#include <msp/gl/texture2d.h>
#include <msp/input/keys.h>
#include <msp/io/print.h>
-#include <msp/strings/codec.h>
+#include <msp/stringcodec/codec.h>
+#include <msp/stringcodec/utf8.h>
#include <msp/strings/lexicalcast.h>
-#include <msp/strings/utf8.h>
#include <msp/strings/utils.h>
#include <msp/time/units.h>
#include <msp/time/utils.h>
{
cur_route->add_tracks(selection.get_tracks());
}
- catch(const Exception &e)
+ catch(const exception &e)
{
lbl_status->set_text(e.what());
}
{
cur_zone->add_tracks(selection.get_tracks());
}
- catch(const Exception &e)
+ catch(const exception &e)
{
lbl_status->set_text(e.what());
}