#include <string>
#include <sigc++/sigc++.h>
+#include <msp/gltk/entry.h>
class Designer;
-class Input
+class Input: public Msp::GLtk::Panel
{
public:
sigc::signal<void> signal_accept;
private:
Designer &designer;
- std::string title;
- std::string text;
- unsigned pos;
+ Msp::GLtk::Entry *entry;
public:
Input(Designer &, const std::string &, const std::string & =std::string());
- const std::string &get_text() { return text; }
- void key_press(unsigned, unsigned, wchar_t);
- void render();
+ const std::string &get_text() const;
+private:
+ virtual void key_press(unsigned, unsigned, wchar_t);
};
#endif