Tool::Tool(Designer &d, Input::Keyboard &keyboard, Input::Mouse &mouse):
designer(d),
+ shift_held(false),
+ ctrl_held(false),
done(false),
accepted(false)
{
keyboard.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Tool::key_press), false));
keyboard.signal_button_release.connect(sigc::bind_return(sigc::mem_fun(this, &Tool::key_release), false));
mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Tool::button_press), false));
+ mouse.signal_button_release.connect(sigc::bind_return(sigc::mem_fun(this, &Tool::button_release), false));
mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Tool::axis_motion), false));
pointer.x = mouse.get_axis_value(0);