]> git.tdb.fi Git - r2c2.git/blobdiff - source/designer/designer.h
Add an internal layout to Catalogue for selecting tracks
[r2c2.git] / source / designer / designer.h
index c2c949eb409e706243db867eeb0115c2467c6934..37a4a1e6524456c88ce90dbc74c408a2489abc96 100644 (file)
@@ -10,20 +10,26 @@ Distributed under the GPL
 
 #include <string>
 #include <msp/core/application.h>
-#include <msp/gbase/display.h>
-#include <msp/gbase/window.h>
-#include <msp/gbase/glcontext.h>
+#include <msp/gbase/simplewindow.h>
 #include <msp/gl/font.h>
+#include <msp/gl/light.h>
+#include <msp/gl/lighting.h>
+#include <msp/gl/object.h>
+#include <msp/gl/pipeline.h>
+#include <msp/gltk/label.h>
+#include <msp/gltk/resources.h>
+#include <msp/gltk/root.h>
 #include <msp/time/timestamp.h>
 #include "libmarklin/catalogue.h"
 #include "libmarklin/layout.h"
 #include "3d/layout.h"
 #include "3d/track.h"
+#include "manipulator.h"
+#include "measure.h"
+#include "selection.h"
 
 class Input;
-class Manipulator;
-class Measure;
-class Selection;
+class Toolbar;
 
 class Designer: public Msp::Application
 {
@@ -37,48 +43,65 @@ private:
                INPUT
        };
 
-       Msp::Graphics::Display *dpy;
-       Msp::Graphics::Window *wnd;
-       Msp::Graphics::GLContext *glc;
-       unsigned       screen_w;
-       unsigned       screen_h;
-       Msp::GL::Font  *font;
+       Msp::Graphics::SimpleGLWindow window;
+       Msp::GLtk::Resources ui_res;
+       Msp::GLtk::Root *root;
+
+       Toolbar *toolbar;
+       Msp::GLtk::Label *lbl_tooltip;
+       Msp::Time::TimeStamp tooltip_timeout;
+
        Marklin::Catalogue catalogue;
-       Marklin::Layout    *layout;
-       Marklin::Layout3D  *layout_3d;
-       Marklin::Layout    *cat_layout;
-       Marklin::Layout3D  *cat_layout_3d;
-       Selection      *selection;
-       Manipulator    *manipulator;
-       Measure        *measure;
-       Input          *input;
-       Mode           mode;
-       float          cam_yaw;
-       float          cam_pitch;
+       Marklin::Layout3D *cat_layout_3d;
+       std::string filename;
+       Marklin::Layout *layout;
+       Marklin::Layout3D *layout_3d;
+       Msp::GL::Object *base_object;
+       Marklin::Route *cur_route;
+       Msp::GL::Pipeline *pipeline;
+       Msp::GL::Lighting lighting;
+       Msp::GL::Light light;
+
+       Mode mode;
+       Selection selection;
+       Manipulator manipulator;
+       Measure measure;
+       Input *input;
+
+       float cam_yaw;
+       float cam_pitch;
        Marklin::Point cam_pos;
-       bool           shift;
-       int            move_x;
-       int            move_y;
-       int            zoom;
-       int            rotate;
-       int            pitch;
-       int            pointer_x;
-       int            pointer_y;
-       int            tooltip_x;
-       int            tooltip_y;
-       std::string    tooltip;
-       Msp::Time::TimeStamp tooltip_timeout;
+
+       bool shift;
+       int move_x;
+       int move_y;
+       int zoom;
+       int rotate;
+       int pitch;
+       int pointer_x;
+       int pointer_y;
+
        Msp::Time::TimeStamp last_tick;
 
+       static Msp::Application::RegApp<Designer> reg;
+
 public:
        Designer(int, char **);
        ~Designer();
 
+       int main();
+       void save();
+       void quit();
+
        Marklin::Layout *get_layout() { return layout; }
        Marklin::Layout3D *get_layout_3d() { return layout_3d; }
-       Msp::GL::Font   &get_font()   { return *font; }
-       int             main();
-       void            map_pointer_coords(int, int, float &, float &);
+       const Msp::GLtk::Resources &get_ui_resources() const { return ui_res; }
+       Msp::GLtk::Root &get_root() const { return *root; }
+       void edit_route(Marklin::Route &);
+       Marklin::Route *get_current_route() const { return cur_route; }
+       void add_selection_to_route();
+
+       void map_pointer_coords(int, int, float &, float &);
 private:
        void tick();
        void key_press(unsigned, unsigned, wchar_t);
@@ -89,17 +112,17 @@ private:
        void apply_camera();
        void render();
        Marklin::Track3D *pick_track(int, int);
+       void update_track_color(Marklin::Track3D &);
        void manipulation_status(const std::string &);
        void manipulation_done(bool);
        void measure_changed();
        void measure_done();
-       void move_tooltip(int, int);
+       void set_tooltip(int, int, const std::string &);
+       void clear_tooltip();
        void save_accept();
        void turnout_id_accept();
        void sensor_id_accept();
        void input_dismiss();
-
-       static Msp::Application::RegApp<Designer> reg;
 };
 
 #endif