+/* $Id$
+
+This file is part of the MSP Märklin suite
+Copyright © 2006-2009 Mikkosoft Productions, Mikko Rasa
+Distributed under the GPL
+*/
+
#include <signal.h>
#include <cmath>
#include <iostream>
#include <GL/gl.h>
-#include <SDL.h>
+#include <msp/gl/matrix.h>
+#include <msp/gl/misc.h>
+#include <msp/gl/projection.h>
#include <msp/gl/rendermode.h>
#include <msp/gl/select.h>
+#include <msp/gl/tests.h>
#include <msp/gl/texture2d.h>
+#include <msp/input/keys.h>
+#include <msp/io/print.h>
#include <msp/strings/codec.h>
#include <msp/strings/lexicalcast.h>
#include <msp/strings/utf8.h>
#include "manipulator.h"
#include "measure.h"
#include "selection.h"
+#include "toolbar.h"
using namespace std;
using namespace Marklin;
using namespace Msp;
+Application::RegApp<Designer> Designer::reg;
+
Designer::Designer(int argc, char **argv):
screen_w(1280),
screen_h(960),
- input(0),
+ base_mesh(0),
+ cur_route(0),
mode(SELECT),
+ input(0),
cam_yaw(M_PI/2),
cam_pitch(-M_PI/4),
cam_pos(0, -0.5, 0.5),
rotate(0),
pitch(0)
{
- catalogue.load("tracks.dat");
+ DataFile::load(catalogue, "tracks.dat");
- cat_layout=new Layout(catalogue);
- cat_layout_3d=new Layout3D(*cat_layout);
+ cat_layout = new Layout(catalogue);
+ cat_layout_3d = new Layout3D(*cat_layout);
- const map<unsigned, TrackType *> &ctracks=catalogue.get_tracks();
- unsigned n=0;
+ const map<unsigned, TrackType *> &ctracks = catalogue.get_tracks();
+ unsigned n = 0;
for(map<unsigned, TrackType *>::const_iterator i=ctracks.begin(); i!=ctracks.end(); ++i, ++n)
{
- Track *track=new Track(*i->second);
+ Track *track = new Track(*i->second);
track->set_position(Point((n%11)*0.1-0.5, 0.2-n/11*0.3, 0));
track->set_rotation(M_PI/2);
cat_layout->add_track(*track);
}
- manipulator=new Manipulator(*this);
+ manipulator = new Manipulator(*this);
manipulator->signal_status.connect(sigc::mem_fun(this, &Designer::manipulation_status));
manipulator->signal_done.connect(sigc::mem_fun(this, &Designer::manipulation_done));
- layout=new Layout(catalogue);
- layout_3d=new Layout3D(*layout);
+ layout = new Layout(catalogue);
+ layout_3d = new Layout3D(*layout);
if(argc>1)
{
- layout->load(argv[1]);
- const list<Track3D *> <racks=layout_3d->get_tracks();
+ filename = argv[1];
+ DataFile::load(*layout, argv[1]);
+ const list<Track3D *> <racks = layout_3d->get_tracks();
for(list<Track3D *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
+ update_track_color(**i);
+
+ if(!layout->get_base().empty())
{
- if((*i)->get_track().get_sensor_id())
- (*i)->set_color(GL::Color(1, 1, 0.5));
- else if((*i)->get_track().get_turnout_id())
- (*i)->set_color(GL::Color(0.5, 1, 1));
- else if((*i)->get_track().get_flex())
- (*i)->set_color(GL::Color(1, 0.5, 1));
+ base_mesh = new GL::Mesh;
+ DataFile::load(*base_mesh, layout->get_base());
}
}
- selection=new Selection;
+ selection = new Selection;
manipulator->set_selection(selection);
- measure=new Measure(*this);
+ measure = new Measure(*this);
measure->signal_changed.connect(sigc::mem_fun(this, &Designer::measure_changed));
measure->signal_done.connect(sigc::mem_fun(this, &Designer::measure_done));
}
int Designer::main()
{
- setenv("__GL_SYNC_TO_VBLANK", "1", 0);
- SDL_Init(SDL_INIT_VIDEO);
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
- SDL_SetVideoMode(screen_w, screen_h, 32, SDL_OPENGL);
- SDL_EnableUNICODE(1);
+ dpy = new Graphics::Display;
+ wnd = new Graphics::Window(*dpy, screen_w, screen_h);
+ glc = new Graphics::GLContext(*wnd);
+ wnd->set_title("Railway Designer");
+
+ wnd->signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0));
+ wnd->show();
glEnableClientState(GL_VERTEX_ARRAY);
glEnable(GL_DEPTH_TEST);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_CULL_FACE);
- GL::Texture2D *font_tex=new GL::Texture2D;
- font_tex->set_min_filter(GL::LINEAR);
- font_tex->load_image("dejavu-20.png");
- font=new GL::Font();
- font->set_texture(*font_tex);
- DataFile::load(*font, "dejavu-20.font");
+ DataFile::load(ui_res, "marklin.res");
+ root = new GLtk::Root(ui_res, *wnd);
+
+ lbl_tooltip = new GLtk::Label(ui_res);
+ lbl_tooltip->set_style("tooltip");
+ root->add(*lbl_tooltip);
+ lbl_tooltip->set_visible(false);
+
+ toolbar = new Toolbar(*this);
+ root->add(*toolbar);
+ toolbar->set_position(0, screen_h-toolbar->get_geometry().h);
+ toolbar->set_visible(true);
+
- mode=SELECT;
+ wnd->signal_key_press.connect(sigc::mem_fun(this, &Designer::key_press));
+ wnd->signal_key_release.connect(sigc::mem_fun(this, &Designer::key_release));
+ wnd->signal_button_press.connect(sigc::mem_fun(this, &Designer::button_press));
+ wnd->signal_pointer_motion.connect(sigc::mem_fun(this, &Designer::pointer_motion));
+
+ mode = SELECT;
Application::main();
- delete font;
- delete font_tex;
- delete input;
+ delete root;
- SDL_Quit();
+ delete glc;
+ delete wnd;
+ delete dpy;
return exit_code;
}
+void Designer::save()
+{
+ input = new ::Input(*this, "Save layout", filename);
+ input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
+ input->signal_accept.connect(sigc::mem_fun(this, &Designer::save_accept));
+ mode = INPUT;
+}
+
+void Designer::quit()
+{
+ exit(0);
+}
+
+void Designer::edit_route(Route &r)
+{
+ cur_route = &r;
+}
+
+void Designer::add_selection_to_route()
+{
+ if(!cur_route)
+ return;
+
+ try
+ {
+ const set<Track *> &stracks = selection->get_tracks();
+ set<const Track *> tracks(stracks.begin(), stracks.end());
+ cur_route->add_tracks(tracks);
+ }
+ catch(const Exception &e)
+ {
+ IO::print("%s\n", e.what());
+ }
+}
+
void Designer::map_pointer_coords(int x, int y, float &gx, float &gy)
{
- float cos_pitch=cos(cam_pitch);
- float sin_pitch=sin(cam_pitch);
- float cos_yaw=cos(cam_yaw);
- float sin_yaw=sin(cam_yaw);
+ float cos_pitch = cos(cam_pitch);
+ float sin_pitch = sin(cam_pitch);
+ float cos_yaw = cos(cam_yaw);
+ float sin_yaw = sin(cam_yaw);
- float rx=sin_yaw*0.55228;
- float ry=-cos_yaw*0.55228;
+ float rx = sin_yaw*0.55228;
+ float ry = -cos_yaw*0.55228;
- float ux=cos_yaw*-sin_pitch*0.41421;
- float uy=sin_yaw*-sin_pitch*0.41421;
- float uz=cos_pitch*0.41421;
+ float ux = cos_yaw*-sin_pitch*0.41421;
+ float uy = sin_yaw*-sin_pitch*0.41421;
+ float uz = cos_pitch*0.41421;
- float xf=static_cast<float>(x)*2/screen_w-1;
- float yf=1-static_cast<float>(y)*2/screen_h;
+ float xf = static_cast<float>(x)*2/screen_w-1;
+ float yf = static_cast<float>(y)*2/screen_h-1;
- float vx=cos_yaw*cos_pitch + xf*rx + yf*ux;
- float vy=sin_yaw*cos_pitch + xf*ry + yf*uy;
- float vz=sin_pitch + yf*uz;
+ float vx = cos_yaw*cos_pitch + xf*rx + yf*ux;
+ float vy = sin_yaw*cos_pitch + xf*ry + yf*uy;
+ float vz = sin_pitch + yf*uz;
- gx=cam_pos.x-vx*cam_pos.z/vz;
- gy=cam_pos.y-vy*cam_pos.z/vz;
+ gx = cam_pos.x-vx*cam_pos.z/vz;
+ gy = cam_pos.y-vy*cam_pos.z/vz;
}
void Designer::tick()
{
- SDL_Event event;
- while(SDL_PollEvent(&event))
- {
- float gx, gy;
- switch(event.type)
- {
- case SDL_MOUSEBUTTONDOWN:
- map_pointer_coords(event.button.x, event.button.y, gx, gy);
- button_press(event.button.x, screen_h-1-event.button.y, gx, gy, event.button.button);
- break;
- case SDL_MOUSEMOTION:
- map_pointer_coords(event.motion.x, event.motion.y, gx, gy);
- pointer_motion(event.motion.x, screen_h-1-event.motion.y, gx, gy);
- break;
- case SDL_KEYDOWN:
- key_press(event.key.keysym.sym, event.key.keysym.mod, event.key.keysym.unicode);
- break;
- case SDL_KEYUP:
- key_release(event.key.keysym.sym, event.key.keysym.mod);
- break;
- case SDL_QUIT:
- exit(0);
- break;
- }
- }
+ const Msp::Time::TimeStamp t = Msp::Time::now();
+ float dt = (t-last_tick)/Msp::Time::sec;
+ last_tick = t;
- const Time::TimeStamp t=Time::now();
- float dt=(t-last_tick)/Time::sec;
- last_tick=t;
+ dpy->tick();
if(move_y)
{
- cam_pos.x+=cos(cam_yaw)*dt*move_y;
- cam_pos.y+=sin(cam_yaw)*dt*move_y;
+ cam_pos.x += cos(cam_yaw)*dt*move_y;
+ cam_pos.y += sin(cam_yaw)*dt*move_y;
}
if(move_x)
{
- cam_pos.x+=sin(cam_yaw)*dt*move_x;
- cam_pos.y+=-cos(cam_yaw)*dt*move_x;
+ cam_pos.x += sin(cam_yaw)*dt*move_x;
+ cam_pos.y += -cos(cam_yaw)*dt*move_x;
}
if(zoom)
{
- cam_pos.x+=cos(cam_yaw)*cos(cam_pitch)*dt*zoom;
- cam_pos.y+=sin(cam_yaw)*cos(cam_pitch)*dt*zoom;
- cam_pos.z+=sin(cam_pitch)*dt*zoom;
+ cam_pos.x += cos(cam_yaw)*cos(cam_pitch)*dt*zoom;
+ cam_pos.y += sin(cam_yaw)*cos(cam_pitch)*dt*zoom;
+ cam_pos.z += sin(cam_pitch)*dt*zoom;
}
if(rotate)
{
- float vx=cos(cam_yaw)*cos(cam_pitch);
- float vy=sin(cam_yaw)*cos(cam_pitch);
- float vz=sin(cam_pitch);
+ float vx = cos(cam_yaw)*cos(cam_pitch);
+ float vy = sin(cam_yaw)*cos(cam_pitch);
+ float vz = sin(cam_pitch);
- float gx=cam_pos.x-vx*cam_pos.z/vz;
- float gy=cam_pos.y-vy*cam_pos.z/vz;
- float d=sqrt(vx*vx+vy*vy)*cam_pos.z/vz;
+ float gx = cam_pos.x-vx*cam_pos.z/vz;
+ float gy = cam_pos.y-vy*cam_pos.z/vz;
+ float d = sqrt(vx*vx+vy*vy)*cam_pos.z/vz;
- cam_yaw+=M_PI*dt*rotate;
+ cam_yaw += M_PI*dt*rotate;
if(cam_yaw>M_PI*2)
- cam_yaw-=M_PI*2;
+ cam_yaw -= M_PI*2;
else if(cam_yaw<0)
- cam_yaw+=M_PI*2;
+ cam_yaw += M_PI*2;
- cam_pos.x=gx+cos(cam_yaw)*d;
- cam_pos.y=gy+sin(cam_yaw)*d;
+ cam_pos.x = gx+cos(cam_yaw)*d;
+ cam_pos.y = gy+sin(cam_yaw)*d;
}
if(pitch)
{
- cam_pitch+=M_PI/2*dt*pitch;
+ cam_pitch += M_PI/2*dt*pitch;
if(cam_pitch>M_PI/12)
- cam_pitch=M_PI/12;
+ cam_pitch = M_PI/12;
else if(cam_pitch<-M_PI/2)
- cam_pitch=-M_PI/2;
+ cam_pitch = -M_PI/2;
}
if(tooltip_timeout && t>tooltip_timeout)
{
- Track3D *t3d=0;
+ Track3D *t3d = 0;
if(mode==CATALOGUE)
- t3d=pick_track(pointer_x, pointer_y);
+ t3d = pick_track(pointer_x, pointer_y);
else
- t3d=pick_track(pointer_x, pointer_y);
+ t3d = pick_track(pointer_x, pointer_y);
if(t3d)
{
- const Track &track=t3d->get_track();
- const TrackType &ttype=track.get_type();
+ const Track &track = t3d->get_track();
+ const TrackType &ttype = track.get_type();
ostringstream ss;
ss.precision(2);
ss<<ttype.get_article_number()<<' '<<ttype.get_description();
- if(mode!=CATALOGUE)
- ss<<" (slope "<<track.get_slope()/ttype.get_total_length()*100<<"%)";
+ if(mode!=CATALOGUE && abs(track.get_slope())>1e-4)
+ ss<<" (slope "<<abs(track.get_slope()/ttype.get_total_length()*100)<<"%)";
if(track.get_turnout_id())
ss<<" (turnout "<<track.get_turnout_id()<<')';
else if(track.get_sensor_id())
ss<<" (sensor "<<track.get_sensor_id()<<')';
- tooltip=ss.str();
- move_tooltip(pointer_x, pointer_y);
+ set_tooltip(pointer_x, pointer_y, ss.str());
}
else
- tooltip="";
+ clear_tooltip();
- tooltip_timeout=Time::TimeStamp();
+ tooltip_timeout = Msp::Time::TimeStamp();
}
render();
- SDL_GL_SwapBuffers();
+ glc->swap_buffers();
}
-/*** private ***/
-
-void Designer::key_press(unsigned key, unsigned mod, wchar_t ch)
+void Designer::key_press(unsigned code, unsigned mod, wchar_t)
{
+ unsigned key = Msp::Input::key_from_sys(code);
+
if(mode==INPUT)
- {
- input->key_press(key, mod, ch);
return;
- }
- if(key==SDLK_RSHIFT || key==SDLK_LSHIFT)
- shift=true;
+ if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
+ shift = true;
- if(key==SDLK_n)
- mode=CATALOGUE;
- else if(key==SDLK_g)
+ if(key==Msp::Input::KEY_N)
+ mode = CATALOGUE;
+ else if(key==Msp::Input::KEY_G)
{
manipulator->start_move();
- mode=MANIPULATE;
+ mode = MANIPULATE;
}
- else if(key==SDLK_r)
+ else if(key==Msp::Input::KEY_R)
{
manipulator->start_rotate();
- mode=MANIPULATE;
+ mode = MANIPULATE;
}
- else if(key==SDLK_d)
+ else if(key==Msp::Input::KEY_D)
{
manipulator->duplicate();
manipulator->start_move();
- mode=MANIPULATE;
- }
- else if(key==SDLK_w)
- {
- input=new Input(*this, "Filename");
- input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
- input->signal_accept.connect(sigc::mem_fun(this, &Designer::save_accept));
- mode=INPUT;
+ mode = MANIPULATE;
}
- else if(key==SDLK_PLUS)
+ else if(key==Msp::Input::KEY_W)
+ save();
+ else if(key==Msp::Input::KEY_PLUS)
selection->select_more();
- else if(key==SDLK_l && (mod&KMOD_SHIFT))
+ else if(key==Msp::Input::KEY_L && (mod&1))
{
- const set<Track *> &tracks=layout->get_tracks();
- float len=0;
+ const set<Track *> &tracks = layout->get_tracks();
+ float len = 0;
for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
- len+=(*i)->get_type().get_total_length();
+ len += (*i)->get_type().get_total_length();
cout<<"Total length: "<<len<<"m\n";
}
- else if(key==SDLK_l)
+ else if(key==Msp::Input::KEY_L)
selection->select_linked();
- else if(key==SDLK_m)
+ else if(key==Msp::Input::KEY_M)
{
measure->start();
- mode=MEASURE;
+ mode = MEASURE;
}
- else if(key==SDLK_z)
+ else if(key==Msp::Input::KEY_Z)
{
manipulator->start_elevate();
- mode=MANIPULATE;
+ mode = MANIPULATE;
}
- else if(key==SDLK_ESCAPE)
+ else if(key==Msp::Input::KEY_ESC)
{
if(mode==MANIPULATE)
manipulator->cancel();
else if(mode==CATALOGUE)
- mode=SELECT;
+ mode = SELECT;
else
selection->clear();
}
- else if(key==SDLK_x)
+ else if(key==Msp::Input::KEY_X)
{
- set<Track *> tracks=selection->get_tracks();
+ set<Track *> tracks = selection->get_tracks();
selection->clear();
for(set<Track *>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
{
delete *i;
}
}
- else if(key==SDLK_f && (mod&KMOD_SHIFT))
+ else if(key==Msp::Input::KEY_F && (mod&1))
{
- const set<Track *> &tracks=selection->get_tracks();
- const set<Track *> <racks=layout->get_tracks();
+ const set<Track *> &tracks = selection->get_tracks();
+ const set<Track *> <racks = layout->get_tracks();
for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
{
(*i)->set_flex(!(*i)->get_flex());
if(*j!=*i)
(*i)->snap_to(**j, true);
- Track3D &t3d=layout_3d->get_track(**i);
- if((*i)->get_flex())
- t3d.set_color(GL::Color(1, 0.5, 1));
- else
- t3d.set_color(GL::Color(1, 1, 1));
+ update_track_color(layout_3d->get_track(**i));
}
}
- else if(key==SDLK_f)
+ else if(key==Msp::Input::KEY_F)
manipulator->flatten();
- else if(key==SDLK_e && (mod&KMOD_SHIFT))
+ else if(key==Msp::Input::KEY_E && (mod&1))
manipulator->even_slope(true);
- else if(key==SDLK_e)
+ else if(key==Msp::Input::KEY_E)
manipulator->even_slope();
- else if(key==SDLK_t)
+ else if(key==Msp::Input::KEY_T)
{
- Track *track=selection->get_track();
- if(selection->size()==1 && track->get_type().get_n_routes()>1)
+ Track *track = selection->get_track();
+ if(selection->size()==1 && track->get_type().get_n_paths()>1)
{
ostringstream ss;
ss<<track->get_turnout_id();
- input=new Input(*this, "Turnout ID", ss.str());
+ input = new ::Input(*this, "Turnout ID", ss.str());
input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
input->signal_accept.connect(sigc::mem_fun(this, &Designer::turnout_id_accept));
- mode=INPUT;
+ mode = INPUT;
}
}
- else if(key==SDLK_s)
+ else if(key==Msp::Input::KEY_S)
{
- Track *track=selection->get_track();
- if(selection->size()==1 && track->get_type().get_n_routes()==1)
+ const set<Track *> &tracks = selection->get_tracks();
+ bool ok = false;
+ int id = -1;
+ for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+ {
+ if((*i)->get_type().get_n_paths()==1)
+ ok = true;
+ if(static_cast<int>((*i)->get_sensor_id())!=id)
+ {
+ if(id==-1)
+ id = (*i)->get_sensor_id();
+ else
+ id = -2;
+ }
+ }
+ if(ok)
{
ostringstream ss;
- ss<<track->get_sensor_id();
- input=new Input(*this, "Sensor ID", ss.str());
+ if(id>=0)
+ ss<<id;
+ input = new ::Input(*this, "Sensor ID", ss.str());
input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
input->signal_accept.connect(sigc::mem_fun(this, &Designer::sensor_id_accept));
- mode=INPUT;
+ mode = INPUT;
}
}
- else if(key==SDLK_RIGHT)
- rotate=-1;
- else if(key==SDLK_LEFT)
- rotate=1;
- else if(key==SDLK_UP)
- move_y=1;
- else if(key==SDLK_DOWN)
- move_y=-1;
- else if(key==SDLK_INSERT)
- zoom=-1;
- else if(key==SDLK_PAGEUP)
- zoom=1;
- else if(key==SDLK_HOME)
- pitch=1;
- else if(key==SDLK_END)
- pitch=-1;
- else if(key==SDLK_DELETE)
- move_x=-1;
- else if(key==SDLK_PAGEDOWN)
- move_x=1;
+ else if(key==Msp::Input::KEY_A)
+ add_selection_to_route();
+ else if(key==Msp::Input::KEY_RIGHT)
+ rotate = -1;
+ else if(key==Msp::Input::KEY_LEFT)
+ rotate = 1;
+ else if(key==Msp::Input::KEY_UP)
+ move_y = 1;
+ else if(key==Msp::Input::KEY_DOWN)
+ move_y = -1;
+ else if(key==Msp::Input::KEY_INSERT)
+ zoom = -1;
+ else if(key==Msp::Input::KEY_PGUP)
+ zoom = 1;
+ else if(key==Msp::Input::KEY_HOME)
+ pitch = 1;
+ else if(key==Msp::Input::KEY_END)
+ pitch = -1;
+ else if(key==Msp::Input::KEY_DELETE)
+ move_x = -1;
+ else if(key==Msp::Input::KEY_PGDN)
+ move_x = 1;
}
-void Designer::key_release(unsigned key, unsigned)
+void Designer::key_release(unsigned code, unsigned)
{
+ unsigned key = Msp::Input::key_from_sys(code);
+
if(mode==INPUT)
return;
- if(key==SDLK_RSHIFT || key==SDLK_LSHIFT)
- shift=false;
- else if(key==SDLK_RIGHT || key==SDLK_LEFT)
- rotate=0;
- else if(key==SDLK_UP || key==SDLK_DOWN)
- move_y=0;
- else if(key==SDLK_INSERT || key==SDLK_PAGEUP)
- zoom=0;
- else if(key==SDLK_HOME || key==SDLK_END)
- pitch=0;
- else if(key==SDLK_DELETE || key==SDLK_PAGEDOWN)
- move_x=0;
+ if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
+ shift = false;
+ else if(key==Msp::Input::KEY_RIGHT || key==Msp::Input::KEY_LEFT)
+ rotate = 0;
+ else if(key==Msp::Input::KEY_UP || key==Msp::Input::KEY_DOWN)
+ move_y = 0;
+ else if(key==Msp::Input::KEY_INSERT || key==Msp::Input::KEY_PGUP)
+ zoom = 0;
+ else if(key==Msp::Input::KEY_HOME || key==Msp::Input::KEY_END)
+ pitch = 0;
+ else if(key==Msp::Input::KEY_DELETE || key==Msp::Input::KEY_PGDN)
+ move_x = 0;
}
-void Designer::button_press(int x, int y, float gx, float gy, unsigned btn)
+void Designer::button_press(int x, int y, unsigned btn, unsigned)
{
+ y = screen_h-y-1;
+
+ float gx, gy;
+ map_pointer_coords(x, y, gx, gy);
+
if(mode==CATALOGUE)
{
if(btn==1)
{
- Track3D *ctrack=pick_track(x, y);
+ Track3D *ctrack = pick_track(x, y);
if(ctrack)
{
- Track *track=ctrack->get_track().copy();
+ Track *track = ctrack->get_track().copy();
track->set_position(Point(gx, gy, 0));
layout->add_track(*track);
selection->clear();
selection->add_track(track);
- mode=SELECT;
+ mode = SELECT;
}
}
else
- mode=SELECT;
+ mode = SELECT;
}
else if(mode==SELECT)
{
if(btn==1)
{
- Track3D *track=pick_track(x, y);
+ Track3D *track = pick_track(x, y);
if(track)
{
if(!shift)
measure->button_press(x, y, gx, gy, btn);
}
-void Designer::pointer_motion(int x, int y, float gx, float gy)
+void Designer::pointer_motion(int x, int y)
{
+ y = screen_h-y-1;
+
+ pointer_x = x;
+ pointer_y = y;
+
if(mode==SELECT || mode==CATALOGUE)
- {
- pointer_x=x;
- pointer_y=y;
- tooltip_timeout=Time::now()+100*Time::msec;
- }
+ tooltip_timeout = Msp::Time::now()+100*Msp::Time::msec;
+
+ clear_tooltip();
if(mode!=INPUT)
{
+ float gx, gy;
+ map_pointer_coords(x, y, gx, gy);
manipulator->pointer_motion(x, y, gx, gy);
measure->pointer_motion(x, y, gx, gy);
}
-
- if(mode==MEASURE || mode==MANIPULATE)
- move_tooltip(x, y);
}
void Designer::project_3d()
void Designer::render()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
- glEnable(GL_DEPTH_TEST);
+ GL::enable(GL::DEPTH_TEST);
project_3d();
apply_camera();
cat_layout_3d->render();
else
{
+ if(base_mesh)
+ {
+ GL::Texture::unbind();
+ base_mesh->draw();
+ }
layout_3d->render(true);
+ if(cur_route)
+ {
+ glColor4f(0.5, 0.8, 1.0, 1.0);
+ const set<const Track *> &rtracks = cur_route->get_tracks();
+ const map<unsigned, int> &turnouts = cur_route->get_turnouts();
+ for(set<const Track *>::const_iterator i=rtracks.begin(); i!=rtracks.end(); ++i)
+ {
+ unsigned path = 0;
+ if(unsigned tid=(*i)->get_turnout_id())
+ {
+ map<unsigned, int>::const_iterator j = turnouts.find(tid);
+ if(j!=turnouts.end())
+ path = j->second;
+ }
+ layout_3d->get_track(**i).render_path(path);
+ }
+ }
manipulator->render();
if(mode==MEASURE)
measure->render();
}
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0, screen_w, 0, screen_h, 0, 1);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- glDisable(GL_DEPTH_TEST);
+ GL::matrix_mode(GL::PROJECTION);
+ GL::load_identity();
+ GL::ortho_bottomleft(screen_w, screen_h);
+ GL::matrix_mode(GL::MODELVIEW);
+ GL::load_identity();
- if(!tooltip.empty())
- {
- glTranslatef(tooltip_x, tooltip_y, 0);
- glScalef(20, 20, 20);
- float width=font->get_string_width(tooltip);
- glColor4f(0, 0, 0, 0.5);
- glBegin(GL_QUADS);
- glVertex2f(0, 0);
- glVertex2f(width, 0);
- glVertex2f(width, 1);
- glVertex2f(0, 1);
- glEnd();
- glColor4f(1, 1, 1, 1);
- font->draw_string(tooltip);
- }
+ GL::disable(GL::DEPTH_TEST);
- if(mode==INPUT)
- input->render();
+ root->render();
}
Track3D *Designer::pick_track(int x, int y)
{
- Layout3D *l=layout_3d;
+ Layout3D *l = layout_3d;
if(mode==CATALOGUE)
- l=cat_layout_3d;
+ l = cat_layout_3d;
- float xx=(static_cast<float>(x-static_cast<int>(screen_w)/2)/screen_h)*0.82843;
- float yy=(static_cast<float>(y)/screen_h-0.5)*0.82843;
- float size=4.0/screen_h*0.82843;
+ float xx = (static_cast<float>(x-static_cast<int>(screen_w)/2)/screen_h)*0.82843;
+ float yy = (static_cast<float>(y)/screen_h-0.5)*0.82843;
+ float size = 4.0/screen_h*0.82843;
project_3d();
apply_camera();
return l->pick_track(xx, yy, size);
}
+void Designer::update_track_color(Track3D &track)
+{
+ if(track.get_track().get_sensor_id())
+ {
+ if(track.get_track().get_flex())
+ track.set_color(GL::Color(1, 0.6, 1));
+ else
+ track.set_color(GL::Color(0.7, 0.7, 1));
+ }
+ else if(track.get_track().get_turnout_id())
+ track.set_color(GL::Color(0.8, 1, 0.8));
+ else if(track.get_track().get_flex())
+ track.set_color(GL::Color(1, 0.8, 0.8));
+ else
+ track.set_color(GL::Color(1, 1, 1));
+}
+
void Designer::manipulation_status(const string &status)
{
- tooltip=status;
+ set_tooltip(pointer_x, pointer_y, status);
}
void Designer::manipulation_done(bool)
{
- mode=SELECT;
+ mode = SELECT;
}
void Designer::measure_changed()
{
- float pard=measure->get_parallel_distance()*1000;
- float perpd=measure->get_perpendicular_distance()*1000;
- float d=sqrt(pard*pard+perpd*perpd);
- float adiff=measure->get_angle_difference()*180/M_PI;
+ float pard = measure->get_parallel_distance()*1000;
+ float perpd = measure->get_perpendicular_distance()*1000;
+ float d = sqrt(pard*pard+perpd*perpd);
+ float adiff = measure->get_angle_difference()*180/M_PI;
ostringstream ss;
ss.precision(3);
ss<<"Par "<<pard<<"mm - Perp "<<perpd<<"mm - Total "<<d<<"mm - Angle "<<adiff<<"°";
- tooltip=ss.str();
+ set_tooltip(pointer_x, pointer_y, ss.str());
}
void Designer::measure_done()
{
- mode=SELECT;
+ mode = SELECT;
+}
+
+void Designer::set_tooltip(int x, int y, const std::string &text)
+{
+ int fontsize = ui_res.get_default_font().get_default_size();
+ int h = fontsize+6;
+ int w = static_cast<int>(ui_res.get_default_font().get_string_width(text)*fontsize)+6;
+ x = max(min(static_cast<int>(screen_w)-w, x), 0);
+ y = max(min(static_cast<int>(screen_h)-h, y), 0);
+ lbl_tooltip->set_text(text);
+ lbl_tooltip->set_geometry(GLtk::Geometry(x, y, w, h));
+ lbl_tooltip->set_visible(true);
}
-void Designer::move_tooltip(int x, int y)
+void Designer::clear_tooltip()
{
- int w=static_cast<int>(font->get_string_width(tooltip)*20);
- tooltip_x=max(min(static_cast<int>(screen_w)-w, x), 0);
- tooltip_y=max(min(static_cast<int>(screen_h)-20, y), 0);
+ lbl_tooltip->set_visible(false);
}
void Designer::save_accept()
void Designer::turnout_id_accept()
{
- Track *track=selection->get_track();
- unsigned id=lexical_cast<unsigned>(input->get_text());
+ Track *track = selection->get_track();
+ unsigned id = lexical_cast<unsigned>(input->get_text());
track->set_turnout_id(id);
- Track3D &t3d=layout_3d->get_track(*track);
- if(id)
- t3d.set_color(GL::Color(0.5, 1, 1));
- else
- t3d.set_color(GL::Color(1, 1, 1));
+ update_track_color(layout_3d->get_track(*track));
input_dismiss();
}
void Designer::sensor_id_accept()
{
- Track *track=selection->get_track();
- unsigned id=lexical_cast<unsigned>(input->get_text());
- track->set_sensor_id(id);
+ const set<Track *> &tracks = selection->get_tracks();
+ unsigned id = lexical_cast<unsigned>(input->get_text());
+ for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+ {
+ (*i)->set_sensor_id(id);
- Track3D &t3d=layout_3d->get_track(*track);
- if(id)
- t3d.set_color(GL::Color(1, 1, 0.5));
- else
- t3d.set_color(GL::Color(1, 1, 1));
+ update_track_color(layout_3d->get_track(**i));
+ }
input_dismiss();
}
void Designer::input_dismiss()
{
delete input;
- input=0;
- mode=SELECT;
+ input = 0;
+ mode = SELECT;
}
-
-Application::RegApp<Designer> Designer::reg;