Panel(r),
engineer(e)
{
- set_size(200, 100);
+ set_size(200, 133);
GLtk::Button *btn;
add(*(btn=new GLtk::Button(res, "Off")));
- btn->set_geometry(GLtk::Geometry(10, 53, 40, 25));
+ btn->set_geometry(GLtk::Geometry(10, 86, 40, 25));
btn->set_style("red");
btn->signal_clicked.connect(sigc::mem_fun(this, &MainPanel::power_off));
add(*(ind_off=new GLtk::Indicator(res)));
- ind_off->set_geometry(GLtk::Geometry(10, 78, 40, 12));
+ ind_off->set_geometry(GLtk::Geometry(10, 111, 40, 12));
ind_off->set_style("red");
add(*(btn=new GLtk::Button(res, "On")));
- btn->set_geometry(GLtk::Geometry(50, 53, 40, 25));
+ btn->set_geometry(GLtk::Geometry(50, 86, 40, 25));
btn->set_style("green");
btn->signal_clicked.connect(sigc::mem_fun(this, &MainPanel::power_on));
add(*(ind_on=new GLtk::Indicator(res)));
- ind_on->set_geometry(GLtk::Geometry(50, 78, 40, 12));
+ ind_on->set_geometry(GLtk::Geometry(50, 111, 40, 12));
ind_on->set_style("green");
add(*(btn=new GLtk::Button(res, "Quit")));
- btn->set_geometry(GLtk::Geometry(150, 53, 40, 25));
+ btn->set_geometry(GLtk::Geometry(150, 86, 40, 25));
btn->set_style("red");
btn->signal_clicked.connect(sigc::mem_fun(this, &MainPanel::quit));
add(*(btn=new GLtk::Button(res, "+Loc")));
- btn->set_geometry(GLtk::Geometry(90, 53, 40, 25));
+ btn->set_geometry(GLtk::Geometry(90, 86, 40, 25));
btn->signal_clicked.connect(sigc::mem_fun(this, &MainPanel::new_loc));
+ add(*(ind_halt=new GLtk::Indicator(res)));
+ ind_halt->set_geometry(GLtk::Geometry(10, 69, 40, 12));
+
+ add(*(btn=new GLtk::Button(res, "Halt")));
+ btn->set_geometry(GLtk::Geometry(10, 44, 40, 25));
+ btn->signal_clicked.connect(sigc::mem_fun(this, &MainPanel::toggle_halt));
+
add(*(lbl_status=new GLtk::Label(res)));
lbl_status->set_geometry(GLtk::Geometry(10, 10, 180, 24));
lbl_status->set_style("digital");
ind_off->set_active(true);
driver.signal_power.connect(sigc::mem_fun(this, &MainPanel::power_event));
+ driver.signal_halt.connect(sigc::mem_fun(this, &MainPanel::halt_event));
}
void MainPanel::set_status_text(const string &txt)
engineer.get_layout().get_driver().set_power(false);
}
+void MainPanel::toggle_halt()
+{
+ Marklin::Driver &driver = engineer.get_layout().get_driver();
+ driver.halt(!driver.is_halted());
+}
+
void MainPanel::new_loc()
{
TrainProperties *dialog = new TrainProperties(engineer, res, 0);
ind_on->set_active(p);
ind_off->set_active(!p);
}
+
+void MainPanel::halt_event(bool h)
+{
+ ind_halt->set_active(h);
+}