]> git.tdb.fi Git - r2c2.git/blobdiff - source/designer/input.cpp
Make use of the unified storage class for other parts of Layout
[r2c2.git] / source / designer / input.cpp
index d56cc1b0c5b42e9b11410612e8d3d3fc70396faf..ea4129a9cab1948a9383857ad277aefdcb5bd7fa 100644 (file)
@@ -1,12 +1,6 @@
-/* $Id$
-
-This file is part of the MSP Märklin suite
-Copyright © 2006-2008 Mikkosoft Productions, Mikko Rasa
-Distributed under the GPL
-*/
-
 #include <GL/gl.h>
 #include <msp/gl/texture.h>
+#include <msp/gltk/button.h>
 #include <msp/input/keys.h>
 #include "designer.h"
 #include "input.h"
@@ -14,81 +8,46 @@ Distributed under the GPL
 using namespace std;
 using namespace Msp;
 
-::Input::Input(Designer &d, const string &t, const string &e):
-       designer(d),
-       title(t),
-       text(e),
-       pos(text.size())
-{ }
-
-void ::Input::key_press(unsigned key, unsigned, wchar_t ch)
+InputDialog::InputDialog(Designer &d, const string &title, const string &text):
+       designer(d)
 {
-       if(key==Msp::Input::KEY_ENTER)
-               signal_accept.emit();
-       else if(key==Msp::Input::KEY_ESC)
-               signal_cancel.emit();
-       else if(key==Msp::Input::KEY_BACKSPACE)
-       {
-               if(pos>0)
-               {
-                       text.erase(pos-1, 1);
-                       --pos;
-               }
-       }
-       else if(key==Msp::Input::KEY_DELETE)
-       {
-               if(pos<text.size())
-                       text.erase(pos, 1);
-       }
-       else if(key==Msp::Input::KEY_LEFT)
-       {
-               if(pos>0)
-                       --pos;
-       }
-       else if(key==Msp::Input::KEY_RIGHT)
-       {
-               if(pos<text.size())
-                       ++pos;
-       }
-       else if(ch>=0x20)
-       {
-               text.insert(pos, 1, ch);
-               ++pos;
-       }
-}
+       set_size(300, 100);
 
-void ::Input::render()
-{
-       glLoadIdentity();
-       glTranslatef(300, 450, 0);
+       GLtk::Label *lbl;
+       add(*(lbl=new GLtk::Label(title)));
+       lbl->set_geometry(GLtk::Geometry(10, geom.h-30, geom.w-20, 20));
 
-       GL::Texture::unbind();
-       glColor4f(0.7, 0.7, 0.7, 0.9);
-       glBegin(GL_QUADS);
-       glVertex2f(0, 0);
-       glVertex2f(680, 0);
-       glVertex2f(680, 60);
-       glVertex2f(0, 60);
-       glEnd();
+       add(*(entry=new GLtk::Entry(text)));
+       entry->set_geometry(GLtk::Geometry(10, geom.h-60, geom.w-20, 20));
 
-       glColor4f(0, 0, 0, 1);
-       glTranslatef(5, 35, 0);
+       GLtk::Button *btn;
 
-       glPushMatrix();
-       glScalef(20, 20, 20);
-       designer.get_font().draw_string(title);
-       glPopMatrix();
+       add_button(*(btn=new GLtk::Button("Cncl")), 0);
+       btn->set_geometry(GLtk::Geometry(geom.w-90, 10, 40, 24));
+       btn->set_style("red");
 
-       glTranslatef(0, -30, 0);
-       glPushMatrix();
-       glScalef(20, 20, 20);
-       designer.get_font().draw_string(text);
+       add_button(*(btn=new GLtk::Button("OK")), 1);
+       btn->set_geometry(GLtk::Geometry(geom.w-50, 10, 40, 24));
+       btn->set_style("green");
 
-       glTranslatef(designer.get_font().get_string_width(text.substr(0, pos)), 0, 0);
-       glDisable(GL_TEXTURE_2D);
-       glBegin(GL_LINES);
-       glVertex2f(0, 0);
-       glVertex2f(0, 1);
-       glEnd();
-       glPopMatrix();
+       designer.get_root().add(*this);
+       const GLtk::Geometry &rgeom=designer.get_root().get_geometry();
+       set_position((rgeom.w-geom.w)/2, (rgeom.h-geom.h)/2);
+       entry->set_focus();
+}
+
+void InputDialog::key_press(unsigned key, unsigned mod)
+{
+       if(key==Msp::Input::KEY_ENTER)
+               response(1);
+       else if(key==Msp::Input::KEY_ESC)
+               response(0);
+       else
+               Dialog::key_press(key, mod);
+}
+
+void InputDialog::on_response(int code)
+{
+       if(code)
+               signal_accept.emit(entry->get_text());
 }