#define MSP_GAME_OWNED_H_
#include <stdexcept>
+#include "events.h"
#include "handle.h"
#include "stage.h"
if(!parent)
throw std::invalid_argument("Owned::Owned");
- Pool<T> &pool = get_stage(*parent).get_pools().template get_pool<T>();
+ Stage &stage = get_stage(*parent);
+ Pool<T> &pool = stage.get_pools().template get_pool<T>();
this->ptr = pool.create(parent, std::forward<Args>(args)...);
if constexpr(std::is_base_of_v<Component, T>)
+ {
parent->add_component(*this);
+ stage.get_event_source().emit<Events::ComponentCreated>(*this);
+ }
else
+ {
parent->add_child(*this);
+ stage.get_event_source().emit<Events::EntityCreated>(*this);
+ }
}
template<typename T>
if(!obj)
return;
- Pool<T> &pool = get_stage(*obj).get_pools().template get_pool<T>();
+ Stage &stage = get_stage(*obj);
if constexpr(std::is_base_of_v<Component, T>)
+ {
+ stage.get_event_source().emit<Events::ComponentDestroyed>(*this);
obj->get_entity()->remove_component(*this);
+ }
else if(auto parent = obj->get_parent().get())
+ {
+ stage.get_event_source().emit<Events::EntityDestroyed>(*this);
parent->remove_child(*this);
+ }
+ Pool<T> &pool = stage.get_pools().template get_pool<T>();
pool.destroy(this->ptr);
}