]> git.tdb.fi Git - r2c2.git/blobdiff - source/engineer/engineer.h
Add vehicles
[r2c2.git] / source / engineer / engineer.h
index 6131c6f2f4fc3d4a10596355ef442a77f4e55379..8ce848e8779f971f408c077729b032e1f298d6ef 100644 (file)
@@ -1,16 +1,28 @@
+/* $Id$
+
+This file is part of the MSP Märklin suite
+Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa
+Distributed under the GPL
+*/
+
 #ifndef ENGINEER_H_
 #define ENGINEER_H_
 
 #include <msp/core/application.h>
-#include <msp/gbase/glcontext.h>
-#include <msp/gl/font.h>
+#include <msp/gbase/simplewindow.h>
+#include <msp/gl/camera.h>
+#include <msp/gl/light.h>
+#include <msp/gl/lighting.h>
+#include <msp/gl/pipeline.h>
 #include <msp/gltk/resources.h>
 #include <msp/gltk/root.h>
 #include "libmarklin/catalogue.h"
-#include "libmarklin/control.h"
-#include "libmarklin/trafficmanager.h"
 #include "libmarklin/train.h"
 #include "3d/layout.h"
+#include "3d/overlay.h"
+#include "3d/path.h"
+#include "network/server.h"
+#include "options.h"
 
 class MainPanel;
 class TrainPanel;
@@ -18,53 +30,62 @@ class TrainProperties;
 
 class Engineer: public Msp::Application
 {
+public:
+       sigc::signal<void, Marklin::Track *, int> signal_pick_done;
+
 private:
-       Msp::Graphics::Display   *dpy;
-       Msp::Graphics::Window    *wnd;
-       Msp::Graphics::GLContext *glc;
-       Msp::GLtk::Root          *root;
-       unsigned           screen_w;
-       unsigned           screen_h;
-       bool               fullscreen;
-       Marklin::Catalogue catalogue;
-       Marklin::Layout    layout;
-       Marklin::Layout3D  layout_3d;
-       Marklin::Control   control;
-       Marklin::Point     cam_pos;
-       float              cam_rot;
+       Options options;
+
+       Msp::Graphics::SimpleGLWindow window;
        Msp::GLtk::Resources ui_res;
-       MainPanel          *main_panel;
+       Msp::GLtk::Root *root;
+
+       Marklin::Catalogue catalogue;
+       Marklin::Layout layout;
+       Marklin::Layout3D layout_3d;
+       Marklin::Server *server;
+       Msp::IO::EventDispatcher event_disp;
+       Marklin::Overlay3D *overlay;
+       std::map<Marklin::Train *, Msp::GL::Color> train_colors;
+
+       Msp::GL::Camera camera;
+       Msp::GL::Lighting lighting;
+       Msp::GL::Light light;
+       Msp::GL::Pipeline pipeline;
+       Msp::GL::Mesh arrow_mesh;
+
+       MainPanel *main_panel;
        std::list<TrainPanel *> train_panels;
-       bool               no_lighting;
-       Marklin::TrafficManager *trfc_mgr;
-       Marklin::Train     *placing_train;
-       Marklin::Block     *placing_block;
-       unsigned           placing_entry;
-       bool               simulate;
-       TrainProperties    *train_prop;
-       bool               train_prop_stale;
+       Msp::Time::TimeStamp status_timeout;
+       bool picking;
+       Marklin::Track *picking_track;
+       int picking_entry;
+       Marklin::Path3D *picking_path;
 
 public:
        Engineer(int argc, char **argv);
        ~Engineer();
 
-       Marklin::Control &get_control()    { return control; }
-       Marklin::Train   *add_train(unsigned);
-       int      main();
-       void     quit() { exit(0); }
+       const Msp::GLtk::Resources &get_ui_resources() const { return ui_res; }
+       Msp::GLtk::Root &get_root() const { return *root; }
+       const Marklin::Catalogue &get_catalogue() const { return catalogue; }
+       Marklin::Layout &get_layout() { return layout; }
+       void set_status(const std::string &);
+       void pick(bool);
+       int main();
+       void quit() { exit(0); }
 private:
        void tick();
-       void key_press(unsigned, unsigned, wchar_t);
        void button_press(int, int, unsigned, unsigned);
-       void button_release(int, int, unsigned, unsigned);
        void pointer_motion(int, int);
        void view_all();
        void set_block_color(const Marklin::Block &, const Msp::GL::Color &);
-       void sensor_event(bool, Marklin::Sensor *);
+       void reset_block_color(const Marklin::Block &);
+       void sensor_event(unsigned, bool);
        void block_reserved(const Marklin::Block &, const Marklin::Train *);
-       void project_3d();
        Marklin::Track3D *pick_track(int, int);
-       void dismiss_train_prop();
+       void train_added(Marklin::Train &);
+       virtual void sighandler(int);
 
        static Msp::Application::RegApp<Engineer> reg;
 };