#include "meshbuilder.h"
#include "postprocessor.h"
#include "sampler.h"
-#include "shader.h"
namespace Msp {
namespace GL {
-PostProcessor::Template::Template():
- size_divisor(1)
-{ }
-
-
PostProcessor::Template::Loader::Loader(Template &t):
DataFile::ObjectLoader<Template>(t)
{