y -= tpanel->get_geometry().h;
}
+ const list<Block *> &blocks = trfc_mgr->get_blocks();
+ for(list<Block *>::const_iterator i=blocks.begin(); i!=blocks.end(); ++i)
+ reset_block_color(**i);
+
wnd->show();
Application::main();
const list<Train *> &trains = trfc_mgr->get_trains();
for(list<Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
{
+ if(!(*i)->is_placed())
+ continue;
+
GL::PushMatrix _push;
const Point &tp = (*i)->get_position();