public:
Negation(const Shape<T, D> &);
+ Negation(const Negation &);
+ Negation &operator=(const Negation &);
+ ~Negation();
virtual Negation *clone() const;
const Shape<T, D> &get_shape() const { return *shape; }
- virtual HyperBox<T, D> get_axis_aligned_bounding_box() const;
+ virtual BoundingBox<T, D> get_axis_aligned_bounding_box() const;
virtual bool contains(const LinAl::Vector<T, D> &) const;
virtual unsigned get_max_ray_intersections() const { return shape->get_max_ray_intersections(); }
virtual unsigned get_intersections(const Ray<T, D> &, SurfacePoint<T, D> *, unsigned) const;
shape(s.clone())
{ }
+template<typename T, unsigned D>
+inline Negation<T, D>::Negation(const Negation<T, D> &other):
+ shape(other.shape->clone())
+{ }
+
+template<typename T, unsigned D>
+inline Negation<T, D> &Negation<T, D>::operator=(const Negation<T, D> &other)
+{
+ delete shape;
+ shape = other.shape->clone();
+ return *this;
+}
+
+template<typename T, unsigned D>
+inline Negation<T, D>::~Negation()
+{
+ delete shape;
+}
+
template<typename T, unsigned D>
inline Negation<T, D> *Negation<T, D>::clone() const
{
}
template<typename T, unsigned D>
-inline HyperBox<T, D> Negation<T, D>::get_axis_aligned_bounding_box() const
+inline BoundingBox<T, D> Negation<T, D>::get_axis_aligned_bounding_box() const
{
- // XXX How do we handle this correctly? In particular negation of a negation?
- return HyperBox<T, D>();
+ return ~shape->get_axis_aligned_bounding_box();
}
template<typename T, unsigned D>