}
-void EnvironmentMap::setup_frame() const
+void EnvironmentMap::setup_frame(Renderer &renderer)
{
if(rendered)
return;
rendered = true;
- renderable.setup_frame();
- environment.setup_frame();
+ renderable.setup_frame(renderer);
+ environment.setup_frame(renderer);
- Renderer env_renderer(0);
const Matrix *matrix = renderable.get_matrix();
- Vector3 position = (*matrix)*Vector3();
- camera.set_position(position);
+ if(!matrix)
+ return;
+
+ Renderer::Push push(renderer);
+ Renderer::Exclude exclude1(renderer, renderable);
+ Renderer::Exclude exclude2(renderer, *this);
+
+ camera.set_position(*matrix*Vector3());
+
+ BindRestore bind_fbo(fbo[0]);
for(unsigned i=0; i<6; ++i)
{
TextureCubeFace face = TextureCube::enumerate_faces(i);
fbo[i].clear(COLOR_BUFFER_BIT|DEPTH_BUFFER_BIT);
camera.set_look_direction(env_tex.get_face_direction(face));
camera.set_up_direction(env_tex.get_t_direction(face));
- env_renderer.begin(&camera);
- env_renderer.exclude(renderable);
- env_renderer.exclude(*this);
- env_renderer.render(environment);
+ renderer.set_camera(camera);
+ renderer.render(environment);
}
- Framebuffer::unbind();
}
-void EnvironmentMap::finish_frame() const
+void EnvironmentMap::finish_frame()
{
if(rendered)
{