bool ext_gpu_shader4 = false;
bool ext_texture_array = false;
unsigned constant_id_range = 0x80000000U;
- unsigned uniform_binding_range = 84;
- unsigned texture_binding_range = 96;
+ unsigned uniform_binding_range = 24;
+ unsigned texture_binding_range = 16;
- static Features from_version(const Version &);
- static Features latest();
+ static Features from_opengl_version(const Version &);
+ static Features opengl_latest();
};
} // namespace SL