]> git.tdb.fi Git - r2c2.git/blobdiff - source/designer/manipulator.cpp
Rename the project to R²C²
[r2c2.git] / source / designer / manipulator.cpp
index 09d32fd8bfdeb782aff9d514c449528a234b012d..23ea138623c42809726c0df07c644ad15ba52f99 100644 (file)
@@ -1,41 +1,32 @@
 /* $Id$
 
-This file is part of the MSP Märklin suite
-Copyright © 2006-2008 Mikkosoft Productions, Mikko Rasa
+This file is part of R²C²
+Copyright © 2006-2010  Mikkosoft Productions, Mikko Rasa
 Distributed under the GPL
 */
 
 #include <algorithm>
 #include <cmath>
-#include <GL/gl.h>
 #include <msp/strings/formatter.h>
-#include "3d/layout.h"
-#include "libmarklin/tracktype.h"
+#include "libr2c2/tracktype.h"
 #include "designer.h"
 #include "manipulator.h"
 #include "selection.h"
 
 using namespace std;
-using namespace Marklin;
+using namespace R2C2;
 using namespace Msp;
 
-Manipulator::Manipulator(Designer &d):
+Manipulator::Manipulator(Designer &d, Graphics::EventSource &es, Selection &s):
        designer(d),
-       selection(0),
-       wrap_rot(0),
+       event_source(es),
+       selection(s),
        mode(NONE),
        angle(0)
-{ }
-
-void Manipulator::set_selection(Selection *s)
 {
-       selection_changed_conn.disconnect();
-
-       selection = s;
-       if(selection)
-               selection_changed_conn = selection->signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed));
-
-       selection_changed();
+       event_source.signal_button_press.connect(sigc::mem_fun(this, &Manipulator::button_press));
+       event_source.signal_pointer_motion.connect(sigc::mem_fun(this, &Manipulator::pointer_motion));
+       selection.signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed));
 }
 
 void Manipulator::start_move()
@@ -68,6 +59,14 @@ void Manipulator::start_elevate()
        mode = ELEVATE;
 }
 
+void Manipulator::start_extend()
+{
+       if(mode)
+               cancel();
+
+       mode = EXTEND;
+}
+
 void Manipulator::duplicate()
 {
        if(mode)
@@ -76,15 +75,16 @@ void Manipulator::duplicate()
        list<Track *> new_tracks;
        for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
        {
-               Track *track = i->track->copy();
-               designer.get_layout()->add_track(*track);
+               Track *track = new Track(designer.get_layout(), i->track->get_type());
+               track->set_position(i->track->get_position());
+               track->set_rotation(i->track->get_rotation());
                new_tracks.push_back(track);
        }
 
-       selection->clear();
+       selection.clear();
        for(list<Track *>::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i)
        {
-               selection->add_track(*i);
+               selection.add_track(*i);
                for(list<Track *>::iterator j=i; j!=new_tracks.end(); ++j)
                        if(j!=i)
                                (*i)->snap_to(**j, true);
@@ -113,7 +113,7 @@ void Manipulator::flatten()
        for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
                (*i)->check_slope();
 
-       update_wrap();
+       update_tracks();
 }
 
 void Manipulator::even_slope(bool smooth)
@@ -200,7 +200,89 @@ void Manipulator::even_slope(bool smooth)
        for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
                (*i)->check_slope();
 
-       update_wrap();
+       update_tracks();
+}
+
+void Manipulator::connect()
+{
+       if(tracks.size()!=2)
+       {
+               signal_status.emit("Exactly two tracks must be selected");
+               return;
+       }
+
+       float limit = designer.get_layout().get_catalogue().get_gauge()/10;
+
+       Track *track1 = tracks.front().track;
+       Point pos1;
+       float dir1;
+       Track *track2 = tracks.back().track;
+       bool ok = false;
+       float gap = 0;
+       for(unsigned i=0; i<track1->get_type().get_endpoints().size(); ++i)
+       {
+               if(track1->get_link(i))
+                       continue;
+
+               pos1 = track1->get_endpoint_position(i);
+               dir1 = track1->get_endpoint_direction(i);
+
+               for(unsigned j=0; j<track2->get_type().get_endpoints().size(); ++j)
+               {
+                       if(track2->get_link(j))
+                               continue;
+
+                       Point pos2 = track2->get_endpoint_position(j);
+                       float dir2 = track2->get_endpoint_direction(j);
+
+                       float dz = pos2.z-pos1.z;
+                       if(abs(dz)>0.02)
+                               continue;
+
+                       float adiff = dir1+M_PI-dir2;
+                       while(adiff<-M_PI)
+                               adiff += M_PI*2;
+                       while(adiff>M_PI)
+                               adiff -= M_PI*2;
+                       if(abs(adiff)>0.01)
+                               continue;
+
+                       float c = cos(dir1);
+                       float s = sin(dir1);
+                       float dx = pos2.x-pos1.x;
+                       float dy = pos2.y-pos1.y;
+                       if(abs(dx*s-dy*c)>limit)
+                               continue;
+
+                       gap = dx*c+dy*s;
+                       if(gap<0)
+                               continue;
+
+                       ok = true;
+               }
+
+               if(ok)
+                       break;
+       }
+
+       if(!ok)
+       {
+               signal_status.emit("No aligned endpoints found");
+               return;
+       }
+
+       vector<Track *> trks = create_straight(pos1, dir1, gap, limit);
+
+       if(trks.empty())
+       {
+               signal_status.emit("No connection possible");
+               return;
+       }
+
+       trks.front()->snap_to(*track1, true);
+       trks.back()->snap_to(*track2, true);
+
+       selection.replace(trks.begin(), trks.end());
 }
 
 void Manipulator::cancel()
@@ -209,7 +291,6 @@ void Manipulator::cancel()
                return;
        mode = NONE;
 
-       wrap_pos = center;
        for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
        {
                i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z));
@@ -219,27 +300,36 @@ void Manipulator::cancel()
        for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
                (*i)->check_slope();
 
+       for(vector<Track *>::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i)
+               delete *i;
+       extend_tracks.clear();
+
        angle = 0;
-       wrap_rot = 0;
 
        signal_done.emit(false);
 }
 
-void Manipulator::button_press(int, int, float, float, unsigned btn)
+void Manipulator::button_press(int, int, unsigned btn, unsigned)
 {
+       if(!mode)
+               return;
+
        if(btn==3)
                cancel();
-       else if(mode)
+       else if(btn==1)
        {
+               Mode m = mode;
                mode = NONE;
-               update_wrap();
                angle = 0;
 
-               for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
-                       for(vector<MTrack>::iterator j=tracks.begin(); j!=tracks.end(); ++j)
-                               j->track->break_link(**i);
+               if(m!=EXTEND)
+               {
+                       for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
+                               for(vector<MTrack>::iterator j=tracks.begin(); j!=tracks.end(); ++j)
+                                       j->track->break_link(**i);
+               }
 
-               const set<Track *> &ltracks = designer.get_layout()->get_tracks();
+               const set<Track *> &ltracks = designer.get_layout().get_tracks();
                for(set<Track *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
                {
                        bool ok = true;
@@ -251,32 +341,39 @@ void Manipulator::button_press(int, int, float, float, unsigned btn)
                                j->track->snap_to(**i, true);
                }
 
-               for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
-                       i->rot = i->track->get_rotation();
-
-               update_neighbors();
+               if(m==EXTEND)
+               {
+                       selection.replace(extend_tracks.begin(), extend_tracks.end());
+                       extend_tracks.clear();
+               }
+               else
+               {
+                       update_tracks();
+                       update_neighbors();
+               }
 
                signal_done.emit(true);
        }
 }
 
-void Manipulator::pointer_motion(int, int y, float gx, float gy)
+void Manipulator::pointer_motion(int x, int y)
 {
        pointer_y = y;
-       gpointer = Point(gx, gy, 0);
+       gpointer = designer.map_pointer_to_ground(x, event_source.get_height()-1-y);
 
        if(mode==MOVE)
        {
                Point delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0);
-
-               wrap_pos = Point(center.x+delta.x, center.y+delta.y, center.z);
+               Point offset(center.x+delta.x, center.y+delta.y, center.z);
                for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
                {
-                       i->track->set_position(Point(wrap_pos.x+i->pos.x, wrap_pos.y+i->pos.y, wrap_pos.z+i->pos.z));
+                       i->track->set_position(Point(offset.x+i->pos.x, offset.y+i->pos.y, offset.z+i->pos.z));
                        i->track->set_rotation(i->rot);
                }
 
-               const set<Track *> &ltracks = designer.get_layout()->get_tracks();
+               const set<Track *> &ltracks = designer.get_layout().get_tracks();
+               float limit = max(designer.get_layout().get_catalogue().get_gauge(),
+                       designer.get_camera_controller().get_view_scale()*5/event_source.get_height());
                MTrack *snapped = 0;
                for(set<Track *>::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i)
                {
@@ -286,7 +383,7 @@ void Manipulator::pointer_motion(int, int y, float gx, float gy)
                        if(!ok) continue;
 
                        for(vector<MTrack>::iterator j=tracks.begin(); (j!=tracks.end() && !snapped); ++j)
-                               if(j->track->snap_to(**i, false))
+                               if(j->track->snap_to(**i, false, limit))
                                        snapped = &*j;
                }
 
@@ -302,7 +399,7 @@ void Manipulator::pointer_motion(int, int y, float gx, float gy)
                                        continue;
 
                                Point dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0);
-                               i->track->set_position(Point(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z));
+                               i->track->set_position(Point(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z+i->pos.z-snapped->pos.z));
                                i->track->set_rotation(i->rot+da);
                        }
                }
@@ -313,12 +410,11 @@ void Manipulator::pointer_motion(int, int y, float gx, float gy)
                angle += a-rot_origin;
                rot_origin = a;
 
-               wrap_rot = angle;
                for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
                {
                        float c = cos(angle);
                        float s = sin(angle);
-                       i->track->set_position(Point(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z*i->pos.z));
+                       i->track->set_position(Point(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z+i->pos.z));
                        i->track->set_rotation(angle+i->rot);
                }
        }
@@ -328,43 +424,61 @@ void Manipulator::pointer_motion(int, int y, float gx, float gy)
 
                signal_status.emit(format("Elevation: %+.0fmm (%.0fmm)", dz*1000, (center.z+dz)*1000));
 
-               wrap_pos.z = center.z+dz;
                for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
                        i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz));
 
                for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
                        (*i)->check_slope();
        }
-}
+       else if(mode==EXTEND)
+       {
+               Point pos;
+               float dir = 0;
+               float length = 0;
+               for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
+               {
+                       unsigned n_endpoints = i->track->get_type().get_endpoints().size();
+                       for(unsigned j=0; j<n_endpoints; ++j)
+                       {
+                               if(i->track->get_link(j))
+                                       continue;
 
-void Manipulator::render()
-{
-       glPushMatrix();
-       glTranslatef(wrap_pos.x, wrap_pos.y, wrap_pos.z);
-       glRotatef(wrap_rot*180/M_PI, 0, 0, 1);
+                               Point ep_pos = i->track->get_endpoint_position(j);
+                               float ep_dir = i->track->get_endpoint_direction(j);
+                               float c = cos(ep_dir);
+                               float s = sin(ep_dir);
+                               float dx = gpointer.x-ep_pos.x;
+                               float dy = gpointer.y-ep_pos.y;
 
-       glLineWidth(2);
-       glColor4f(0, 1, 0, 0.5);
-       for(list<TrackWrap>::iterator i=wrap.begin(); i!=wrap.end(); ++i)
-       {
-               glPushMatrix();
-               glTranslatef(i->pos.x, i->pos.y, i->pos.z);
-               glRotatef(i->rot*180/M_PI, 0, 0, 1);
-
-               glBegin(GL_LINE_LOOP);
-               glVertex2f(-i->width/2, -i->height/2);
-               glVertex2f(i->width/2, -i->height/2);
-               glVertex2f(i->width/2, i->height/2);
-               glVertex2f(-i->width/2, i->height/2);
-               glEnd();
-
-               glPopMatrix();
-       }
+                               float len = dx*c+dy*s;
+                               if(len<length)
+                                       continue;
 
-       glPopMatrix();
-}
+                               pos = ep_pos;
+                               dir = ep_dir;
+                               length = len;
+                       }
+               }
+
+               if(length)
+               {
+                       vector<Track *> trks = create_straight(pos, dir, length, max(length/500, 0.001f));
+
+                       if(!trks.empty())
+                       {
+                               for(vector<Track *>::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i)
+                                       delete *i;
+                               extend_tracks = trks;
+
+                               length = 0;
+                               for(vector<Track *>::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i)
+                                       length += (*i)->get_type().get_total_length();
 
-/*** private ***/
+                               signal_status.emit(format("Extend: %.0fmm", length*1000));
+                       }
+               }
+       }
+}
 
 void Manipulator::selection_changed()
 {
@@ -372,78 +486,41 @@ void Manipulator::selection_changed()
                cancel();
 
        tracks.clear();
-       if(selection)
-       {
-               const set<Track *> &stracks = selection->get_tracks();
-               tracks.insert(tracks.end(), stracks.begin(), stracks.end());
-       }
+       const set<Track *> &stracks = selection.get_tracks();
+       tracks.insert(tracks.end(), stracks.begin(), stracks.end());
 
        update_neighbors();
-       update_wrap();
+       update_tracks();
 }
 
-void Manipulator::update_wrap()
+void Manipulator::update_tracks()
 {
-       wrap.clear();
-       float min_x = 0, max_x = 0;
-       float min_y = 0, max_y = 0;
-       float min_z = 0;
+       Point minp, maxp;
        for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
        {
-               Track3D &t3d = designer.get_layout_3d()->get_track(*i->track);
-
-               TrackWrap tw;
-               float min_area = 100;
-               for(float a=0; a<M_PI; a+=0.01)
+               unsigned n_endpoints = i->track->get_type().get_endpoints().size();
+               for(unsigned j=0; j<n_endpoints; ++j)
                {
-                       Point minp, maxp;
-                       t3d.get_bounds(a, minp, maxp);
-                       float area = (maxp.x-minp.x)*(maxp.y-minp.y);
-                       if(area<min_area)
+                       Point p = i->track->get_endpoint_position(j);
+                       if(i==tracks.begin() && j==0)
+                               minp = maxp = p;
+                       else
                        {
-                               float c = cos(a);
-                               float s = sin(a);
-                               float x = (minp.x+maxp.x)/2;
-                               float y = (minp.y+maxp.y)/2;
-                               tw.pos = Point(c*x-s*y, s*x+c*y, minp.z);
-                               tw.rot = a;
-                               tw.width = maxp.x-minp.x+0.01;
-                               tw.height = maxp.y-minp.y+0.01;
-
-                               min_area = area;
+                               minp.x = min(minp.x, p.x);
+                               maxp.x = max(maxp.x, p.x);
+                               minp.y = min(minp.y, p.y);
+                               maxp.y = max(maxp.y, p.y);
+                               minp.z = min(minp.z, p.z);
                        }
                }
-
-               if(i==tracks.begin())
-               {
-                       min_x = max_x = tw.pos.x;
-                       min_y = max_y = tw.pos.y;
-                       min_z = tw.pos.z;
-               }
-               else
-               {
-                       min_x = min(min_x, tw.pos.x);
-                       max_x = max(max_x, tw.pos.x);
-                       min_y = min(min_y, tw.pos.y);
-                       max_y = max(max_y, tw.pos.y);
-                       min_z = min(min_z, tw.pos.z);
-               }
-               wrap.push_back(tw);
        }
 
-       center = Point((min_x+max_x)/2, (min_y+max_y)/2, min_z);
-       wrap_pos = center;
-       wrap_rot = 0;
+       center = Point((minp.x+maxp.x)/2, (minp.y+maxp.y)/2, minp.z);
        for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
        {
                const Point &tp = i->track->get_position();
                i->pos = Point(tp.x-center.x, tp.y-center.y, tp.z-center.z);
-       }
-       for(list<TrackWrap>::iterator i=wrap.begin(); i!=wrap.end(); ++i)
-       {
-               i->pos.x -= center.x;
-               i->pos.y -= center.y;
-               i->pos.z -= center.z;
+               i->rot = i->track->get_rotation();
        }
 }
 
@@ -485,6 +562,92 @@ void Manipulator::set_slope(TrackOrder &track, float z, float dz)
        }
 }
 
+vector<Track *> Manipulator::create_straight(const R2C2::Point &start, float dir, float length, float limit)
+{
+       const Catalogue::TrackMap &track_types = designer.get_catalogue().get_tracks();
+       std::map<float, const TrackType *> types_by_length;
+       unsigned preference = 0;
+       for(Catalogue::TrackMap::const_iterator i=track_types.begin(); i!=track_types.end(); ++i)
+       {
+               const vector<TrackPart> &parts = i->second->get_parts();
+               if(parts.size()!=1)
+                       continue;
+               if(parts.front().is_curved() || parts.front().is_dead_end())
+                       continue;
+
+               types_by_length[parts.front().get_length()] = i->second;
+               preference = max(preference, i->second->get_autofit_preference());
+       }
+
+       vector<float> lengths;
+       float removed = 0;
+       while(length>limit)
+       {
+               bool found = false;
+               for(map<float, const TrackType *>::iterator i=types_by_length.end(); i!=types_by_length.begin(); )
+               {
+                       --i;
+                       if(i->second->get_autofit_preference()<preference)
+                               continue;
+                       if((!removed || i->first<removed) && i->first<length+limit)
+                       {
+                               unsigned n = static_cast<unsigned>((length+limit)/i->first);
+                               lengths.insert(lengths.end(), n, i->first);
+                               length -= n*i->first;
+                               found = true;
+                               break;
+                       }
+               }
+
+               if(found)
+                       continue;
+
+               if(lengths.empty())
+               {
+                       if(preference>0)
+                       {
+                               --preference;
+                               removed = 0;
+                               continue;
+                       }
+                       break;
+               }
+
+               length += lengths.back();
+               removed = lengths.back();
+               lengths.pop_back();
+       }
+
+       vector<Track *> trks;
+
+       if(!lengths.empty())
+       {
+               Point pos = start;
+               float c = cos(dir);
+               float s = sin(dir);
+               for(vector<float>::iterator i=lengths.begin(); i!=lengths.end(); ++i)
+               {
+                       map<float, const TrackType *>::iterator j = types_by_length.find(*i);
+                       if(j==types_by_length.end())
+                               throw LogicError("Internal error");
+
+                       Track *track = new Track(designer.get_layout(), *j->second);
+                       track->set_position(pos);
+                       track->set_rotation(dir);
+
+                       if(!trks.empty())
+                               track->snap_to(*trks.back(), true);
+                       trks.push_back(track);
+
+                       pos.x += c**i;
+                       pos.y += s**i;
+               }
+       }
+
+       return trks;
+}
+
+
 Manipulator::MTrack::MTrack(Track *t):
        track(t),
        pos(track->get_position()),