#include "libmarklin/train.h"
#include "3d/layout.h"
#include "3d/overlay.h"
+#include "3d/path.h"
#include "network/server.h"
#include "options.h"
class Engineer: public Msp::Application
{
+public:
+ sigc::signal<void, Marklin::Track *, int> signal_pick_done;
+
private:
Options options;
Marklin::Server *server;
Msp::IO::EventDispatcher event_disp;
Marklin::Overlay3D *overlay;
- std::list<Marklin::Train *> new_trains;
+ std::map<Marklin::Train *, Msp::GL::Color> train_colors;
Msp::GL::Camera camera;
Msp::GL::Lighting lighting;
MainPanel *main_panel;
std::list<TrainPanel *> train_panels;
- Marklin::Train *placing_train;
- Marklin::Block *placing_block;
- unsigned placing_entry;
+ Msp::Time::TimeStamp status_timeout;
+ bool picking;
+ Marklin::Track *picking_track;
+ int picking_entry;
+ Marklin::Path3D *picking_path;
+ int pointer_x;
+ int pointer_y;
+ bool pointer_moved;
public:
Engineer(int argc, char **argv);
Msp::GLtk::Root &get_root() const { return *root; }
const Marklin::Catalogue &get_catalogue() const { return catalogue; }
Marklin::Layout &get_layout() { return layout; }
- void place_train(Marklin::Train &);
+ void set_status(const std::string &);
+ void pick(bool);
int main();
void quit() { exit(0); }
private: