}
}
+IO::Seekable *DirectorySource::open(const string &name) const
+{
+ FS::Path file;
+ if(lookup_file(name, file))
+ return new IO::BufferedFile(file.str());
+
+ return 0;
+}
+
bool DirectorySource::lookup_file(const string &name, FS::Path &result) const
{
ObjectMap::const_iterator i = objects.find(name);