference &);
virtual void visit(MemberAccess &);
virtual void visit(Assignment &);
bool supports_unified_sampling_functions() const;
virtual void visit(FunctionCall &);
- virtual void visit(VariableDeclaration &);
bool supports_interface_blocks(const std::string &) const;
- virtual void visit(InterfaceBlock &);
+ virtual void visit(VariableDeclaration &);
};
/** Converts qualifiers on variables and blocksto match a particular set of
bool supports_sample_sampling() const;
bool supports_uniform_location() const;
bool supports_binding() const;
- virtual void visit(VariableDeclaration &);
bool supports_interface_block_location() const;
- virtual void visit(InterfaceBlock &);
+ virtual void visit(VariableDeclaration &);
};
} // namespace SL