]> git.tdb.fi Git - r2c2.git/blobdiff - source/engineer/engineer.cpp
Major architecture rework
[r2c2.git] / source / engineer / engineer.cpp
index 573ef6f13ca7ad48637cbc5aed941fa29bdf08e8..e62cd2bab7cd7c1b27d3bc745413b8c2637d17d9 100644 (file)
+/* $Id$
+
+This file is part of the MSP Märklin suite
+Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa
+Distributed under the GPL
+*/
+
 #include <cmath>
 #include <limits>
-#include <SDL.h>
-#include <GL/gl.h>
-#include <msp/core/error.h>
-#include <msp/core/getopt.h>
-#include <msp/strings/lexicalcast.h>
-#include <msp/strings/regex.h>
+#include <signal.h>
+#include <msp/core/except.h>
+#include <msp/fs/stat.h>
+#include <msp/gbase/display.h>
+#include <msp/gbase/window.h>
+#include <msp/gl/blend.h>
+#include <msp/gl/framebuffer.h>
+#include <msp/gl/matrix.h>
+#include <msp/gl/misc.h>
+#include <msp/gl/tests.h>
+#include <msp/gl/transform.h>
+#include <msp/io/print.h>
+#include <msp/strings/formatter.h>
+#include <msp/time/units.h>
+#include "libmarklin/driver.h"
+#include "libmarklin/tracktype.h"
 #include "engineer.h"
 #include "mainpanel.h"
 #include "trainpanel.h"
+#include "trainproperties.h"
 
 using namespace std;
 using namespace Marklin;
 using namespace Msp;
 
-#include <iostream>
-
 Engineer::Engineer(int argc, char **argv):
-       screen_w(1280),
-       screen_h(960),
-       fullscreen(false),
-       layout(catalogue),
+       options(argc, argv),
+       window(options.screen_w, options.screen_h, options.fullscreen),
+       layout(catalogue, (options.driver.empty() ? 0 : Driver::create(options.driver))),
        layout_3d(layout),
-       no_lighting(false),
-       placing_train(0)
+       server(0),
+       pipeline(window.get_width(), window.get_height(), false),
+       placing_train(0),
+       placing_block(0),
+       placing_entry(0)
 {
-       string res;
-       bool   debug=false;
-       string device="/dev/ttyS0";
-       unsigned quality=4;
-
-       GetOpt getopt;
-       getopt.add_option('r', "resolution",  res,         GetOpt::REQUIRED_ARG);
-       getopt.add_option('f', "fullscreen",  fullscreen,  GetOpt::NO_ARG);
-       getopt.add_option('g', "debug",       debug,       GetOpt::NO_ARG);
-       getopt.add_option('d', "device",      device,      GetOpt::REQUIRED_ARG);
-       getopt.add_option('q', "quality",     quality,     GetOpt::REQUIRED_ARG);
-       getopt.add_option(     "no-lighting", no_lighting, GetOpt::NO_ARG);
-       getopt(argc, argv);
-
-       if(!res.empty())
+       // Setup GUI
+       window.set_title("Railroad Engineer");
+       window.signal_close.connect(sigc::bind(sigc::mem_fun(this, &Engineer::exit), 0));
+
+       DataFile::load(ui_res, "marklin.res");
+       root = new GLtk::Root(ui_res, window);
+       root->signal_button_press.connect(sigc::mem_fun(this, &Engineer::button_press));
+       root->signal_pointer_motion.connect(sigc::mem_fun(this, &Engineer::pointer_motion));
+       root->set_visible(true);
+
+       main_panel = new MainPanel(*this, ui_res);
+       root->add(*main_panel);
+       main_panel->set_position(0, window.get_height()-main_panel->get_geometry().h);
+       main_panel->set_visible(true);
+
+       // Setup railroad control
+       DataFile::load(catalogue, "tracks.dat");
+       DataFile::load(catalogue, "locos.dat");
+       DataFile::load(layout, options.layout_fn);
+
+       layout.signal_train_added.connect(sigc::mem_fun(this, &Engineer::train_added));
+       layout.signal_block_reserved.connect(sigc::mem_fun(this, &Engineer::block_reserved));
+       if(FS::exists("engineer.state"))
+               DataFile::load(layout, "engineer.state");
+
+       if(options.network)
        {
-               if(RegMatch m=Regex("([1-9][0-9]*)x([1-9][0-9]*)").match(res))
-               {
-                       screen_w=lexical_cast<unsigned>(m[1].str);
-                       screen_h=lexical_cast<unsigned>(m[2].str);
-               }
-               else
-                       throw UsageError("Invalid resolution");
+               server = new Server(layout);
+               server->use_event_dispatcher(event_disp);
        }
 
-       if(device!="none")
-               control.open(device);
+       layout.get_driver().signal_sensor.connect(sigc::mem_fun(this, &Engineer::sensor_event));
 
-       control.set_debug(debug);
+       // Setup 3D view
+       DataFile::load(arrow_mesh, "arrow.mesh");
 
-       layout_3d.set_quality(quality);
+       overlay = new Overlay3D(window, camera, ui_res.get_default_font());
 
-       catalogue.load("tracks.dat");
+       pipeline.set_camera(&camera);
+       pipeline.add_renderable(layout_3d.get_scene());
 
-       const list<string> &args=getopt.get_args();
-       if(args.empty())
-               throw UsageError("No layout given");
-       layout.load(args.front());
+       light.set_position(0, -0.259, 0.966, 0);
+       lighting.attach(0, light);
 
-       trfc_mgr=new TrafficManager(control, layout);
+       GL::PipelinePass &pass = pipeline.add_pass(0);
+       pass.depth_test = &GL::DepthTest::lequal();
+       pass.lighting = &lighting;
 
        view_all();
 
-       /*const TrackSeq &tracks=layout.get_tracks();
-
-       for(TrackSeq::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
-       {
-               if(unsigned trnt_id=(*i)->get_turnout_id())
-               {
-                       Turnout *trnt=new Turnout(control, trnt_id);
-                       trnt->signal_route_changed.connect(sigc::mem_fun(this, &Engineer::turnout_route_changed));
-               }
-               if(unsigned sens_id=(*i)->get_sensor_id())
-               {
-                       Sensor *sens=new Sensor(control, sens_id);
-                       sens->signal_state_changed.connect(sigc::bind(sigc::mem_fun(this, &Engineer::sensor_state_changed), sens_id));
-               }
-       }*/
+       // Catch various signals so we can stop the trains in case we get terminated
+       catch_signal(SIGINT);
+       catch_signal(SIGTERM);
+       catch_signal(SIGSEGV);
+       catch_signal(SIGILL);
+       catch_signal(SIGFPE);
+       catch_signal(SIGABRT);
 }
 
 Engineer::~Engineer()
 {
-}
+       const map<unsigned, Train *> &trains = layout.get_trains();
+       for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
+               i->second->set_speed(0);
+       layout.get_driver().flush();
 
-void Engineer::add_train(unsigned addr)
-{
-       if(control.get_locomotive(addr))
-               return;
+       if(!options.simulate)
+               layout.save_trains("engineer.state");
 
-       Locomotive *loco=new Locomotive(control, addr);
-       Train *train=new Train(*trfc_mgr, *loco);
+       delete overlay;
+       delete root;
 
-       TrainPanel *tpanel=new TrainPanel(*this, ui_res, *train);
-       int y=main_panel->get_geometry().y;
-       for(TrainPanelSeq::iterator i=train_panels.begin(); i!=train_panels.end(); ++i)
-               y-=(*i)->get_geometry().h;
-       tpanel->set_position(0, y-tpanel->get_geometry().h);
-       train_panels.push_back(tpanel);
+       delete server;
+}
 
-       placing_train=train;
+void Engineer::place_train(Train &train)
+{
+       placing_train = &train;
+       placing_block = 0;
+       main_panel->set_status_text("Select location");
 }
 
 int Engineer::main()
 {
-       SDL_Init(SDL_INIT_VIDEO);
-       SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
-       SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
-       SDL_Surface *screen=SDL_SetVideoMode(screen_w, screen_h, 32, SDL_OPENGL|(fullscreen?SDL_FULLSCREEN:0));
-       if(!screen)
-       {
-               SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
-               screen=SDL_SetVideoMode(screen_w, screen_h, 32, SDL_OPENGL|(fullscreen?SDL_FULLSCREEN:0));
-       }
-       if(!screen)
-       {
-               SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
-               screen=SDL_SetVideoMode(screen_w, screen_h, 32, SDL_OPENGL|(fullscreen?SDL_FULLSCREEN:0));
-       }
-       if(!screen)
-               throw Exception("Couldn't create window");
-
-       glEnableClientState(GL_VERTEX_ARRAY);
-       glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE);
-       glEnable(GL_COLOR_MATERIAL);
-       glDepthFunc(GL_LEQUAL);
-       glEnable(GL_BLEND);
-       glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
-       font=new GL::Font();
-       if(screen_w>=1024)
-       {
-               font_size=20;
-               Parser::load(*font, "dejavu-20.font");
-       }
-       else
-       {
-               font_size=12;
-               Parser::load(*font, "dejavu-12.font");
-       }
-
-       Parser::load(ui_res, "engineer.res");
-       main_panel=new MainPanel(*this, ui_res);
-       main_panel->set_position(0, screen_h-main_panel->get_geometry().h);
-
-       Application::main();
-
-       delete font;
-       delete main_panel;
+       window.show();
 
-       SDL_Quit();
-
-       return exit_code;
+       return Application::main();
 }
 
 void Engineer::tick()
 {
-       //cout<<"tick\n";
-
-       SDL_Event event;
-       while(SDL_PollEvent(&event))
-       {
-               switch(event.type)
-               {
-               case SDL_MOUSEBUTTONDOWN:
-                       button_press(event.button.x, screen_h-1-event.button.y, event.button.button);
-                       break;
-               case SDL_MOUSEBUTTONUP:
-                       button_release(event.button.x, screen_h-1-event.button.y, event.button.button);
-                       break;
-               case SDL_MOUSEMOTION:
-                       pointer_motion(event.motion.x, screen_h-1-event.motion.y);
-                       break;
-               case SDL_KEYDOWN:
-                       key_press(event.key.keysym.sym, event.key.keysym.mod);
-                       break;
-               case SDL_QUIT:
-                       exit(0);
-                       break;
-               }
-       }
+       window.get_display().tick();
 
-       control.tick();
+       layout.tick();
+       event_disp.tick(Time::zero);
 
-       glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
+       for(list<Train *>::iterator i=new_trains.begin(); i!=new_trains.end(); ++i)
+               overlay->set_label(layout_3d.get_train(**i), (*i)->get_name());
+       new_trains.clear();
 
-       project_3d();
-       glLoadIdentity();
-       glRotatef(-cam_rot*180/M_PI, 0, 0, 1);
-       glTranslatef(-cam_pos.x, -cam_pos.y, -cam_pos.z);
+       GL::clear(GL::COLOR_BUFFER_BIT|GL::DEPTH_BUFFER_BIT);
 
-       if(!no_lighting)
+       pipeline.render_all();
        {
-               glEnable(GL_LIGHTING);
-               glEnable(GL_LIGHT0);
-               float params[4];
-               params[0]=0;
-               params[1]=-0.2;
-               params[2]=1;
-               params[3]=0;
-               glLightfv(GL_LIGHT0, GL_POSITION, params);
+               GL::Bind blend(GL::Blend::alpha());
+               overlay->render(0);
        }
 
-       //glEnable(GL_DEPTH_TEST);
-       glEnable(GL_MULTISAMPLE);
-
-       layout_3d.render();
-
-       glDisable(GL_LIGHTING);
-       glColor4f(1, 1, 1, 1);
-       const Track3DSeq &ltracks=layout_3d.get_tracks();
-       for(Track3DSeq::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
+       if(placing_train && placing_block)
        {
-               Track &track=(*i)->get_track();
-               if(track.get_turnout_id())
-               {
-                       Turnout *trnt=control.get_turnout(track.get_turnout_id());
-                       if(trnt)
-                               (*i)->render_route(trnt->get_route());
-                       else
-                               (*i)->render_route(-1);
-               }
-               else
-                       (*i)->render_route(-1);
-       }
+               GL::PushMatrix push_mat;
 
-       glMatrixMode(GL_PROJECTION);
-       glLoadIdentity();
-       glOrtho(0, screen_w, 0, screen_h, 0, 1);
-       glMatrixMode(GL_MODELVIEW);
-       glLoadIdentity();
+               const Marklin::Block::Endpoint &bep = placing_block->get_endpoints()[placing_entry];
+               float rot = bep.track->get_endpoint_direction(bep.track_ep);
+               Point pos = bep.track->get_endpoint_position(bep.track_ep);
 
-       glDisable(GL_DEPTH_TEST);
-       glDisable(GL_LIGHTING);
-       glDisable(GL_MULTISAMPLE);
+               GL::translate(pos.x, pos.y, pos.z+0.03);
+               GL::rotate(rot*180/M_PI+180, 0, 0, 1);
 
-       main_panel->render();
-       for(TrainPanelSeq::iterator i=train_panels.begin(); i!=train_panels.end(); ++i)
-               (*i)->render();
+               arrow_mesh.draw();
+       }
 
-       glLoadIdentity();
-       glTranslatef(340, 10, 0);
-       glScalef(20, 20, 20);
-       glColor4f(1, 1, 1, 1);
-       font->draw_string(status_text);
+       const GLtk::Geometry &rgeom = root->get_geometry();
+       GL::matrix_mode(GL::PROJECTION);
+       GL::load_identity();
+       GL::ortho_bottomleft(rgeom.w, rgeom.h);
+       GL::matrix_mode(GL::MODELVIEW);
+       GL::load_identity();
 
-       SDL_GL_SwapBuffers();
-}
+       {
+               GL::Bind blend(GL::Blend::alpha());
+               root->render();
+               GL::Texture::unbind();
+       }
 
-void Engineer::key_press(unsigned, unsigned)
-{
+       window.swap_buffers();
 }
 
-void Engineer::button_press(int x, int y, unsigned btn)
+void Engineer::button_press(int x, int y, unsigned btn, unsigned)
 {
-       if(main_panel->get_geometry().is_inside(x, y))
+       if(placing_train)
        {
-               main_panel->button_press(x, y, btn);
-               return;
-       }
-       for(TrainPanelSeq::iterator i=train_panels.begin(); i!=train_panels.end(); ++i)
-               if((*i)->get_geometry().is_inside(x, y))
+               if(btn==1 && placing_block && !placing_block->get_train())
                {
-                       (*i)->button_press(x, y, btn);
-                       return;
-               }
+                       reset_block_color(*placing_block);
 
-       Track3D *track=pick_track(x, y);
-       if(track)
-       {
-               if(placing_train)
-               {
-                       Section *sect=trfc_man->get_section_by_track(track->get_track());
+                       placing_train->place(*placing_block, placing_entry);
+                       placing_train = 0;
+                       main_panel->set_status_text(string());
                }
-               else
+               else if(btn==3)
                {
-                       Turnout *turnout=control.get_turnout(track->get_track().get_turnout_id());
-                       if(turnout)
-                               turnout->set_route(1-turnout->get_route());
+                       const vector<Block::Endpoint> &endpoints = placing_block->get_endpoints();
+                       placing_entry = (placing_entry+1)%endpoints.size();
                }
        }
-}
-
-void Engineer::button_release(int x, int y, unsigned btn)
-{
-       if(main_panel->get_geometry().is_inside(x, y))
+       else
        {
-               main_panel->button_release(x, y, btn);
-               return;
-       }
-       for(TrainPanelSeq::iterator i=train_panels.begin(); i!=train_panels.end(); ++i)
-               if((*i)->get_geometry().is_inside(x, y))
+               Track3D *t3d = pick_track(x, window.get_height()-y-1);
+               if(t3d)
                {
-                       (*i)->button_release(x, y, btn);
-                       return;
+                       Track &track = t3d->get_track();
+                       if(track.get_turnout_id())
+                       {
+                               Block &block = layout.get_block_by_track(track);
+                               if(block.get_train() && !block.get_train()->free_block(block))
+                                       main_panel->set_status_text("Turnout busy");
+                               else
+                               {
+                                       unsigned paths = track.get_type().get_paths();
+                                       unsigned i = track.get_active_path()+1;
+                                       while(!(paths&(1<<i)))
+                                       {
+                                               if(!(paths>>i))
+                                                       i = 0;
+                                               else
+                                                       ++i;
+                                       }
+                                       track.set_active_path(i);
+                               }
+                       }
+                       /*else if(simulate)
+                       {
+                               if(unsigned sid=track->get_track().get_sensor_id())
+                               {
+                                       Sensor &sensor = control.get_sensor(sid);
+                                       control.signal_sensor_event.emit(sid, !sensor.get_state());
+                               }
+                       }*/
                }
+       }
 }
 
 void Engineer::pointer_motion(int x, int y)
 {
-       if(main_panel->get_geometry().is_inside(x, y))
+       if(placing_train)
        {
-               main_panel->pointer_motion(x, y);
-               return;
-       }
-       for(TrainPanelSeq::iterator i=train_panels.begin(); i!=train_panels.end(); ++i)
-               if((*i)->get_geometry().is_inside(x, y))
+               Track3D *track = pick_track(x, window.get_height()-y-1);
+               if(track)
                {
-                       (*i)->pointer_motion(x, y);
-                       return;
+                       Block &block = layout.get_block_by_track(track->get_track());
+                       if(&block!=placing_block)
+                       {
+                               if(placing_block)
+                                       reset_block_color(*placing_block);
+                               placing_block = &block;
+                               placing_entry = 0;
+                               set_block_color(*placing_block, GL::Color(0.5, 1, 0.7));
+                       }
                }
-
-       Track3D *track=pick_track(x, y);
-       if(track && track->get_track().get_turnout_id())
-       {
-               ostringstream ss;
-               ss<<"Turnout "<<track->get_track().get_turnout_id();
-               status_text=ss.str();
        }
-       else
-               status_text="";
 }
 
 void Engineer::view_all()
 {
-       const Track3DSeq &tracks=layout_3d.get_tracks();
+       const list<Track3D *> &tracks = layout_3d.get_tracks();
 
-       cam_rot=0;
-       float best_height=-1;
-       float mid_x=0;
-       float mid_y=0;
+       float view_aspect = float(window.get_width()-200)/window.get_height();
+       float view_height = tan(camera.get_field_of_view()/2)*2;
+       float best_score = 0;
+       GL::Vector3 pos;
+       GL::Vector3 up;
        for(float angle=0; angle<M_PI; angle+=0.01)
        {
-               float min_x=0;
-               float max_x=0;
-               float min_y=0;
-               float max_y=0;
-               for(Track3DSeq::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+               float min_x = 0;
+               float max_x = 0;
+               float min_y = 0;
+               float max_y = 0;
+               for(list<Track3D *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
                {
-                       Point minp,maxp;
+                       Point minp, maxp;
                        (*i)->get_bounds(angle, minp, maxp);
-                       min_x=min(min_x, minp.x);
-                       max_x=max(max_x, maxp.x);
-                       min_y=min(min_y, minp.y);
-                       max_y=max(max_y, maxp.y);
+                       min_x = min(min_x, minp.x);
+                       max_x = max(max_x, maxp.x);
+                       min_y = min(min_y, minp.y);
+                       max_y = max(max_y, maxp.y);
                }
 
-               float width=max_x-min_x;
-               float height=max_y-min_y;
-               height=max(height, width);
+               float width = max_x-min_x;
+               float height = max_y-min_y;
+               float aspect = width/height;
+               float score = min(aspect/view_aspect, view_aspect/aspect);
 
-               if(height<best_height || best_height<0)
+               if(score>best_score)
                {
-                       cam_rot=angle;
-                       best_height=height;
-                       mid_x=(min_x+max_x)/2;
-                       mid_y=(min_y+max_y)/2;
+                       best_score = score;
+
+                       float size = max(width/view_aspect, height);
+                       float c = cos(angle);
+                       float s = sin(angle);
+                       float x = (min_x+max_x)/2-size*105/window.get_height();
+                       float y = (min_y+max_y)/2;
+                       float z = max(size*1.05/view_height, 0.15);
+
+                       pos = GL::Vector3(c*x-s*y, s*x+c*y, z);
+                       up = GL::Vector3(-s, c, 0);
                }
        }
 
-       float c=cos(cam_rot);
-       float s=sin(cam_rot);
-       cam_pos.x=c*mid_x-s*mid_y;
-       cam_pos.y=s*mid_x+c*mid_y;
-       cam_pos.z=max(best_height*1.05/0.82843, 0.15);
+       camera.set_position(pos);
+       camera.set_up_direction(up);
+       camera.set_look_direction(GL::Vector3(0, 0, -1));
 }
 
-void Engineer::turnout_route_changed(unsigned)
+void Engineer::set_block_color(const Block &block, const GL::Color &color)
 {
+       (void)block; (void)color;
 }
 
-void Engineer::sensor_state_changed(bool state, unsigned addr)
+void Engineer::reset_block_color(const Block &block)
 {
-       const Track3DSeq &ltracks=layout_3d.get_tracks();
-       for(Track3DSeq::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
-               if((*i)->get_track().get_sensor_id()==addr)
+       if(unsigned sid=block.get_sensor_id())
+       {
+               if(layout.get_driver().get_sensor(sid))
                {
-                       if(state)
-                               (*i)->set_color(Color(1, 0, 0));
-                       else
-                               (*i)->set_color(Color(1, 1, 1));
+                       set_block_color(block, GL::Color(1, 0.5, 0.3));
+                       return;
                }
+       }
+
+       if(block.get_train())
+               set_block_color(block, GL::Color(1, 1, 0.3));
+       else
+               set_block_color(block, GL::Color(1, 1, 1));
 }
 
-void Engineer::project_3d()
+void Engineer::sensor_event(unsigned addr, bool)
 {
-       glMatrixMode(GL_PROJECTION);
-       glLoadIdentity();
-       //glFrustum(-0.055228, 0.055228, -0.041421, 0.041421, 0.1, 10);
-       glFrustum(-0.069036, 0.041421, -0.041421, 0.041421, 0.1, 10);
-       glMatrixMode(GL_MODELVIEW);
+       const set<Block *> &blocks = layout.get_blocks();
+       for(set<Block *>::const_iterator i=blocks.begin(); i!=blocks.end(); ++i)
+               if((*i)->get_sensor_id()==addr)
+                       reset_block_color(**i);
+}
+
+void Engineer::block_reserved(const Block &block, const Train *)
+{
+       reset_block_color(block);
 }
 
 Track3D *Engineer::pick_track(int x, int y)
 {
-       float xx=((float)(x-(int)screen_w*5/8)/screen_h)*0.82843;
-       //float xx=((float)(x-(int)screen_w/2)/screen_h)*0.82843;
-       float yy=((float)y/screen_h-0.5)*0.82843;
-       float size=(float)4/screen_h*0.82843;
+       float view_height = tan(camera.get_field_of_view()/2)*2;
+       float xx = ((float(x)-window.get_width()/2)/window.get_height())*view_height;
+       float yy = (float(y)/window.get_height()-0.5)*view_height;
+       float size = 4.0/window.get_height()*view_height;
 
-       project_3d();
-       glLoadIdentity();
-       glRotatef(-cam_rot*180/M_PI, 0, 0, 1);
-       glTranslatef(-cam_pos.x, -cam_pos.y, -cam_pos.z);
+       camera.apply();
 
        return layout_3d.pick_track(xx, yy, size);
+}
 
-       /*unsigned select_buf[1024];
-       glSelectBuffer(1024, select_buf);
-       glRenderMode(GL_SELECT);
-
-       //XXX Hardcoded values
-       float xn=((float)(x-800)/960)*0.082843;
-       float yn=((float)(y-480)/960)*0.082843;
-       float size=(float)4/960*0.082843;
-
-       project_3d();
-       glLoadIdentity();
-
-       double clip[4];
-       clip[0]=0.1;
-       clip[1]=0;
-       clip[2]=xn-size;
-       clip[3]=0;
-       glClipPlane(GL_CLIP_PLANE0, clip);
-       glEnable(GL_CLIP_PLANE0);
-
-       clip[0]=-0.1;
-       clip[2]=-(xn+size);
-       glClipPlane(GL_CLIP_PLANE1, clip);
-       glEnable(GL_CLIP_PLANE1);
-
-       clip[0]=0;
-       clip[1]=0.1;
-       clip[2]=yn-size;
-       glClipPlane(GL_CLIP_PLANE2, clip);
-       glEnable(GL_CLIP_PLANE2);
-
-       clip[1]=-0.1;
-       clip[2]=-(yn+size);
-       glClipPlane(GL_CLIP_PLANE3, clip);
-       glEnable(GL_CLIP_PLANE3);
-
-       glRotatef(-cam_rot*180/M_PI, 0, 0, 1);
-       glTranslatef(-cam_pos.x, -cam_pos.y, -cam_pos.z);
-
-       layout_3d.render();
-
-       glDisable(GL_CLIP_PLANE0);
-       glDisable(GL_CLIP_PLANE1);
-       glDisable(GL_CLIP_PLANE2);
-       glDisable(GL_CLIP_PLANE3);
-
-       unsigned n_records=glRenderMode(GL_RENDER);
-       if(n_records)
-       {
-               Track *track=0;
-               unsigned i=0;
-               unsigned track_depth=numeric_limits<unsigned>::max();
-               for(unsigned j=0; j<n_records; ++j)
-               {
-                       unsigned ns_size=select_buf[i++];
-                       unsigned min_depth=select_buf[i++];
-                       ++i;  // Skip max_depth
-                       if(min_depth<track_depth)
-                       {
-                               track=(Track *)select_buf[i+ns_size-1];
-                               track_depth=min_depth;
-                       }
-                       i+=ns_size;
-               }
+void Engineer::train_added(Train &train)
+{
+       TrainPanel *tpanel = new TrainPanel(*this, ui_res, train);
+       root->add(*tpanel);
+       int y = main_panel->get_geometry().y;
+       for(list<TrainPanel *>::iterator i=train_panels.begin(); i!=train_panels.end(); ++i)
+               y -= (*i)->get_geometry().h;
+       tpanel->set_position(0, y-tpanel->get_geometry().h);
+       train_panels.push_back(tpanel);
+       tpanel->set_visible(true);
 
-               return track;
-       }
+       new_trains.push_back(&train);
+}
 
-       return 0;*/
+void Engineer::sighandler(int sig)
+{
+       if(sig==SIGSEGV || sig==SIGILL || sig==SIGFPE || sig==SIGABRT)
+       {
+               signal(sig, SIG_DFL);
+               IO::print(IO::cerr, "Fatal signal received, terminating\n");
+               const map<unsigned, Train *> &trains = layout.get_trains();
+               for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
+                       i->second->set_speed(0);
+               layout.get_driver().flush();
+               raise(sig);
+       }
+       else if(sig==SIGTERM || sig==SIGINT)
+               exit(0);
 }
 
 Application::RegApp<Engineer> Engineer::reg;