engineer(e),
train(t)
{
- set_size(200, 275);
+ set_size(250, 275);
GLtk::Label *label;
add(*(label = new GLtk::Label(res, "Train properties")));
const map<unsigned, VehicleType *> &vehs = engineer.get_catalogue().get_vehicles();
unsigned n = 0;
- for(map<unsigned, VehicleType *>::const_iterator i=vehs.begin(); i!=vehs.end(); ++i, ++n)
+ for(map<unsigned, VehicleType *>::const_iterator i=vehs.begin(); i!=vehs.end(); ++i)
{
if(!i->second->is_locomotive())
continue;
drp_type->append(format("%d %s", i->second->get_article_number(), i->second->get_name()));
if(train && i->second==&train->get_locomotive_type())
drp_type->set_selected_index(n);
+
+ ++n;
}
add(*(ent_name = new GLtk::Entry(res)));