selection.signal_changed.connect(sigc::mem_fun(this, &TrackWrap::selection_changed));
}
+TrackWrap::~TrackWrap()
+{
+ for(map<const TrackType *, GL::Mesh *>::iterator i=meshes.begin(); i!=meshes.end(); ++i)
+ delete i->second;
+}
+
void TrackWrap::render(const GL::Tag &) const
{
for(list<Wrap>::const_iterator i=wraps.begin(); i!=wraps.end(); ++i)