rotate(0),
pitch(0)
{
- cout<<"blah?\n";
catalogue.load("tracks.dat");
- cout<<catalogue.get_tracks().size()<<'\n';
cat_layout=new Layout(catalogue);
cat_layout_3d=new Layout3D(*cat_layout);
glEnable(GL_CULL_FACE);
font=new GL::Font();
- Parser::load(*font, "dejavu.font");
+ Parser::load(*font, "dejavu-20.font");
mode=SELECT;