-/* $Id$
-
-This file is part of R²C²
-Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa
-Distributed under the GPL
-*/
-
#ifndef ENGINEER_H_
#define ENGINEER_H_
#include <msp/core/application.h>
-#include <msp/gbase/simplewindow.h>
+#include <msp/graphics/simplewindow.h>
#include <msp/gl/camera.h>
#include <msp/gl/light.h>
#include <msp/gl/lighting.h>
#include <msp/gltk/resources.h>
#include <msp/gltk/root.h>
#include "libr2c2/catalogue.h"
+#include "libr2c2/driver.h"
#include "libr2c2/train.h"
#include "3d/layout.h"
#include "3d/overlay.h"
#include "3d/path.h"
+#include "3d/trackchain.h"
+#include "3d/view.h"
#include "network/server.h"
#include "options.h"
-class MainPanel;
-class TrainPanel;
+class MainWindow;
class TrainView;
-class Engineer: public Msp::Application
+class Engineer: public Msp::RegisteredApplication<Engineer>
{
-public:
- sigc::signal<void, R2C2::Track *, int> signal_pick_done;
-
private:
Options options;
Msp::Graphics::SimpleGLWindow window;
+ Msp::Input::Keyboard keyboard;
+ Msp::Input::Mouse mouse;
Msp::GLtk::Resources ui_res;
Msp::GLtk::Root *root;
+ Msp::GLtk::Arrangement *root_arrangement;
+ bool import_active;
R2C2::Catalogue catalogue;
R2C2::Layout layout;
R2C2::Overlay3D *overlay;
std::map<R2C2::Train *, Msp::GL::Color> train_colors;
- Msp::GL::Camera camera;
- Msp::GL::Lighting lighting;
- Msp::GL::Light light;
- Msp::GL::Pipeline pipeline;
- Msp::GL::Mesh arrow_mesh;
+ R2C2::View3D main_view;
- MainPanel *main_panel;
- std::list<TrainPanel *> train_panels;
+ MainWindow *main_wnd;
+ std::list<R2C2::Train *> new_trains;
std::list<TrainView *> train_views;
Msp::Time::TimeStamp status_timeout;
- bool picking;
- R2C2::Track *picking_track;
- int picking_entry;
- R2C2::Path3D *picking_path;
- int pointer_x;
- int pointer_y;
- bool pointer_moved;
+ R2C2::Vector pointer;
+ std::list<R2C2::TrackChain3D *> emergencies;
+ Msp::Time::TimeStamp emergency_blink_timeout;
+ unsigned emergency_blink_state;
public:
Engineer(int argc, char **argv);
const R2C2::Catalogue &get_catalogue() const { return catalogue; }
R2C2::Layout &get_layout() { return layout; }
R2C2::Layout3D &get_layout_3d() { return layout_3d; }
- const Msp::GL::Lighting &get_lighting() const { return lighting; }
+ R2C2::View3D &get_main_view() { return main_view; }
void set_status(const std::string &);
- void rearrange_panels();
void add_train_view(TrainView &);
void remove_train_view(TrainView &);
- void pick(bool);
int main();
void quit() { exit(0); }
private:
void tick();
- void button_press(int, int, unsigned, unsigned);
- void pointer_motion(int, int);
+ void button_press(unsigned);
+ void axis_motion(unsigned, float, float);
void view_all();
- void set_block_color(const R2C2::Block &, const Msp::GL::Color &);
- void reset_block_color(const R2C2::Block &);
- void sensor_event(unsigned, bool);
- void block_reserved(const R2C2::Block &, const R2C2::Train *);
- R2C2::Track3D *pick_track(int, int);
+ R2C2::Object *pick_object(const R2C2::Vector &);
+ void emergency(R2C2::Block *, const std::string &);
+ void halt_event(bool);
+ void locomotive_detected(const R2C2::Driver::DetectedLocomotive &);
+ void import_finished(int);
void train_added(R2C2::Train &);
+ void process_new_train(R2C2::Train &);
virtual void sighandler(int);
-
- static Msp::Application::RegApp<Engineer> reg;
};
#endif