-/* $Id$
-
-This file is part of the MSP Märklin suite
-Copyright © 2006-2008 Mikkosoft Productions, Mikko Rasa
-Distributed under the GPL
-*/
-
#ifndef DESIGNER_H_
#define DESIGNER_H_
#include <string>
#include <msp/core/application.h>
+#include <msp/graphics/simplewindow.h>
+#include <msp/gl/camera.h>
#include <msp/gl/font.h>
+#include <msp/gl/light.h>
+#include <msp/gl/lighting.h>
+#include <msp/gl/object.h>
+#include <msp/gl/pipeline.h>
+#include <msp/gltk/label.h>
+#include <msp/gltk/layout.h>
+#include <msp/gltk/resources.h>
+#include <msp/gltk/root.h>
#include <msp/time/timestamp.h>
-#include "libmarklin/catalogue.h"
-#include "libmarklin/layout.h"
+#include "libr2c2/catalogue.h"
+#include "libr2c2/layout.h"
#include "3d/layout.h"
+#include "3d/overlay.h"
#include "3d/track.h"
+#include "3d/view.h"
+#include "cameracontroller.h"
+#include "manipulator.h"
+#include "measure.h"
+#include "selection.h"
+#include "selectionwrap.h"
-class Input;
-class Manipulator;
-class Measure;
-class Selection;
+class Toolbar;
-class Designer: public Msp::Application
+class Designer: public Msp::RegisteredApplication<Designer>
{
private:
enum Mode
{
- SELECT,
CATALOGUE,
- MANIPULATE,
- MEASURE,
- INPUT
+ TOOL
};
- unsigned screen_w;
- unsigned screen_h;
- Msp::GL::Font *font;
- Marklin::Catalogue catalogue;
- Marklin::Layout *layout;
- Marklin::Layout3D *layout_3d;
- Marklin::Layout *cat_layout;
- Marklin::Layout3D *cat_layout_3d;
- Selection *selection;
- Manipulator *manipulator;
- Measure *measure;
- Input *input;
- Mode mode;
- float cam_yaw;
- float cam_pitch;
- Marklin::Point cam_pos;
- bool shift;
- int move_x;
- int move_y;
- int zoom;
- int rotate;
- int pitch;
- int pointer_x;
- int pointer_y;
- int tooltip_x;
- int tooltip_y;
- std::string tooltip;
- Msp::Time::TimeStamp tooltip_timeout;
+ Msp::Graphics::SimpleGLWindow window;
+ Msp::Input::Keyboard keyboard;
+ Msp::Input::Mouse mouse;
+ Msp::GLtk::Resources ui_res;
+ Msp::GLtk::Root root;
+ Msp::GLtk::Layout *root_layout;
+
+ std::vector<Toolbar *> toolbars;
+ Msp::GLtk::Label *lbl_status;
+
+ R2C2::Catalogue catalogue;
+ R2C2::Layout3D *cat_layout_3d;
+ R2C2::View3D *cat_view;
+
+ std::string filename;
+ R2C2::Layout *layout;
+ R2C2::Layout3D *layout_3d;
+ R2C2::View3D *main_view;
+ R2C2::Overlay3D *overlay;
+ Msp::GL::Object *base_object;
+ R2C2::Route *cur_route;
+ R2C2::Zone *cur_zone;
+ std::list<R2C2::Path3D *> highlight_paths;
+
+ Mode mode;
+ Selection selection;
+ SelectionWrap sel_wrap;
+ Tool *cur_tool;
+ unsigned keep_status;
+ CameraController *camera_ctl;
+
Msp::Time::TimeStamp last_tick;
public:
Designer(int, char **);
~Designer();
- Marklin::Layout *get_layout() { return layout; }
- Marklin::Layout3D *get_layout_3d() { return layout_3d; }
- Msp::GL::Font &get_font() { return *font; }
- int main();
- void map_pointer_coords(int, int, float &, float &);
+ int main();
+ void save();
+ void quit();
+
+ const R2C2::Catalogue &get_catalogue() const { return catalogue; }
+ R2C2::Layout &get_layout() { return *layout; }
+ R2C2::Layout3D &get_layout_3d() { return *layout_3d; }
+ const R2C2::View3D &get_view() const { return *main_view; }
+ const CameraController &get_camera_controller() const { return *camera_ctl; }
+
+ void new_object();
+ void erase_objects();
+ void object_properties();
+ void extend_track();
+ void connect_tracks();
+ void flatten_tracks();
+ void svg_export();
+
+ void edit_route(R2C2::Route *);
+ void rename_route();
+ R2C2::Route *get_current_route() const { return cur_route; }
+ void add_selection_to_route();
+
+ void edit_zone(R2C2::Zone *);
+ void zone_properties();
+ R2C2::Zone *get_current_zone() const { return cur_zone; }
+ void add_selection_to_zone();
+
+ R2C2::Vector map_pointer_to_ground(const R2C2::Vector &);
private:
void tick();
- void key_press(unsigned, unsigned, wchar_t);
- void key_release(unsigned, unsigned);
- void button_press(int, int, float, float, unsigned);
- void pointer_motion(int, int, float, float);
- void project_3d();
+ void key_press(unsigned);
+ template<typename T>
+ T *use_tool_with_selected_objects();
+ template<typename T>
+ T *use_tool();
+ void use_tool(Tool *);
+ void use_select_tool();
+ void button_press(unsigned);
void apply_camera();
void render();
- Marklin::Track3D *pick_track(int, int);
- void manipulation_status(const std::string &);
- void manipulation_done(bool);
- void measure_changed();
- void measure_done();
- void move_tooltip(int, int);
- void save_accept();
- void turnout_id_accept();
- void sensor_id_accept();
- void input_dismiss();
-
- static Msp::Application::RegApp<Designer> reg;
+ R2C2::Object *pick_object(const R2C2::Vector &);
+ void update_object_icon(R2C2::Object &);
+ void tool_status(const std::string &);
+ void object_properties_response(int);
+ void route_name_accept(const std::string &);
+ void svg_export_accept(const std::string &);
+ std::string tooltip(int, int);
+ void clear_paths();
+ void show_route(const R2C2::Route &);
+ void show_zone(const R2C2::Zone &);
};
#endif