update_interval(1),
update_delay(0)
{
- env_tex.storage(RGB, size, 1);
+ env_tex.storage(RGB8, size, 1);
Sampler &env_samp = env_tex.get_default_sampler();
env_samp.set_wrap(CLAMP_TO_EDGE);
env_samp.set_min_filter(LINEAR);
- depth_buf.storage(DEPTH_COMPONENT, size, size);
+ depth_buf.storage(DEPTH_COMPONENT32F, size, size);
for(unsigned i=0; i<6; ++i)
{
fbo[i].attach(COLOR_ATTACHMENT0, env_tex, TextureCube::enumerate_faces(i), 0);