#include "builder.h"
#include "component.h"
#include "executable.h"
-#include "link.h"
-#include "objectfile.h"
-#include "package.h"
+#include "sourcepackage.h"
using namespace std;
+using namespace Msp;
-Executable::Executable(Builder &b, const Component &c, const list<ObjectFile *> &objs):
- Target(b, &c.get_package(), generate_target_name(c)),
- comp(c)
-{
- buildable=true;
- for(list<ObjectFile *>::const_iterator i=objs.begin(); i!=objs.end(); ++i)
- add_depend(*i);
-}
-
-/**
-Finds and adds any required libraries to the dependencies.
-*/
-void Executable::find_depends()
-{
- const list<string> &libs=comp.get_build_info().libs;
- for(list<string>::const_iterator i=libs.begin(); i!=libs.end(); ++i)
- {
- Target *lib=builder.get_library(*i, comp.get_build_info().libpath);
- if(lib)
- add_depend(lib);
- }
+Executable::Executable(Builder &b, const FS::Path &p):
+ Binary(b, p)
+{ }
- deps_ready=true;
-}
-
-Action *Executable::build()
+Executable::Executable(Builder &b, const Component &c, const list<ObjectFile *> &objs):
+ Binary(b, c, generate_filename(c), objs)
{
- return Target::build(new Link(builder, *this));;
+ install_location = "bin";
}
-/**
-Returns the name for the executable. We can't do this in the constructor since
-we need to pass the value to the Target c'tor.
-*/
-string Executable::generate_target_name(const Component &c)
+string Executable::generate_filename(const Component &comp)
{
- string prefix,suffix;
-
- if(c.get_type()==Component::LIBRARY)
- {
- prefix="lib";
- suffix=".so";
- }
-
- return (c.get_package().get_source()/(prefix+c.get_name()+suffix)).str();
+ const Architecture &arch = comp.get_package().get_builder().get_current_arch();
+ return arch.get_executable_patterns().front().apply(comp.get_name());
}