-/* $Id$
-
-This file is part of the MSP Märklin suite
-Copyright © 2006-2009 Mikkosoft Productions, Mikko Rasa
-Distributed under the GPL
-*/
-
#include <signal.h>
+#include <algorithm>
#include <cmath>
-#include <iostream>
-#include <GL/gl.h>
+#include <msp/fs/utils.h>
+#include <msp/gl/blend.h>
+#include <msp/gl/framebuffer.h>
#include <msp/gl/matrix.h>
#include <msp/gl/misc.h>
-#include <msp/gl/projection.h>
-#include <msp/gl/rendermode.h>
-#include <msp/gl/select.h>
#include <msp/gl/tests.h>
#include <msp/gl/texture2d.h>
#include <msp/input/keys.h>
#include <msp/io/print.h>
-#include <msp/strings/codec.h>
+#include <msp/stringcodec/codec.h>
+#include <msp/stringcodec/utf8.h>
#include <msp/strings/lexicalcast.h>
-#include <msp/strings/utf8.h>
#include <msp/strings/utils.h>
#include <msp/time/units.h>
#include <msp/time/utils.h>
-#include "libmarklin/tracktype.h"
+#include "libr2c2/route.h"
+#include "libr2c2/terrain.h"
+#include "libr2c2/tracktype.h"
+#include "libr2c2/zone.h"
+#include "3d/path.h"
#include "designer.h"
+#include "elevatetool.h"
+#include "extendtool.h"
#include "input.h"
+#include "layoutbar.h"
#include "manipulator.h"
#include "measure.h"
+#include "movetool.h"
+#include "objectproperties.h"
+#include "objectselecttool.h"
+#include "rotatetool.h"
+#include "routebar.h"
#include "selection.h"
-#include "toolbar.h"
+#include "slopetool.h"
+#include "svgexporter.h"
+#include "terraintool.h"
+#include "trackbar.h"
+#include "zonebar.h"
+#include "zoneproperties.h"
using namespace std;
-using namespace Marklin;
+using namespace R2C2;
using namespace Msp;
-Application::RegApp<Designer> Designer::reg;
-
Designer::Designer(int argc, char **argv):
- screen_w(1280),
- screen_h(960),
- base_mesh(0),
+ window(1280, 960),
+ keyboard(window),
+ mouse(window),
+ ui_res("data/r2c2.res"),
+ root(ui_res, &window, &keyboard, &mouse),
+ base_object(0),
cur_route(0),
- mode(SELECT),
- input(0),
- cam_yaw(M_PI/2),
- cam_pitch(-M_PI/4),
- cam_pos(0, -0.5, 0.5),
- shift(false),
- move_x(0),
- move_y(0),
- zoom(0),
- rotate(0),
- pitch(0)
-{
- DataFile::load(catalogue, "tracks.dat");
-
- cat_layout = new Layout(catalogue);
- cat_layout_3d = new Layout3D(*cat_layout);
-
- const map<unsigned, TrackType *> &ctracks = catalogue.get_tracks();
- unsigned n = 0;
- for(map<unsigned, TrackType *>::const_iterator i=ctracks.begin(); i!=ctracks.end(); ++i, ++n)
- {
- Track *track = new Track(*i->second);
- track->set_position(Point((n%11)*0.1-0.5, 0.2-n/11*0.3, 0));
- track->set_rotation(M_PI/2);
- cat_layout->add_track(*track);
- }
+ cur_zone(0),
+ mode(TOOL),
+ sel_wrap(selection),
+ cur_tool(0),
+ keep_status(0)
+{
+ window.set_title("Railway Designer");
+ window.signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0));
+
+ // Setup catalogue and layout
+ catalogue.add_source("data/Märklin/H0");
- manipulator = new Manipulator(*this);
- manipulator->signal_status.connect(sigc::mem_fun(this, &Designer::manipulation_status));
- manipulator->signal_done.connect(sigc::mem_fun(this, &Designer::manipulation_done));
+ cat_layout_3d = new Layout3D(catalogue.get_layout());
layout = new Layout(catalogue);
+ layout->get_clock().set_current_time(12*Time::hour);
layout_3d = new Layout3D(*layout);
+ layout_3d->tick();
if(argc>1)
{
filename = argv[1];
DataFile::load(*layout, argv[1]);
- const list<Track3D *> <racks = layout_3d->get_tracks();
- for(list<Track3D *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
- update_track_color(**i);
if(!layout->get_base().empty())
{
- base_mesh = new GL::Mesh;
- DataFile::load(*base_mesh, layout->get_base());
+ base_object = new GL::Object;
+ DataFile::load(*base_object, layout->get_base());
}
}
- selection = new Selection;
- manipulator->set_selection(selection);
+ // Setup OpenGL
+ cat_view = new View3D(*cat_layout_3d, window.get_width(), window.get_height());
+
+ main_view = new View3D(*layout_3d, window.get_width(), window.get_height());
+ GL::Pipeline *pipeline = &main_view->get_pipeline();
+
+ GL::Pipeline::Pass *pass = &pipeline->add_pass("unlit");
+ pass->set_depth_test(&GL::DepthTest::lequal());
+ pass->set_blend(&GL::Blend::alpha());
+
+ pass = &pipeline->add_pass("blended");
+ pass->set_lighting(&layout_3d->get_lighting());
+ pass->set_depth_test(&GL::DepthTest::lequal());
+ pass->set_blend(&GL::Blend::alpha());
+
+ pass = &pipeline->add_pass("overlay");
+ pass->set_blend(&GL::Blend::alpha());
+
+ if(base_object)
+ pipeline->add_renderable(*base_object);
+ pipeline->add_renderable_for_pass(layout_3d->get_path_scene(), "unlit");
+ pipeline->add_renderable_for_pass(layout_3d->get_endpoint_scene(), "unlit");
+
+ // Setup UI
+ keyboard.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::key_press), false));
+ mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::button_press), false));
+ root.signal_tooltip.connect(sigc::mem_fun(this, &Designer::tooltip));
+ root_layout = new GLtk::Layout;
+ root_layout->set_margin(0);
+ root.set_layout(root_layout);
+
+ toolbars.push_back(new Layoutbar(*this));
+ toolbars.push_back(new Trackbar(*this));
+ toolbars.push_back(new Routebar(*this));
+ toolbars.push_back(new Zonebar(*this));
+ Toolbar *prev = 0;
+ for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
+ {
+ root.add(**i);
+ if(i!=toolbars.begin())
+ (*i)->expand(false);
+ (*i)->signal_expanded.connect(sigc::hide(sigc::mem_fun(root_layout, &GLtk::Layout::update)));
+ if(prev)
+ {
+ root_layout->add_constraint(**i, GLtk::Layout::RIGHT_OF, *prev, 0);
+ root_layout->add_constraint(**i, GLtk::Layout::COPY_HEIGHT, *prev);
+ }
+ prev = *i;
+ }
+
+ GLtk::Panel *statusbar = new GLtk::Panel;
+ root.add(*statusbar);
+ statusbar->set_focusable(false);
+ root_layout->set_gravity(*statusbar, -1, -1);
+ root_layout->set_expand(*statusbar, true, false);
+
+ lbl_status = new GLtk::Label;
+ statusbar->add(*lbl_status);
+ lbl_status->set_geometry(GLtk::Geometry(20, 2, 300, 16));
- measure = new Measure(*this);
- measure->signal_changed.connect(sigc::mem_fun(this, &Designer::measure_changed));
- measure->signal_done.connect(sigc::mem_fun(this, &Designer::measure_done));
+ pipeline->add_renderable_for_pass(sel_wrap, "unlit");
+ overlay = new Overlay3D(ui_res.get_default_font());
+ pipeline->add_renderable_for_pass(*overlay, "overlay");
+
+ camera_ctl = new CameraController(*main_view, keyboard, mouse);
+ cat_view->get_camera().set_look_direction(GL::Vector3(0, 0.13053, -0.99144));
+ cat_view->view_all(true);
+ main_view->view_all();
+
+ const set<Object *> &objects = layout->get_all<Object>();
+ for(set<Object *>::const_iterator i=objects.begin(); i!=objects.end(); ++i)
+ update_object_icon(**i);
}
Designer::~Designer()
{
- delete manipulator;
- delete selection;
- delete layout;
+ for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
+ delete *i;
+ delete camera_ctl;
+ delete overlay;
+ delete main_view;
+ delete base_object;
delete layout_3d;
- delete cat_layout;
+ delete layout;
+ delete cat_view;
delete cat_layout_3d;
- delete measure;
}
int Designer::main()
{
- dpy = new Graphics::Display;
- wnd = new Graphics::Window(*dpy, screen_w, screen_h);
- glc = new Graphics::GLContext(*wnd);
- wnd->set_title("Railway Designer");
+ window.show();
- wnd->signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0));
- wnd->show();
+ use_select_tool();
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_CULL_FACE);
+ return Application::main();
+}
- DataFile::load(ui_res, "marklin.res");
- root = new GLtk::Root(ui_res, *wnd);
+void Designer::save()
+{
+ InputDialog *input = new InputDialog(*this, "Save layout", filename);
+ input->signal_accept.connect(sigc::mem_fun(layout, &Layout::save));
+ root.add(*input);
+ root_layout->set_gravity(*input, 0, 0);
+}
- lbl_tooltip = new GLtk::Label(ui_res);
- lbl_tooltip->set_style("tooltip");
- root->add(*lbl_tooltip);
- lbl_tooltip->set_visible(false);
+void Designer::quit()
+{
+ exit(0);
+}
- toolbar = new Toolbar(*this);
- root->add(*toolbar);
- toolbar->set_position(0, screen_h-toolbar->get_geometry().h);
- toolbar->set_visible(true);
+void Designer::new_object()
+{
+ use_select_tool();
+ mode = CATALOGUE;
+ lbl_status->set_text("Select new object or press Esc to cancel");
+}
- wnd->signal_key_press.connect(sigc::mem_fun(this, &Designer::key_press));
- wnd->signal_key_release.connect(sigc::mem_fun(this, &Designer::key_release));
- wnd->signal_button_press.connect(sigc::mem_fun(this, &Designer::button_press));
- wnd->signal_pointer_motion.connect(sigc::mem_fun(this, &Designer::pointer_motion));
+void Designer::erase_objects()
+{
+ use_select_tool();
- mode = SELECT;
+ set<Object *> objects = selection.get_objects();
+ selection.clear();
+ for(set<Object *>::iterator i=objects.begin(); i!=objects.end(); ++i)
+ {
+ overlay->clear(layout_3d->get_3d(**i));
+ delete *i;
+ }
+}
- Application::main();
+void Designer::object_properties()
+{
+ use_select_tool();
+ if(selection.empty())
+ return;
- delete root;
+ ObjectProperties *dlg = new ObjectProperties(selection);
+ root.add(*dlg);
+ root_layout->set_gravity(*dlg, 0, 0);
- delete glc;
- delete wnd;
- delete dpy;
+ dlg->signal_response.connect(sigc::mem_fun(this, &Designer::object_properties_response));
+}
- return exit_code;
+void Designer::extend_track()
+{
+ use_tool_with_selected_objects<ExtendTool>();
}
-void Designer::save()
+void Designer::connect_tracks()
{
- input = new ::Input(*this, "Save layout", filename);
- input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
- input->signal_accept.connect(sigc::mem_fun(this, &Designer::save_accept));
- mode = INPUT;
+ use_tool_with_selected_objects<ExtendTool>()->connect();
}
-void Designer::quit()
+void Designer::flatten_tracks()
{
- exit(0);
+ use_tool_with_selected_objects<SlopeTool>()->flatten();
+}
+
+void Designer::svg_export()
+{
+ InputDialog *input = new InputDialog(*this, "SVG export", FS::basepart(filename)+".svg");
+ input->signal_accept.connect(sigc::mem_fun(this, &Designer::svg_export_accept));
+ root.add(*input);
+ root_layout->set_gravity(*input, 0, 0);
+}
+
+void Designer::edit_route(Route *r)
+{
+ cur_route = r;
+ cur_zone = 0;
+ if(cur_route)
+ show_route(*cur_route);
+ else
+ clear_paths();
}
-void Designer::edit_route(Route &r)
+void Designer::rename_route()
{
- cur_route = &r;
+ use_select_tool();
+ if(!cur_route)
+ return;
+
+ InputDialog *input = new InputDialog(*this, "Route name", cur_route->get_name());
+ input->signal_accept.connect(sigc::mem_fun(this, &Designer::route_name_accept));
+ root.add(*input);
+ root_layout->set_gravity(*input, 0, 0);
}
void Designer::add_selection_to_route()
try
{
- const set<Track *> &stracks = selection->get_tracks();
- set<const Track *> tracks(stracks.begin(), stracks.end());
- cur_route->add_tracks(tracks);
+ cur_route->add_tracks(selection.get_objects<Track>());
}
- catch(const Exception &e)
+ catch(const exception &e)
{
- IO::print("%s\n", e.what());
+ lbl_status->set_text(e.what());
}
+
+ show_route(*cur_route);
}
-void Designer::map_pointer_coords(int x, int y, float &gx, float &gy)
+void Designer::edit_zone(Zone *z)
{
- float cos_pitch = cos(cam_pitch);
- float sin_pitch = sin(cam_pitch);
- float cos_yaw = cos(cam_yaw);
- float sin_yaw = sin(cam_yaw);
+ cur_zone = z;
+ cur_route = 0;
+ if(cur_zone)
+ show_zone(*cur_zone);
+ else
+ clear_paths();
+}
- float rx = sin_yaw*0.55228;
- float ry = -cos_yaw*0.55228;
+void Designer::zone_properties()
+{
+ if(!cur_zone)
+ return;
- float ux = cos_yaw*-sin_pitch*0.41421;
- float uy = sin_yaw*-sin_pitch*0.41421;
- float uz = cos_pitch*0.41421;
+ ZoneProperties *zone_prop = new ZoneProperties(*cur_zone);
+ root.add(*zone_prop);
+ const GLtk::Geometry &root_geom = root.get_geometry();
+ const GLtk::Geometry &dlg_geom = zone_prop->get_geometry();
+ zone_prop->set_position((root_geom.w-dlg_geom.w)/2, (root_geom.h-dlg_geom.h)/2);
+}
- float xf = static_cast<float>(x)*2/screen_w-1;
- float yf = static_cast<float>(y)*2/screen_h-1;
+void Designer::add_selection_to_zone()
+{
+ if(!cur_zone)
+ return;
- float vx = cos_yaw*cos_pitch + xf*rx + yf*ux;
- float vy = sin_yaw*cos_pitch + xf*ry + yf*uy;
- float vz = sin_pitch + yf*uz;
+ try
+ {
+ cur_zone->add_tracks(selection.get_objects<Track>());
+ }
+ catch(const exception &e)
+ {
+ lbl_status->set_text(e.what());
+ }
- gx = cam_pos.x-vx*cam_pos.z/vz;
- gy = cam_pos.y-vy*cam_pos.z/vz;
+ show_zone(*cur_zone);
+}
+
+Vector Designer::map_pointer_to_ground(const Vector &p)
+{
+ GL::Vector4 vec = main_view->get_camera().unproject(GL::Vector4(p.x, p.y, 0, 0));
+ const GL::Vector3 &pos = main_view->get_camera().get_position();
+
+ return pos-GL::Vector3(vec.x, vec.y, vec.z)*(pos.z/vec.z);
}
void Designer::tick()
float dt = (t-last_tick)/Msp::Time::sec;
last_tick = t;
- dpy->tick();
-
- if(move_y)
- {
- cam_pos.x += cos(cam_yaw)*dt*move_y;
- cam_pos.y += sin(cam_yaw)*dt*move_y;
- }
- if(move_x)
- {
- cam_pos.x += sin(cam_yaw)*dt*move_x;
- cam_pos.y += -cos(cam_yaw)*dt*move_x;
- }
- if(zoom)
- {
- cam_pos.x += cos(cam_yaw)*cos(cam_pitch)*dt*zoom;
- cam_pos.y += sin(cam_yaw)*cos(cam_pitch)*dt*zoom;
- cam_pos.z += sin(cam_pitch)*dt*zoom;
- }
- if(rotate)
- {
- float vx = cos(cam_yaw)*cos(cam_pitch);
- float vy = sin(cam_yaw)*cos(cam_pitch);
- float vz = sin(cam_pitch);
-
- float gx = cam_pos.x-vx*cam_pos.z/vz;
- float gy = cam_pos.y-vy*cam_pos.z/vz;
- float d = sqrt(vx*vx+vy*vy)*cam_pos.z/vz;
-
- cam_yaw += M_PI*dt*rotate;
- if(cam_yaw>M_PI*2)
- cam_yaw -= M_PI*2;
- else if(cam_yaw<0)
- cam_yaw += M_PI*2;
-
- cam_pos.x = gx+cos(cam_yaw)*d;
- cam_pos.y = gy+sin(cam_yaw)*d;
- }
- if(pitch)
+ if(cur_tool && cur_tool->is_done())
{
- cam_pitch += M_PI/2*dt*pitch;
- if(cam_pitch>M_PI/12)
- cam_pitch = M_PI/12;
- else if(cam_pitch<-M_PI/2)
- cam_pitch = -M_PI/2;
+ cur_tool->update_selection(selection);
+ use_select_tool();
}
+ keep_status = 0;
- if(tooltip_timeout && t>tooltip_timeout)
- {
- Track3D *t3d = 0;
-
- if(mode==CATALOGUE)
- t3d = pick_track(pointer_x, pointer_y);
- else
- t3d = pick_track(pointer_x, pointer_y);
-
- if(t3d)
- {
- const Track &track = t3d->get_track();
- const TrackType &ttype = track.get_type();
- ostringstream ss;
- ss.precision(2);
- ss<<ttype.get_article_number()<<' '<<ttype.get_description();
- if(mode!=CATALOGUE && abs(track.get_slope())>1e-4)
- ss<<" (slope "<<abs(track.get_slope()/ttype.get_total_length()*100)<<"%)";
- if(track.get_turnout_id())
- ss<<" (turnout "<<track.get_turnout_id()<<')';
- else if(track.get_sensor_id())
- ss<<" (sensor "<<track.get_sensor_id()<<')';
-
- set_tooltip(pointer_x, pointer_y, ss.str());
- }
- else
- clear_tooltip();
-
- tooltip_timeout = Msp::Time::TimeStamp();
- }
+ window.tick();
+ root.tick();
+ camera_ctl->tick(dt);
render();
- glc->swap_buffers();
+ window.swap_buffers();
}
-void Designer::key_press(unsigned code, unsigned mod, wchar_t)
+void Designer::key_press(unsigned key)
{
- unsigned key = Msp::Input::key_from_sys(code);
-
- if(mode==INPUT)
- return;
-
- if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
- shift = true;
+ bool shift = keyboard.get_button_state(Input::KEY_SHIFT_L) || keyboard.get_button_state(Input::KEY_SHIFT_R);
- if(key==Msp::Input::KEY_N)
- mode = CATALOGUE;
+ if(key==Msp::Input::KEY_N && shift)
+ use_tool_with_selected_objects<ExtendTool>();
+ else if(key==Msp::Input::KEY_N)
+ new_object();
else if(key==Msp::Input::KEY_G)
- {
- manipulator->start_move();
- mode = MANIPULATE;
- }
+ use_tool_with_selected_objects<MoveTool>();
else if(key==Msp::Input::KEY_R)
- {
- manipulator->start_rotate();
- mode = MANIPULATE;
- }
+ use_tool_with_selected_objects<RotateTool>();
else if(key==Msp::Input::KEY_D)
{
- manipulator->duplicate();
- manipulator->start_move();
- mode = MANIPULATE;
+ const set<Object *> &sel_objs = selection.get_objects();
+ list<Object *> new_objs;
+ for(set<Object *>::iterator i=sel_objs.begin(); i!=sel_objs.end(); ++i)
+ {
+ Object *obj = (*i)->clone(layout);
+ for(list<Object *>::iterator j=new_objs.begin(); j!=new_objs.end(); ++j)
+ obj->link_to(**j);
+ new_objs.push_back(obj);
+ }
+
+ selection.replace(new_objs.begin(), new_objs.end());
+
+ use_tool_with_selected_objects<MoveTool>();
}
else if(key==Msp::Input::KEY_W)
save();
- else if(key==Msp::Input::KEY_PLUS)
- selection->select_more();
- else if(key==Msp::Input::KEY_L && (mod&1))
- {
- const set<Track *> &tracks = layout->get_tracks();
- float len = 0;
- for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
- len += (*i)->get_type().get_total_length();
- cout<<"Total length: "<<len<<"m\n";
- }
- else if(key==Msp::Input::KEY_L)
- selection->select_linked();
else if(key==Msp::Input::KEY_M)
- {
- measure->start();
- mode = MEASURE;
- }
+ use_tool<Measure>();
else if(key==Msp::Input::KEY_Z)
- {
- manipulator->start_elevate();
- mode = MANIPULATE;
- }
+ use_tool_with_selected_objects<ElevateTool>();
else if(key==Msp::Input::KEY_ESC)
{
- if(mode==MANIPULATE)
- manipulator->cancel();
- else if(mode==CATALOGUE)
- mode = SELECT;
- else
- selection->clear();
+ if(mode==CATALOGUE)
+ use_select_tool();
}
else if(key==Msp::Input::KEY_X)
+ erase_objects();
+ else if(key==Msp::Input::KEY_F && shift)
{
- set<Track *> tracks = selection->get_tracks();
- selection->clear();
- for(set<Track *>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
- {
- layout->remove_track(**i);
- delete *i;
- }
- }
- else if(key==Msp::Input::KEY_F && (mod&1))
- {
- const set<Track *> &tracks = selection->get_tracks();
- const set<Track *> <racks = layout->get_tracks();
+ const set<Track *> &tracks = selection.get_objects<Track>();
+ const set<Track *> <racks = layout->get_all<Track>();
for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
{
(*i)->set_flex(!(*i)->get_flex());
if(*j!=*i)
(*i)->snap_to(**j, true);
- update_track_color(layout_3d->get_track(**i));
+ update_object_icon(**i);
}
}
else if(key==Msp::Input::KEY_F)
- manipulator->flatten();
- else if(key==Msp::Input::KEY_E && (mod&1))
- manipulator->even_slope(true);
+ use_tool_with_selected_objects<SlopeTool>()->flatten();
+ else if(key==Msp::Input::KEY_E && shift)
+ use_tool_with_selected_objects<SlopeTool>()->even_slope(true);
else if(key==Msp::Input::KEY_E)
- manipulator->even_slope();
- else if(key==Msp::Input::KEY_T)
+ use_tool_with_selected_objects<SlopeTool>()->even_slope();
+ else if(key==Msp::Input::KEY_A)
{
- Track *track = selection->get_track();
- if(selection->size()==1 && track->get_type().get_n_routes()>1)
- {
- ostringstream ss;
- ss<<track->get_turnout_id();
- input = new ::Input(*this, "Turnout ID", ss.str());
- input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
- input->signal_accept.connect(sigc::mem_fun(this, &Designer::turnout_id_accept));
- mode = INPUT;
- }
+ if(cur_route)
+ add_selection_to_route();
+ else if(cur_zone)
+ add_selection_to_zone();
}
- else if(key==Msp::Input::KEY_S)
+ else if(key==Msp::Input::KEY_C)
+ use_tool_with_selected_objects<ExtendTool>()->connect();
+ else if(key==Msp::Input::KEY_V)
+ svg_export();
+ else if(key==Msp::Input::KEY_P)
+ object_properties();
+ else if(key==Msp::Input::KEY_TAB)
{
- const set<Track *> &tracks = selection->get_tracks();
- bool ok = false;
- int id = -1;
- for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
- {
- if((*i)->get_type().get_n_routes()==1)
- ok = true;
- if(static_cast<int>((*i)->get_sensor_id())!=id)
- {
- if(id==-1)
- id = (*i)->get_sensor_id();
- else
- id = -2;
- }
- }
- if(ok)
- {
- ostringstream ss;
- if(id>=0)
- ss<<id;
- input = new ::Input(*this, "Sensor ID", ss.str());
- input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
- input->signal_accept.connect(sigc::mem_fun(this, &Designer::sensor_id_accept));
- mode = INPUT;
- }
+ Object *obj = selection.get_object();
+ if(Terrain *terrain = dynamic_cast<Terrain *>(obj))
+ use_tool(new TerrainTool(*this, keyboard, mouse, *terrain));
}
- else if(key==Msp::Input::KEY_A)
- add_selection_to_route();
- else if(key==Msp::Input::KEY_RIGHT)
- rotate = -1;
- else if(key==Msp::Input::KEY_LEFT)
- rotate = 1;
- else if(key==Msp::Input::KEY_UP)
- move_y = 1;
- else if(key==Msp::Input::KEY_DOWN)
- move_y = -1;
- else if(key==Msp::Input::KEY_INSERT)
- zoom = -1;
- else if(key==Msp::Input::KEY_PGUP)
- zoom = 1;
- else if(key==Msp::Input::KEY_HOME)
- pitch = 1;
- else if(key==Msp::Input::KEY_END)
- pitch = -1;
- else if(key==Msp::Input::KEY_DELETE)
- move_x = -1;
- else if(key==Msp::Input::KEY_PGDN)
- move_x = 1;
-}
-
-void Designer::key_release(unsigned code, unsigned)
-{
- unsigned key = Msp::Input::key_from_sys(code);
-
- if(mode==INPUT)
- return;
-
- if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
- shift = false;
- else if(key==Msp::Input::KEY_RIGHT || key==Msp::Input::KEY_LEFT)
- rotate = 0;
- else if(key==Msp::Input::KEY_UP || key==Msp::Input::KEY_DOWN)
- move_y = 0;
- else if(key==Msp::Input::KEY_INSERT || key==Msp::Input::KEY_PGUP)
- zoom = 0;
- else if(key==Msp::Input::KEY_HOME || key==Msp::Input::KEY_END)
- pitch = 0;
- else if(key==Msp::Input::KEY_DELETE || key==Msp::Input::KEY_PGDN)
- move_x = 0;
}
-void Designer::button_press(int x, int y, unsigned btn, unsigned)
+template<typename T>
+T *Designer::use_tool_with_selected_objects()
{
- y = screen_h-y-1;
+ T *tool = new T(*this, keyboard, mouse, selection.get_objects());
+ use_tool(tool);
+ return tool;
+}
- float gx, gy;
- map_pointer_coords(x, y, gx, gy);
+template<typename T>
+T *Designer::use_tool()
+{
+ T *tool = new T(*this, keyboard, mouse);
+ use_tool(tool);
+ return tool;
+}
- if(mode==CATALOGUE)
+void Designer::use_tool(Tool *tool)
+{
+ if(cur_tool)
{
- if(btn==1)
- {
- Track3D *ctrack = pick_track(x, y);
- if(ctrack)
- {
- Track *track = ctrack->get_track().copy();
- track->set_position(Point(gx, gy, 0));
- layout->add_track(*track);
+ delete cur_tool;
+ cur_tool = 0;
+ }
- selection->clear();
- selection->add_track(track);
+ cur_tool = tool;
+ cur_tool->signal_status.connect(sigc::mem_fun(this, &Designer::tool_status));
+ if(keep_status<2)
+ tool_status(tool->get_status());
+ mode = TOOL;
+ keep_status = 1;
+}
- mode = SELECT;
- }
- }
- else
- mode = SELECT;
- }
- else if(mode==SELECT)
- {
- if(btn==1)
- {
- Track3D *track = pick_track(x, y);
- if(track)
- {
- if(!shift)
- selection->clear();
- selection->toggle_track(&track->get_track());
- }
- }
- }
- else if(mode==MANIPULATE)
- manipulator->button_press(x, y, gx, gy, btn);
- else if(mode==MEASURE)
- measure->button_press(x, y, gx, gy, btn);
+void Designer::use_select_tool()
+{
+ use_tool(new ObjectSelectTool(*this, keyboard, mouse, selection));
}
-void Designer::pointer_motion(int x, int y)
+void Designer::button_press(unsigned btn)
{
- y = screen_h-y-1;
+ Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1), 0);
+ Vector ground = map_pointer_to_ground(pointer);
- pointer_x = x;
- pointer_y = y;
+ if(mode==CATALOGUE)
+ {
+ Object *obj = 0;
+ if(btn==1)
+ obj = pick_object(pointer);
- if(mode==SELECT || mode==CATALOGUE)
- tooltip_timeout = Msp::Time::now()+100*Msp::Time::msec;
+ if(obj)
+ {
+ obj = obj->clone(layout);
+ obj->set_position(ground);
- clear_tooltip();
+ selection.clear();
+ selection.add_object(obj);
+ }
- if(mode!=INPUT)
- {
- float gx, gy;
- map_pointer_coords(x, y, gx, gy);
- manipulator->pointer_motion(x, y, gx, gy);
- measure->pointer_motion(x, y, gx, gy);
+ if(obj || btn==3)
+ use_select_tool();
}
}
-void Designer::project_3d()
+void Designer::render()
{
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-0.055228, 0.055228, -0.041421, 0.041421, 0.1, 10);
- glMatrixMode(GL_MODELVIEW);
+ GL::Framebuffer::system().clear(GL::COLOR_BUFFER_BIT|GL::DEPTH_BUFFER_BIT);
+
+ View3D *view = (mode==CATALOGUE ? cat_view : main_view);
+ view->render();
+
+ root.render();
}
-void Designer::apply_camera()
+Object *Designer::pick_object(const Vector &pointer)
{
- glLoadIdentity();
- if(mode==CATALOGUE)
- glTranslatef(0, 0, -1);
- else
- {
- glRotatef(-cam_pitch*180/M_PI-90, 1, 0, 0);
- glRotatef(90-cam_yaw*180/M_PI, 0, 0, 1);
- glTranslatef(-cam_pos.x, -cam_pos.y, -cam_pos.z);
- }
+ View3D &view = *(mode==CATALOGUE ? cat_view : main_view);
+ const GL::Vector3 &cpos = view.get_camera().get_position();
+ GL::Vector4 cray = view.get_camera().unproject(GL::Vector4(pointer.x, pointer.y, 0, 0));
+
+ return view.get_layout().get_layout().pick<Object>(Ray(cpos, cray.slice<3>(0)));
}
-void Designer::render()
+void Designer::update_object_icon(Object &obj)
{
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
- GL::enable(GL::DEPTH_TEST);
+ Object3D &obj3d = layout_3d->get_3d(obj);
+ overlay->clear(obj3d);
- project_3d();
- apply_camera();
- if(mode==CATALOGUE)
- cat_layout_3d->render();
- else
+ if(Track *track = dynamic_cast<Track *>(&obj))
{
- if(base_mesh)
+ if(track->get_flex())
+ overlay->add_graphic(obj3d, "flex");
+
+ if(unsigned saddr = track->get_sensor_address())
{
- GL::Texture::unbind();
- base_mesh->draw();
+ overlay->add_graphic(obj3d, "trackcircuit");
+ overlay->set_label(obj3d, lexical_cast<string>(saddr));
}
- layout_3d->render(true);
- if(cur_route)
+ else if(track->get_type().is_turnout())
{
- glColor4f(0.5, 0.8, 1.0, 1.0);
- const set<const Track *> &rtracks = cur_route->get_tracks();
- const map<unsigned, int> &turnouts = cur_route->get_turnouts();
- for(set<const Track *>::const_iterator i=rtracks.begin(); i!=rtracks.end(); ++i)
+ unsigned taddr = track->get_turnout_address();
+ if(taddr<0x800)
{
- unsigned route = 0;
- if(unsigned tid=(*i)->get_turnout_id())
- {
- map<unsigned, int>::const_iterator j = turnouts.find(tid);
- if(j!=turnouts.end())
- route = j->second;
- }
- layout_3d->get_track(**i).render_route(route);
+ overlay->add_graphic(obj3d, "turnout");
+ overlay->set_label(obj3d, lexical_cast<string>(taddr));
}
}
- manipulator->render();
- if(mode==MEASURE)
- measure->render();
}
-
- GL::matrix_mode(GL::PROJECTION);
- GL::load_identity();
- GL::ortho_bottomleft(screen_w, screen_h);
- GL::matrix_mode(GL::MODELVIEW);
- GL::load_identity();
-
- GL::disable(GL::DEPTH_TEST);
-
- root->render();
-}
-
-Track3D *Designer::pick_track(int x, int y)
-{
- Layout3D *l = layout_3d;
- if(mode==CATALOGUE)
- l = cat_layout_3d;
-
- float xx = (static_cast<float>(x-static_cast<int>(screen_w)/2)/screen_h)*0.82843;
- float yy = (static_cast<float>(y)/screen_h-0.5)*0.82843;
- float size = 4.0/screen_h*0.82843;
-
- project_3d();
- apply_camera();
-
- return l->pick_track(xx, yy, size);
-}
-
-void Designer::update_track_color(Track3D &track)
-{
- if(track.get_track().get_sensor_id())
+ else if(Signal *signal = dynamic_cast<Signal *>(&obj))
{
- if(track.get_track().get_flex())
- track.set_color(GL::Color(1, 0.6, 1));
- else
- track.set_color(GL::Color(0.7, 0.7, 1));
+ overlay->add_graphic(obj3d, "signal");
+ overlay->set_label(obj3d, lexical_cast<string>(signal->get_address()));
+ }
+ else if(BeamGate *gate = dynamic_cast<BeamGate *>(&obj))
+ {
+ overlay->add_graphic(obj3d, "beamgate");
+ overlay->set_label(obj3d, lexical_cast<string>(gate->get_address()));
}
- else if(track.get_track().get_turnout_id())
- track.set_color(GL::Color(0.8, 1, 0.8));
- else if(track.get_track().get_flex())
- track.set_color(GL::Color(1, 0.8, 0.8));
- else
- track.set_color(GL::Color(1, 1, 1));
}
-void Designer::manipulation_status(const string &status)
+void Designer::tool_status(const string &status)
{
- set_tooltip(pointer_x, pointer_y, status);
+ lbl_status->set_text(status);
+ if(keep_status==1)
+ keep_status = 2;
}
-void Designer::manipulation_done(bool)
+void Designer::object_properties_response(int)
{
- mode = SELECT;
+ const set<Object *> &objects = selection.get_objects();
+ for(set<Object *>::const_iterator i=objects.begin(); i!=objects.end(); ++i)
+ update_object_icon(**i);
}
-void Designer::measure_changed()
+void Designer::route_name_accept(const string &text)
{
- float pard = measure->get_parallel_distance()*1000;
- float perpd = measure->get_perpendicular_distance()*1000;
- float d = sqrt(pard*pard+perpd*perpd);
- float adiff = measure->get_angle_difference()*180/M_PI;
- ostringstream ss;
- ss.precision(3);
- ss<<"Par "<<pard<<"mm - Perp "<<perpd<<"mm - Total "<<d<<"mm - Angle "<<adiff<<"°";
- set_tooltip(pointer_x, pointer_y, ss.str());
+ if(cur_route)
+ cur_route->set_name(text);
}
-void Designer::measure_done()
+void Designer::svg_export_accept(const string &text)
{
- mode = SELECT;
+ SvgExporter svg_exp(*layout);
+ svg_exp.save(text);
}
-void Designer::set_tooltip(int x, int y, const std::string &text)
+string Designer::tooltip(int x, int y)
{
- int fontsize = ui_res.get_default_font().get_default_size();
- int h = fontsize+6;
- int w = static_cast<int>(ui_res.get_default_font().get_string_width(text)*fontsize)+6;
- x = max(min(static_cast<int>(screen_w)-w, x), 0);
- y = max(min(static_cast<int>(screen_h)-h, y), 0);
- lbl_tooltip->set_text(text);
- lbl_tooltip->set_geometry(GLtk::Geometry(x, y, w, h));
- lbl_tooltip->set_visible(true);
-}
+ const GLtk::Geometry &rgeom = root.get_geometry();
+ if(Object *obj = pick_object(Vector(x*2.0f/rgeom.w-1.0f, y*2.0f/rgeom.h-1.0f, 0)))
+ {
+ const ObjectType &otype = obj->get_type();
+ string info = format("%d %s", otype.get_article_number(), otype.get_name());
+ if(Track *track = dynamic_cast<Track *>(obj))
+ {
+ if(mode!=CATALOGUE && abs(track->get_tilt()).radians()>1e-4)
+ info += format(" (slope %.1f%%)", abs(tan(track->get_tilt())*100));
+ if(track->get_type().is_turnout())
+ info += format(" (turnout %d)", track->get_turnout_address());
+ else if(track->get_sensor_address())
+ info += format(" (sensor %d)", track->get_sensor_address());
+ }
+ if(mode==CATALOGUE)
+ {
+ const string &descr = otype.get_description();
+ if(!descr.empty())
+ {
+ info += '\n';
+ info += otype.get_description();
+ }
+ }
+ return info;
+ }
-void Designer::clear_tooltip()
-{
- lbl_tooltip->set_visible(false);
+ return string();
}
-void Designer::save_accept()
+void Designer::clear_paths()
{
- layout->save(input->get_text());
-
- input_dismiss();
+ for(list<Path3D *>::iterator i=highlight_paths.begin(); i!=highlight_paths.end(); ++i)
+ delete *i;
+ highlight_paths.clear();
}
-void Designer::turnout_id_accept()
+void Designer::show_route(const Route &route)
{
- Track *track = selection->get_track();
- unsigned id = lexical_cast<unsigned>(input->get_text());
- track->set_turnout_id(id);
-
- update_track_color(layout_3d->get_track(*track));
-
- input_dismiss();
-}
+ clear_paths();
-void Designer::sensor_id_accept()
-{
- const set<Track *> &tracks = selection->get_tracks();
- unsigned id = lexical_cast<unsigned>(input->get_text());
- for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+ const set<Track *> &rtracks = route.get_tracks();
+ for(set<Track *>::iterator i=rtracks.begin(); i!=rtracks.end(); ++i)
{
- (*i)->set_sensor_id(id);
-
- update_track_color(layout_3d->get_track(**i));
+ Track3D &t3d = layout_3d->get_3d(**i);
+ Path3D *path = new Path3D(t3d);
+ path->set_color(GL::Color(0.5, 0.8, 1.0));
+ if((*i)->get_type().is_turnout())
+ path->set_path(route.get_turnout((*i)->get_turnout_address()));
+ highlight_paths.push_back(path);
}
-
- input_dismiss();
}
-void Designer::input_dismiss()
+void Designer::show_zone(const Zone &zone)
{
- delete input;
- input = 0;
- mode = SELECT;
+ clear_paths();
+
+ const Zone::TrackSet &ztracks = zone.get_tracks();
+ for(Zone::TrackSet::const_iterator i=ztracks.begin(); i!=ztracks.end(); ++i)
+ {
+ Track3D &t3d = layout_3d->get_3d(**i);
+ Path3D *path = new Path3D(t3d);
+ path->set_color(GL::Color(0.8, 1.0, 0.5));
+ highlight_paths.push_back(path);
+ }
}