engineer(e),
train(t)
{
- set_size(200, 75);
+ set_size(200, 95);
add(*(ent_addr=new GLtk::Entry(res)));
- ent_addr->set_geometry(GLtk::Geometry(10, geom.h-25, 40, 20));
+ ent_addr->set_geometry(GLtk::Geometry(10, geom.h-30, 40, 20));
add(*(ent_name=new GLtk::Entry(res, "Train")));
- ent_name->set_geometry(GLtk::Geometry(10, geom.h-50, geom.w-20, 20));
+ ent_name->set_geometry(GLtk::Geometry(10, geom.h-55, geom.w-20, 20));
GLtk::Button *btn;