]> git.tdb.fi Git - r2c2.git/blobdiff - source/engineer/engineer.cpp
Redesign the train activation system
[r2c2.git] / source / engineer / engineer.cpp
index b3c1f5f69960d970b2533dad00adc41f2c10b6de..9a3b930a01da1b55137c9a45b9279672f3d44565 100644 (file)
@@ -73,7 +73,7 @@ Engineer::Engineer(int argc, char **argv):
        layout.signal_train_added.connect(sigc::mem_fun(this, &Engineer::train_added));
        layout.signal_block_reserved.connect(sigc::hide<1>(sigc::mem_fun(this, &Engineer::reset_block_color)));
        layout.signal_emergency.connect(sigc::mem_fun(this, &Engineer::set_status));
-       const set<Block *> &blocks = layout.get_blocks();
+       const set<Block *> &blocks = layout.get_all<Block>();
        for(set<Block *>::const_iterator i=blocks.begin(); i!=blocks.end(); ++i)
                (*i)->get_sensor().signal_state_changed.connect(sigc::hide(sigc::bind(sigc::mem_fun(this, &Engineer::reset_block_color), sigc::ref(**i))));
 
@@ -271,7 +271,7 @@ void Engineer::button_press(unsigned btn)
                        if(track->get_turnout_id())
                        {
                                Block &block = track->get_block();
-                               if(block.get_train() && !block.get_train()->free_block(block))
+                               if(block.get_train() && block.get_train()->is_block_critical(block))
                                        set_status("Turnout is busy");
                                else
                                {
@@ -312,7 +312,7 @@ void Engineer::view_all()
        const Layout3D::TrackMap &tracks = layout_3d.get_tracks();
 
        float view_aspect = float(window.get_width()-200)/window.get_height();
-       float view_height = tan(camera.get_field_of_view()/2)*2;
+       float view_height = tan(camera.get_field_of_view()/2.0f)*2.0f;
        float best_score = 0;
        GL::Vector3 pos;
        GL::Vector3 up;