#ifndef MANIPULATOR_H_
#define MANIPULATOR_H_
-#include <sigc++/sigc++.h>
+#include <set>
+#include <vector>
+#include "libr2c2/object.h"
+#include "tool.h"
-class Designer;
class Selection;
-class Manipulator
+class Manipulator: public Tool
{
-private:
- enum Mode
- {
- NONE,
- MOVE,
- ROTATE,
- ELEVATE,
- EXTEND
- };
-
- struct MTrack
+protected:
+ struct MObject
{
- R2C2::Track *track;
- R2C2::Vector pos;
- float rot;
+ R2C2::Object *object;
+ R2C2::Vector original_position;
+ R2C2::Angle original_rotation;
- MTrack(R2C2::Track *);
- };
-
- struct TrackOrder
- {
- R2C2::Track *track;
- bool rev;
-
- TrackOrder(R2C2::Track *t, bool r): track(t), rev(r) { }
+ MObject(R2C2::Object *);
};
public:
- sigc::signal<void, const std::string &> signal_status;
sigc::signal<void, bool> signal_done;
-private:
- Designer &designer;
- Msp::Input::Mouse &mouse;
- Selection &selection;
- std::vector<MTrack> tracks;
- R2C2::Vector center;
+protected:
+ typedef std::vector<MObject> ObjectArray;
- R2C2::Vector pointer;
- R2C2::Vector gpointer;
- Mode mode;
- R2C2::Vector move_origin;
- float angle;
- float rot_origin;
- std::set<R2C2::Track *> neighbors;
- std::vector<R2C2::Track *> extend_tracks;
+ ObjectArray objects;
+ R2C2::Vector center;
public:
- Manipulator(Designer &, Msp::Input::Mouse &, Selection &);
+ Manipulator(Designer &, Msp::Input::Keyboard &, Msp::Input::Mouse &, const std::set<R2C2::Object *> &);
+ virtual ~Manipulator();
- void start_move();
- void start_rotate();
- void start_elevate();
- bool start_extend();
- void duplicate();
- void flatten();
- void even_slope(bool =false);
- void connect();
- void cancel();
private:
- void button_press(unsigned);
- void axis_motion(unsigned, float, float);
- void selection_changed();
- void update_tracks();
- void update_neighbors();
- void set_slope(TrackOrder &, float, float);
- std::vector<R2C2::Track *> create_straight(const R2C2::Vector &, float, float, float);
+ virtual void finish();
};
#endif