]> git.tdb.fi Git - r2c2.git/blobdiff - source/designer/designer.cpp
Major architecture rework
[r2c2.git] / source / designer / designer.cpp
index a21dd096497dcf36a34c67edfaeb21bc4a806974..b0971c25271be9d65390ff08ca5841614e7c84b6 100644 (file)
@@ -25,6 +25,7 @@ Distributed under the GPL
 #include <msp/strings/utils.h>
 #include <msp/time/units.h>
 #include <msp/time/utils.h>
+#include "libmarklin/route.h"
 #include "libmarklin/tracktype.h"
 #include "designer.h"
 #include "input.h"
@@ -46,16 +47,10 @@ Designer::Designer(int argc, char **argv):
        mode(SELECT),
        manipulator(*this, selection),
        measure(*this),
-       input(0),
-       camera_ctl(window, camera),
-       shift(false)
+       camera_ctl(window, camera)
 {
        window.set_title("Railway Designer");
        window.signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0));
-       window.signal_key_press.connect(sigc::mem_fun(this, &Designer::key_press));
-       window.signal_key_release.connect(sigc::mem_fun(this, &Designer::key_release));
-       window.signal_button_press.connect(sigc::mem_fun(this, &Designer::button_press));
-       window.signal_pointer_motion.connect(sigc::mem_fun(this, &Designer::pointer_motion));
 
        manipulator.signal_status.connect(sigc::mem_fun(this, &Designer::manipulation_status));
        manipulator.signal_done.connect(sigc::mem_fun(this, &Designer::manipulation_done));
@@ -106,17 +101,20 @@ Designer::Designer(int argc, char **argv):
        // Setup UI
        DataFile::load(ui_res, "marklin.res");
        root = new GLtk::Root(ui_res, window);
+       root->signal_key_press.connect(sigc::mem_fun(this, &Designer::key_press));
+       root->signal_button_press.connect(sigc::mem_fun(this, &Designer::button_press));
+       root->signal_pointer_motion.connect(sigc::mem_fun(this, &Designer::pointer_motion));
        root->signal_tooltip.connect(sigc::mem_fun(this, &Designer::tooltip));
 
        toolbar = new Toolbar(*this);
        root->add(*toolbar);
        toolbar->set_position(0, window.get_height()-toolbar->get_geometry().h);
-       toolbar->set_visible(true);
+       toolbar->set_focusable(false);
 
        GLtk::Panel *statusbar = new GLtk::Panel(ui_res);
        root->add(*statusbar);
        statusbar->set_size(window.get_width(), 20);
-       statusbar->set_visible(true);
+       statusbar->set_focusable(false);
 
        lbl_status = new GLtk::Label(ui_res);
        statusbar->add(*lbl_status);
@@ -151,10 +149,8 @@ int Designer::main()
 
 void Designer::save()
 {
-       input = new ::Input(*this, "Save layout", filename);
-       input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
-       input->signal_accept.connect(sigc::mem_fun(this, &Designer::save_accept));
-       mode = INPUT;
+       InputDialog *input = new InputDialog(*this, "Save layout", filename);
+       input->signal_accept.connect(sigc::mem_fun(layout, &Layout::save));
 }
 
 void Designer::quit()
@@ -162,6 +158,46 @@ void Designer::quit()
        exit(0);
 }
 
+void Designer::new_track()
+{
+       mode = CATALOGUE;
+}
+
+void Designer::set_turnout_id()
+{
+       Track *track = selection.get_track();
+       if(selection.size()==1 && track->get_type().is_turnout())
+       {
+               InputDialog *input = new InputDialog(*this, "Turnout ID", lexical_cast(track->get_turnout_id()));
+               input->signal_accept.connect(sigc::mem_fun(this, &Designer::turnout_id_accept));
+       }
+}
+
+void Designer::set_sensor_id()
+{
+       const set<Track *> &tracks = selection.get_tracks();
+       bool ok = false;
+       int id = -1;
+       for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+       {
+               if(!(*i)->get_type().is_turnout())
+                       ok = true;
+               if(static_cast<int>((*i)->get_sensor_id())!=id)
+               {
+                       if(id==-1)
+                               id = (*i)->get_sensor_id();
+                       else
+                               id = -2;
+               }
+       }
+
+       if(ok)
+       {
+               InputDialog *input = new InputDialog(*this, "Sensor ID", (id>=0 ? lexical_cast(id) : string()));
+               input->signal_accept.connect(sigc::mem_fun(this, &Designer::sensor_id_accept));
+       }
+}
+
 void Designer::edit_route(Route &r)
 {
        cur_route = &r;
@@ -209,18 +245,13 @@ void Designer::tick()
        window.swap_buffers();
 }
 
-void Designer::key_press(unsigned code, unsigned mod, wchar_t)
+void Designer::key_press(unsigned key, unsigned mod, wchar_t)
 {
-       unsigned key = Msp::Input::key_from_sys(code);
-
-       if(mode==INPUT)
-               return;
-
-       if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
-               shift = true;
+       key = Input::key_from_sys(key);
+       mod = Input::mod_from_sys(mod);
 
        if(key==Msp::Input::KEY_N)
-               mode = CATALOGUE;
+               new_track();
        else if(key==Msp::Input::KEY_G)
        {
                manipulator.start_move();
@@ -241,7 +272,7 @@ void Designer::key_press(unsigned code, unsigned mod, wchar_t)
                save();
        else if(key==Msp::Input::KEY_PLUS)
                selection.select_more();
-       else if(key==Msp::Input::KEY_L && (mod&1))
+       else if(key==Msp::Input::KEY_L && (mod&Input::MOD_SHIFT))
        {
                const set<Track *> &tracks = layout->get_tracks();
                float len = 0;
@@ -281,7 +312,7 @@ void Designer::key_press(unsigned code, unsigned mod, wchar_t)
                        delete *i;
                }
        }
-       else if(key==Msp::Input::KEY_F && (mod&1))
+       else if(key==Msp::Input::KEY_F && (mod&Input::MOD_SHIFT))
        {
                const set<Track *> &tracks = selection.get_tracks();
                const set<Track *> &ltracks = layout->get_tracks();
@@ -298,64 +329,22 @@ void Designer::key_press(unsigned code, unsigned mod, wchar_t)
        }
        else if(key==Msp::Input::KEY_F)
                manipulator.flatten();
-       else if(key==Msp::Input::KEY_E && (mod&1))
+       else if(key==Msp::Input::KEY_E && (mod&Input::MOD_SHIFT))
                manipulator.even_slope(true);
        else if(key==Msp::Input::KEY_E)
                manipulator.even_slope();
        else if(key==Msp::Input::KEY_T)
-       {
-               Track *track = selection.get_track();
-               if(selection.size()==1 && track->get_type().get_n_paths()>1)
-               {
-                       input = new ::Input(*this, "Turnout ID", lexical_cast(track->get_turnout_id()));
-                       input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
-                       input->signal_accept.connect(sigc::mem_fun(this, &Designer::turnout_id_accept));
-                       mode = INPUT;
-               }
-       }
+               set_turnout_id();
        else if(key==Msp::Input::KEY_S)
-       {
-               const set<Track *> &tracks = selection.get_tracks();
-               bool ok = false;
-               int id = -1;
-               for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
-               {
-                       if((*i)->get_type().get_n_paths()==1)
-                               ok = true;
-                       if(static_cast<int>((*i)->get_sensor_id())!=id)
-                       {
-                               if(id==-1)
-                                       id = (*i)->get_sensor_id();
-                               else
-                                       id = -2;
-                       }
-               }
-               if(ok)
-               {
-                       input = new ::Input(*this, "Sensor ID", (id>=0 ? lexical_cast(id) : string()));
-                       input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
-                       input->signal_accept.connect(sigc::mem_fun(this, &Designer::sensor_id_accept));
-                       mode = INPUT;
-               }
-       }
+               set_sensor_id();
        else if(key==Msp::Input::KEY_A)
                add_selection_to_route();
 }
 
-void Designer::key_release(unsigned code, unsigned)
-{
-       unsigned key = Msp::Input::key_from_sys(code);
-
-       if(mode==INPUT)
-               return;
-
-       if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
-               shift = false;
-}
-
-void Designer::button_press(int x, int y, unsigned btn, unsigned)
+void Designer::button_press(int x, int y, unsigned btn, unsigned mod)
 {
        y = window.get_height()-y-1;
+       mod = Input::mod_from_sys(mod);
 
        Point ground = map_pointer_coords(x, y);
 
@@ -366,9 +355,8 @@ void Designer::button_press(int x, int y, unsigned btn, unsigned)
                        Track3D *ctrack = pick_track(x, y);
                        if(ctrack)
                        {
-                               Track *track = ctrack->get_track().copy();
+                               Track *track = new Track(*layout, ctrack->get_track().get_type());
                                track->set_position(ground);
-                               layout->add_track(*track);
 
                                selection.clear();
                                selection.add_track(track);
@@ -386,7 +374,7 @@ void Designer::button_press(int x, int y, unsigned btn, unsigned)
                        Track3D *track = pick_track(x, y);
                        if(track)
                        {
-                               if(!shift)
+                               if(!(mod&Input::MOD_SHIFT))
                                        selection.clear();
                                selection.toggle_track(&track->get_track());
                        }
@@ -402,7 +390,7 @@ void Designer::pointer_motion(int x, int y)
 {
        y = window.get_height()-y-1;
 
-       if(mode!=INPUT)
+       if(!root->get_child_at(x, y))
        {
                Point ground = map_pointer_coords(x, y);
                manipulator.pointer_motion(x, y, ground.x, ground.y);
@@ -539,43 +527,25 @@ void Designer::measure_done()
        mode = SELECT;
 }
 
-void Designer::save_accept()
-{
-       layout->save(input->get_text());
-
-       input_dismiss();
-}
-
-void Designer::turnout_id_accept()
+void Designer::turnout_id_accept(const string &text)
 {
        Track *track = selection.get_track();
-       unsigned id = lexical_cast<unsigned>(input->get_text());
+       unsigned id = (text.empty() ? 0 : lexical_cast<unsigned>(text));
        track->set_turnout_id(id);
 
        update_track_icon(layout_3d->get_track(*track));
-
-       input_dismiss();
 }
 
-void Designer::sensor_id_accept()
+void Designer::sensor_id_accept(const string &text)
 {
        const set<Track *> &tracks = selection.get_tracks();
-       unsigned id = lexical_cast<unsigned>(input->get_text());
+       unsigned id = (text.empty() ? 0 : lexical_cast<unsigned>(text));
        for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
        {
                (*i)->set_sensor_id(id);
 
                update_track_icon(layout_3d->get_track(**i));
        }
-
-       input_dismiss();
-}
-
-void Designer::input_dismiss()
-{
-       delete input;
-       input = 0;
-       mode = SELECT;
 }
 
 void Designer::view_all()