+/* $Id$
+
+This file is part of the MSP Märklin suite
+Copyright © 2006-2009 Mikkosoft Productions, Mikko Rasa
+Distributed under the GPL
+*/
+
#ifndef ENGINEER_H_
#define ENGINEER_H_
#include <msp/core/application.h>
+#include <msp/gbase/glcontext.h>
#include <msp/gl/font.h>
#include <msp/gltk/resources.h>
+#include <msp/gltk/root.h>
#include "libmarklin/catalogue.h"
#include "libmarklin/control.h"
+#include "libmarklin/locotype.h"
#include "libmarklin/trafficmanager.h"
#include "libmarklin/train.h"
#include "3d/layout.h"
+#include "network/server.h"
class MainPanel;
class TrainPanel;
class Engineer: public Msp::Application
{
-public:
- Engineer(int argc, char **argv);
- ~Engineer();
-
- Marklin::Control &get_control() { return control; }
- Marklin::Train *add_train(unsigned);
- int main();
- void quit() { exit(0); }
private:
- typedef std::list<TrainPanel *> TrainPanelSeq;
+ Msp::Graphics::Display *dpy;
+ Msp::Graphics::Window *wnd;
+ Msp::Graphics::GLContext *glc;
+ unsigned screen_w;
+ unsigned screen_h;
+ bool fullscreen;
+ Msp::GLtk::Resources ui_res;
+ Msp::GLtk::Root *root;
- unsigned screen_w;
- unsigned screen_h;
- bool fullscreen;
Marklin::Catalogue catalogue;
- Marklin::Layout layout;
- Marklin::Layout3D layout_3d;
- Marklin::Control control;
- Marklin::Point cam_pos;
- float cam_rot;
- Msp::GLtk::Resources ui_res;
- MainPanel *main_panel;
- TrainPanelSeq train_panels;
- std::string status_text;
- bool no_lighting;
+ Marklin::Layout layout;
+ Marklin::Layout3D layout_3d;
+ Marklin::Control control;
Marklin::TrafficManager *trfc_mgr;
- Marklin::Train *placing_train;
- Marklin::Block *placing_block;
- unsigned placing_entry;
- bool simulate;
- TrainProperties *train_prop;
- bool train_prop_stale;
+ Marklin::Server *server;
+ Msp::IO::EventDispatcher event_disp;
+ Marklin::Point cam_pos;
+ float cam_rot;
+
+ MainPanel *main_panel;
+ std::list<TrainPanel *> train_panels;
+ Marklin::Train *placing_train;
+ Marklin::Block *placing_block;
+ unsigned placing_entry;
+
+ bool no_lighting;
+ bool simulate;
+
+public:
+ Engineer(int argc, char **argv);
+ ~Engineer();
+
+ const Msp::GLtk::Resources &get_ui_resources() const { return ui_res; }
+ Msp::GLtk::Root &get_root() const { return *root; }
+ const Marklin::Catalogue &get_catalogue() const { return catalogue; }
+ const Marklin::Layout &get_layout() const { return layout; }
+ Marklin::Control &get_control() { return control; }
+ Marklin::TrafficManager &get_traffic_manager() { return *trfc_mgr; }
+ void place_train(Marklin::Train &);
+ int main();
+ void quit() { exit(0); }
+private:
void tick();
- void key_press(unsigned, unsigned, wchar_t);
- void button_press(int, int, unsigned);
- void button_release(int, int, unsigned);
+ void button_press(int, int, unsigned, unsigned);
+ void button_release(int, int, unsigned, unsigned);
void pointer_motion(int, int);
void view_all();
- void set_block_color(const Marklin::Block &, const Marklin::Color &);
+ void set_block_color(const Marklin::Block &, const Msp::GL::Color &);
+ void reset_block_color(const Marklin::Block &);
void sensor_event(bool, Marklin::Sensor *);
void block_reserved(const Marklin::Block &, const Marklin::Train *);
void project_3d();
Marklin::Track3D *pick_track(int, int);
- void dismiss_train_prop();
+ void train_added(Marklin::Train &);
+ virtual void sighandler(int);
static Msp::Application::RegApp<Engineer> reg;
};