unsigned width;
unsigned height;
unsigned rate;
+
+ VideoMode(): width(0), height(0), rate(0) { }
+ VideoMode(unsigned w, unsigned h): width(w), height(h), rate(0) { }
};
class Display
{
private:
+#ifndef WIN32
::Display *display;
+#endif
std::list<VideoMode> modes;
+ VideoMode orig_mode;
std::map<WindowHandle, Window *> windows;
public:
Display(const std::string &disp_name=std::string());
~Display();
+#ifndef WIN32
::Display *get_display() const { return display; }
+#endif
void add_window(Window *);
void remove_window(Window *);
const std::list<VideoMode> &get_modes() const { return modes; }
void set_mode(const VideoMode &);
+ void restore_mode() { set_mode(orig_mode); }
void tick();
void check_error();