]> git.tdb.fi Git - r2c2.git/blobdiff - source/designer/measure.h
Make use of the mspmath library
[r2c2.git] / source / designer / measure.h
index 84b1c832ea21a646052b05c432e07cdeb0c3da5f..c5696984fc32aba12b20ca37cfae8103efddff65 100644 (file)
@@ -3,6 +3,7 @@
 
 #include <sigc++/sigc++.h>
 #include <msp/gl/renderable.h>
+#include "libr2c2/geometry.h"
 
 class Designer;
 
@@ -23,11 +24,10 @@ public:
 private:
        Designer &designer;
        R2C2::Vector pointer;
-       R2C2::Vector spoint;
-       float sdir;
+       R2C2::Snap ssnap;
        float par_dist;
        float perp_dist;
-       float adiff;
+       R2C2::Angle adiff;
        State state;
        Msp::GL::Mesh mesh;
 
@@ -35,14 +35,14 @@ public:
        Measure(Designer &);
        float get_parallel_distance() const { return par_dist; }
        float get_perpendicular_distance() const { return perp_dist; }
-       float get_angle_difference() const { return adiff; }
+       const R2C2::Angle &get_angle_difference() const { return adiff; }
        void start();
        void button_press(float, float, unsigned);
        void pointer_motion(float, float);
        virtual void render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
 private:
        void update_mesh();
-       void snap_to_tracks(R2C2::Vector &, float &);
+       void snap_to_tracks(R2C2::Snap &);
 };
 
 #endif