]> git.tdb.fi Git - r2c2.git/blobdiff - source/designer/tool.cpp
Don't crash if a train has no router
[r2c2.git] / source / designer / tool.cpp
index a0419d04f8699018a6ac7c23998a4ea1c6b2f022..249259ecae2bb6d5da9a0f80f774ef93bc2dcf15 100644 (file)
@@ -1,14 +1,21 @@
 #include <sigc++/bind.h>
+#include <msp/input/keys.h>
 #include "designer.h"
 #include "tool.h"
 
 using namespace Msp;
 
-Tool::Tool(Designer &d, Input::Mouse &mouse):
+Tool::Tool(Designer &d, Input::Keyboard &keyboard, Input::Mouse &mouse):
        designer(d),
-       done(false)
+       shift_held(false),
+       ctrl_held(false),
+       done(false),
+       accepted(false)
 {
+       keyboard.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Tool::key_press), false));
+       keyboard.signal_button_release.connect(sigc::bind_return(sigc::mem_fun(this, &Tool::key_release), false));
        mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Tool::button_press), false));
+       mouse.signal_button_release.connect(sigc::bind_return(sigc::mem_fun(this, &Tool::button_release), false));
        mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Tool::axis_motion), false));
 
        pointer.x = mouse.get_axis_value(0);
@@ -22,12 +29,42 @@ void Tool::set_status(const std::string &s)
        signal_status.emit(status);
 }
 
-void Tool::set_done()
+void Tool::set_done(bool a)
 {
+       accepted = a;
        done = true;
        signal_done.emit();
 }
 
+void Tool::key_press(unsigned key)
+{
+       if(key==Input::KEY_ESC)
+               set_done(false);
+       else if(key==Input::KEY_SHIFT_L || key==Input::KEY_SHIFT_R)
+               shift_held = true;
+       else if(key==Input::KEY_CTRL_L || key==Input::KEY_CTRL_R)
+               ctrl_held = true;
+}
+
+void Tool::key_release(unsigned key)
+{
+       if(key==Input::KEY_SHIFT_L || key==Input::KEY_SHIFT_R)
+               shift_held = false;
+       else if(key==Input::KEY_CTRL_L || key==Input::KEY_CTRL_R)
+               ctrl_held = false;
+}
+
+void Tool::button_press(unsigned btn)
+{
+       if(btn==1)
+       {
+               finish();
+               set_done(true);
+       }
+       else if(btn==3)
+               set_done(false);
+}
+
 void Tool::axis_motion(unsigned axis, float value, float)
 {
        if(axis==0)
@@ -35,4 +72,6 @@ void Tool::axis_motion(unsigned axis, float value, float)
        else if(axis==1)
                pointer.y = value;
        ground_pointer = designer.map_pointer_to_ground(pointer);
+
+       pointer_motion();
 }