#include <msp/time/units.h>
#include <msp/time/utils.h>
#include "libr2c2/route.h"
+#include "libr2c2/terrain.h"
#include "libr2c2/tracktype.h"
#include "libr2c2/zone.h"
#include "3d/path.h"
#include "designer.h"
+#include "elevatetool.h"
+#include "extendtool.h"
#include "input.h"
#include "layoutbar.h"
#include "manipulator.h"
#include "measure.h"
+#include "movetool.h"
+#include "objectproperties.h"
+#include "objectselecttool.h"
+#include "rotatetool.h"
#include "routebar.h"
#include "selection.h"
+#include "slopetool.h"
#include "svgexporter.h"
+#include "terraintool.h"
#include "trackbar.h"
-#include "trackproperties.h"
#include "zonebar.h"
#include "zoneproperties.h"
base_object(0),
cur_route(0),
cur_zone(0),
- mode(SELECT),
- manipulator(*this, mouse, selection),
- measure(*this)
+ mode(TOOL),
+ sel_wrap(selection),
+ cur_tool(0),
+ keep_status(0)
{
window.set_title("Railway Designer");
window.signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0));
- selection.signal_changed.connect(sigc::mem_fun(this, &Designer::selection_changed));
- manipulator.signal_status.connect(sigc::mem_fun(this, &Designer::manipulation_status));
- manipulator.signal_done.connect(sigc::mem_fun(this, &Designer::manipulation_done));
- measure.signal_changed.connect(sigc::mem_fun(this, &Designer::measure_changed));
- measure.signal_done.connect(sigc::mem_fun(this, &Designer::measure_done));
-
// Setup catalogue and layout
DataFile::load(catalogue, "tracks.dat");
+ DataFile::load(catalogue, "terrain.dat");
cat_layout_3d = new Layout3D(catalogue.get_layout());
layout = new Layout(catalogue);
layout_3d = new Layout3D(*layout);
- layout->signal_track_added.connect(sigc::mem_fun(this, &Designer::track_added));
- layout->signal_track_removed.connect(sigc::mem_fun(this, &Designer::track_removed));
-
if(argc>1)
{
filename = argv[1];
// Setup UI
keyboard.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::key_press), false));
mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::button_press), false));
- mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::axis_motion), false));
root.signal_tooltip.connect(sigc::mem_fun(this, &Designer::tooltip));
+ root_layout = new GLtk::Layout;
+ root_layout->set_margin(0);
+ root.set_layout(root_layout);
toolbars.push_back(new Layoutbar(*this));
toolbars.push_back(new Trackbar(*this));
toolbars.push_back(new Routebar(*this));
toolbars.push_back(new Zonebar(*this));
+ Toolbar *prev = 0;
for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
{
root.add(**i);
if(i!=toolbars.begin())
(*i)->expand(false);
- (*i)->signal_expanded.connect(sigc::hide(sigc::mem_fun(this, &Designer::arrange_toolbars)));
+ (*i)->signal_expanded.connect(sigc::hide(sigc::mem_fun(root_layout, &GLtk::Layout::update)));
+ if(prev)
+ {
+ root_layout->add_constraint(**i, GLtk::Layout::RIGHT_OF, *prev, 0);
+ root_layout->add_constraint(**i, GLtk::Layout::COPY_HEIGHT, *prev);
+ }
+ prev = *i;
}
- arrange_toolbars();
GLtk::Panel *statusbar = new GLtk::Panel;
root.add(*statusbar);
- statusbar->set_size(window.get_width(), 20);
statusbar->set_focusable(false);
+ root_layout->set_gravity(*statusbar, -1, -1);
+ root_layout->set_expand(*statusbar, true, false);
lbl_status = new GLtk::Label;
statusbar->add(*lbl_status);
lbl_status->set_geometry(GLtk::Geometry(20, 2, 300, 16));
- track_wrap = new TrackWrap(*layout_3d, selection);
- pipeline->add_renderable_for_pass(*track_wrap, "unlit");
+ pipeline->add_renderable_for_pass(sel_wrap, "unlit");
overlay = new Overlay3D(ui_res.get_default_font());
pipeline->add_renderable_for_pass(*overlay, "overlay");
- pipeline->add_renderable_for_pass(measure, "unlit");
camera_ctl = new CameraController(*main_view, keyboard, mouse);
cat_view->get_camera().set_look_direction(GL::Vector3(0, 0.13053, -0.99144));
cat_view->view_all(true);
main_view->view_all();
- const Layout3D::TrackMap &tracks = layout_3d->get_tracks();
- for(Layout3D::TrackMap::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
- update_track_icon(*i->second);
+ const set<Object *> &objects = layout->get_all<Object>();
+ for(set<Object *>::const_iterator i=objects.begin(); i!=objects.end(); ++i)
+ update_object_icon(**i);
}
Designer::~Designer()
for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
delete *i;
delete camera_ctl;
- delete track_wrap;
delete overlay;
delete main_view;
delete base_object;
{
window.show();
- mode = SELECT;
+ use_select_tool();
return Application::main();
}
{
InputDialog *input = new InputDialog(*this, "Save layout", filename);
input->signal_accept.connect(sigc::mem_fun(layout, &Layout::save));
+ root.add(*input);
+ root_layout->set_gravity(*input, 0, 0);
}
void Designer::quit()
exit(0);
}
-void Designer::new_track()
+void Designer::new_object()
{
- if(mode!=SELECT)
- return;
+ use_select_tool();
mode = CATALOGUE;
- lbl_status->set_text("Select new track or press Esc to cancel");
+ lbl_status->set_text("Select new object or press Esc to cancel");
}
-void Designer::erase_tracks()
+void Designer::erase_objects()
{
- if(mode!=SELECT)
- return;
+ use_select_tool();
- set<Track *> tracks = selection.get_tracks();
+ set<Object *> objects = selection.get_objects();
selection.clear();
- for(set<Track *>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
+ for(set<Object *>::iterator i=objects.begin(); i!=objects.end(); ++i)
{
- overlay->clear(layout_3d->get_track(**i));
+ overlay->clear(layout_3d->get_3d(**i));
delete *i;
}
}
-void Designer::track_properties()
+void Designer::object_properties()
{
- if(mode!=SELECT || selection.empty())
+ use_select_tool();
+ if(selection.empty())
return;
- TrackProperties *track_prop = new TrackProperties(selection);
- root.add(*track_prop);
- const GLtk::Geometry &root_geom = root.get_geometry();
- const GLtk::Geometry &dlg_geom = track_prop->get_geometry();
- track_prop->set_position((root_geom.w-dlg_geom.w)/2, (root_geom.h-dlg_geom.h)/2);
+ ObjectProperties *dlg = new ObjectProperties(selection);
+ root.add(*dlg);
+ root_layout->set_gravity(*dlg, 0, 0);
- track_prop->signal_response.connect(sigc::mem_fun(this, &Designer::track_properties_response));
+ dlg->signal_response.connect(sigc::mem_fun(this, &Designer::object_properties_response));
}
void Designer::extend_track()
{
- if(mode!=SELECT)
- return;
-
- if(manipulator.start_extend())
- mode = MANIPULATE;
+ use_tool_with_selected_objects<ExtendTool>();
}
void Designer::connect_tracks()
{
- if(mode!=SELECT)
- return;
-
- manipulator.connect();
+ use_tool_with_selected_objects<ExtendTool>()->connect();
}
void Designer::flatten_tracks()
{
- if(mode!=SELECT)
- return;
-
- manipulator.flatten();
+ use_tool_with_selected_objects<SlopeTool>()->flatten();
}
void Designer::svg_export()
{
InputDialog *input = new InputDialog(*this, "SVG export", FS::basepart(filename)+".svg");
input->signal_accept.connect(sigc::mem_fun(this, &Designer::svg_export_accept));
+ root.add(*input);
+ root_layout->set_gravity(*input, 0, 0);
}
void Designer::edit_route(Route *r)
void Designer::rename_route()
{
- if(mode!=SELECT || !cur_route)
+ use_select_tool();
+ if(!cur_route)
return;
InputDialog *input = new InputDialog(*this, "Route name", cur_route->get_name());
input->signal_accept.connect(sigc::mem_fun(this, &Designer::route_name_accept));
+ root.add(*input);
+ root_layout->set_gravity(*input, 0, 0);
}
void Designer::add_selection_to_route()
try
{
- cur_route->add_tracks(selection.get_tracks());
+ cur_route->add_tracks(selection.get_objects<Track>());
}
catch(const exception &e)
{
try
{
- cur_zone->add_tracks(selection.get_tracks());
+ cur_zone->add_tracks(selection.get_objects<Track>());
}
catch(const exception &e)
{
GL::Vector4 vec = main_view->get_camera().unproject(GL::Vector4(p.x, p.y, 0, 0));
const GL::Vector3 &pos = main_view->get_camera().get_position();
- return Vector(pos.x-vec.x*pos.z/vec.z, pos.y-vec.y*pos.z/vec.z);
+ return pos-GL::Vector3(vec.x, vec.y, vec.z)*(pos.z/vec.z);
}
void Designer::tick()
float dt = (t-last_tick)/Msp::Time::sec;
last_tick = t;
- if(mode==MANIPULATE_DONE)
- mode = SELECT;
+ if(cur_tool && cur_tool->is_done())
+ {
+ cur_tool->update_selection(selection);
+ use_select_tool();
+ }
+ keep_status = 0;
window.tick();
root.tick();
camera_ctl->tick(dt);
- for(list<Track *>::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i)
- layout_3d->get_track(**i).get_path().set_mask(0);
- new_tracks.clear();
-
render();
window.swap_buffers();
bool shift = keyboard.get_button_state(Input::KEY_SHIFT_L) || keyboard.get_button_state(Input::KEY_SHIFT_R);
if(key==Msp::Input::KEY_N && shift)
- extend_track();
+ use_tool_with_selected_objects<ExtendTool>();
else if(key==Msp::Input::KEY_N)
- new_track();
+ new_object();
else if(key==Msp::Input::KEY_G)
- {
- manipulator.start_move();
- mode = MANIPULATE;
- }
+ use_tool_with_selected_objects<MoveTool>();
else if(key==Msp::Input::KEY_R)
- {
- manipulator.start_rotate();
- mode = MANIPULATE;
- }
+ use_tool_with_selected_objects<RotateTool>();
else if(key==Msp::Input::KEY_D)
{
- manipulator.duplicate();
- manipulator.start_move();
- mode = MANIPULATE;
+ const set<Object *> &sel_objs = selection.get_objects();
+ list<Object *> new_objs;
+ for(set<Object *>::iterator i=sel_objs.begin(); i!=sel_objs.end(); ++i)
+ {
+ Object *obj = (*i)->clone(layout);
+ for(list<Object *>::iterator j=new_objs.begin(); j!=new_objs.end(); ++j)
+ obj->link_to(**j);
+ new_objs.push_back(obj);
+ }
+
+ selection.replace(new_objs.begin(), new_objs.end());
+
+ use_tool_with_selected_objects<MoveTool>();
}
else if(key==Msp::Input::KEY_W)
save();
- else if(key==Msp::Input::KEY_PLUS)
- selection.select_more();
- else if(key==Msp::Input::KEY_L && shift)
- selection.select_blocks();
- else if(key==Msp::Input::KEY_L)
- selection.select_linked();
else if(key==Msp::Input::KEY_M)
- {
- measure.start();
- mode = MEASURE;
- }
+ use_tool<Measure>();
else if(key==Msp::Input::KEY_Z)
- {
- manipulator.start_elevate();
- mode = MANIPULATE;
- }
+ use_tool_with_selected_objects<ElevateTool>();
else if(key==Msp::Input::KEY_ESC)
{
- if(mode==MANIPULATE)
- manipulator.cancel();
- else if(mode==CATALOGUE)
- mode = SELECT;
- else
- selection.clear();
+ if(mode==CATALOGUE)
+ use_select_tool();
}
else if(key==Msp::Input::KEY_X)
- erase_tracks();
+ erase_objects();
else if(key==Msp::Input::KEY_F && shift)
{
- const set<Track *> &tracks = selection.get_tracks();
- const set<Track *> <racks = layout->get_tracks();
+ const set<Track *> &tracks = selection.get_objects<Track>();
+ const set<Track *> <racks = layout->get_all<Track>();
for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
{
(*i)->set_flex(!(*i)->get_flex());
if(*j!=*i)
(*i)->snap_to(**j, true);
- update_track_icon(layout_3d->get_track(**i));
+ update_object_icon(**i);
}
}
else if(key==Msp::Input::KEY_F)
- flatten_tracks();
+ use_tool_with_selected_objects<SlopeTool>()->flatten();
else if(key==Msp::Input::KEY_E && shift)
- manipulator.even_slope(true);
+ use_tool_with_selected_objects<SlopeTool>()->even_slope(true);
else if(key==Msp::Input::KEY_E)
- manipulator.even_slope();
+ use_tool_with_selected_objects<SlopeTool>()->even_slope();
else if(key==Msp::Input::KEY_A)
{
if(cur_route)
add_selection_to_zone();
}
else if(key==Msp::Input::KEY_C)
- connect_tracks();
+ use_tool_with_selected_objects<ExtendTool>()->connect();
else if(key==Msp::Input::KEY_V)
svg_export();
else if(key==Msp::Input::KEY_P)
- track_properties();
+ object_properties();
+ else if(key==Msp::Input::KEY_TAB)
+ {
+ Object *obj = selection.get_object();
+ if(Terrain *terrain = dynamic_cast<Terrain *>(obj))
+ use_tool(new TerrainTool(*this, keyboard, mouse, *terrain));
+ }
}
-void Designer::button_press(unsigned btn)
+template<typename T>
+T *Designer::use_tool_with_selected_objects()
{
- bool shift = keyboard.get_button_state(Input::KEY_SHIFT_L) || keyboard.get_button_state(Input::KEY_SHIFT_R);
+ T *tool = new T(*this, keyboard, mouse, selection.get_objects());
+ use_tool(tool);
+ return tool;
+}
- Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1));
- Vector ground = map_pointer_to_ground(pointer);
+template<typename T>
+T *Designer::use_tool()
+{
+ T *tool = new T(*this, keyboard, mouse);
+ use_tool(tool);
+ return tool;
+}
- if(mode==CATALOGUE)
+void Designer::use_tool(Tool *tool)
+{
+ if(cur_tool)
{
- if(btn==1)
- {
- Track *ctrack = pick_track(pointer);
- if(ctrack)
- {
- Track *track = new Track(*layout, ctrack->get_type());
- track->set_position(ground);
+ delete cur_tool;
+ cur_tool = 0;
+ }
- selection.clear();
- selection.add_track(track);
+ cur_tool = tool;
+ cur_tool->signal_status.connect(sigc::mem_fun(this, &Designer::tool_status));
+ if(keep_status<2)
+ tool_status(tool->get_status());
+ mode = TOOL;
+ keep_status = 1;
+}
- mode = SELECT;
- }
- }
- else
- mode = SELECT;
- }
- else if(mode==SELECT)
- {
- if(btn==1)
- {
- Track *track = pick_track(pointer);
- if(track)
- {
- if(!shift)
- selection.clear();
- selection.toggle_track(track);
- }
- }
- }
- else if(mode==MEASURE)
- measure.button_press(ground.x, ground.y, btn);
+void Designer::use_select_tool()
+{
+ use_tool(new ObjectSelectTool(*this, keyboard, mouse, selection));
}
-void Designer::axis_motion(unsigned, float, float)
+void Designer::button_press(unsigned btn)
{
- Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1));
- float wx = pointer.x*window.get_width();
- float wy = pointer.y*window.get_height();
+ Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1), 0);
+ Vector ground = map_pointer_to_ground(pointer);
- if(!root.get_child_at(wx, wy))
+ if(mode==CATALOGUE)
{
- Vector ground = map_pointer_to_ground(pointer);
- measure.pointer_motion(ground.x, ground.y);
+ Object *obj = 0;
+ if(btn==1)
+ obj = pick_object(pointer);
+
+ if(obj)
+ {
+ obj = obj->clone(layout);
+ obj->set_position(ground);
+
+ selection.clear();
+ selection.add_object(obj);
+ }
+
+ if(obj || btn==3)
+ use_select_tool();
}
}
view->render();
root.render();
- // XXX Should fix GLtk so this would not be needed
- glColor3f(1.0, 1.0, 1.0);
}
-void Designer::track_added(Track &trk)
-{
- new_tracks.push_back(&trk);
-}
-
-void Designer::track_removed(Track &trk)
-{
- list<Track *>::iterator i = find(new_tracks.begin(), new_tracks.end(), &trk);
- if(i!=new_tracks.end())
- new_tracks.erase(i);
-}
-
-Track *Designer::pick_track(const Vector &pointer)
+Object *Designer::pick_object(const Vector &pointer)
{
View3D &view = *(mode==CATALOGUE ? cat_view : main_view);
const GL::Vector3 &cpos = view.get_camera().get_position();
GL::Vector4 cray = view.get_camera().unproject(GL::Vector4(pointer.x, pointer.y, 0, 0));
- return view.get_layout().get_layout().pick_track(Vector(cpos.x, cpos.y, cpos.z), Vector(cray.x, cray.y, cray.z));
+ return view.get_layout().get_layout().pick<Object>(Ray(cpos, Vector(cray)));
}
-void Designer::update_track_icon(Track3D &track)
+void Designer::update_object_icon(Object &obj)
{
- overlay->clear(track);
+ Object3D &obj3d = layout_3d->get_3d(obj);
+ overlay->clear(obj3d);
- if(track.get_track().get_flex())
- overlay->add_graphic(track, "flex");
-
- if(unsigned sid = track.get_track().get_sensor_id())
- {
- overlay->add_graphic(track, "sensor");
- overlay->set_label(track, lexical_cast<string>(sid));
- }
- else if(unsigned tid = track.get_track().get_turnout_id())
+ if(Track *track = dynamic_cast<Track *>(&obj))
{
- if(tid<0x800)
+ if(track->get_flex())
+ overlay->add_graphic(obj3d, "flex");
+
+ if(unsigned saddr = track->get_sensor_address())
+ {
+ overlay->add_graphic(obj3d, "trackcircuit");
+ overlay->set_label(obj3d, lexical_cast<string>(saddr));
+ }
+ else if(track->get_type().is_turnout())
{
- overlay->add_graphic(track, "turnout");
- overlay->set_label(track, lexical_cast<string>(tid));
+ unsigned taddr = track->get_turnout_address();
+ if(taddr<0x800)
+ {
+ overlay->add_graphic(obj3d, "turnout");
+ overlay->set_label(obj3d, lexical_cast<string>(taddr));
+ }
}
}
-}
-
-void Designer::selection_changed()
-{
- const set<Track *> &tracks = selection.get_tracks();
- if(tracks.empty())
- lbl_status->set_text(string());
- else
+ else if(Signal *signal = dynamic_cast<Signal *>(&obj))
{
- float len = 0;
- for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
- len += (*i)->get_type().get_total_length();
- lbl_status->set_text(format("%.2fm of track selected\n", len));
+ overlay->add_graphic(obj3d, "signal");
+ overlay->set_label(obj3d, lexical_cast<string>(signal->get_address()));
+ }
+ else if(BeamGate *gate = dynamic_cast<BeamGate *>(&obj))
+ {
+ overlay->add_graphic(obj3d, "beamgate");
+ overlay->set_label(obj3d, lexical_cast<string>(gate->get_address()));
}
}
-void Designer::manipulation_status(const string &status)
+void Designer::tool_status(const string &status)
{
lbl_status->set_text(status);
+ if(keep_status==1)
+ keep_status = 2;
}
-void Designer::manipulation_done(bool)
-{
- mode = MANIPULATE_DONE;
- selection_changed();
-}
-
-void Designer::measure_changed()
+void Designer::object_properties_response(int)
{
- float pard = measure.get_parallel_distance()*1000;
- float perpd = measure.get_perpendicular_distance()*1000;
- float d = sqrt(pard*pard+perpd*perpd);
- float adiff = measure.get_angle_difference()*180/M_PI;
- string info = format("Par %.1fmm - Perp %.1fmm - Total %.1fmm - Angle %.1f°", pard, perpd, d, adiff);
- lbl_status->set_text(info);
-}
-
-void Designer::measure_done()
-{
- mode = SELECT;
- selection_changed();
-}
-
-void Designer::arrange_toolbars()
-{
- unsigned x = 0;
- for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
- {
- const GLtk::Geometry &geom = (*i)->get_geometry();
- (*i)->set_position(x, window.get_height()-geom.h);
- x += geom.w;
- }
-}
-
-void Designer::track_properties_response(int)
-{
- const set<Track *> &tracks = selection.get_tracks();
- for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
- update_track_icon(layout_3d->get_track(**i));
+ const set<Object *> &objects = selection.get_objects();
+ for(set<Object *>::const_iterator i=objects.begin(); i!=objects.end(); ++i)
+ update_object_icon(**i);
}
void Designer::route_name_accept(const string &text)
string Designer::tooltip(int x, int y)
{
- if(Track *track = pick_track(Vector(x*2.0f/window.get_width()-1.0f, y*2.0f/window.get_height()-1.0f, 0)))
+ const GLtk::Geometry &rgeom = root.get_geometry();
+ if(Object *obj = pick_object(Vector(x*2.0f/rgeom.w-1.0f, y*2.0f/rgeom.h-1.0f, 0)))
{
- const TrackType &ttype = track->get_type();
- string info = format("%d %s", ttype.get_article_number(), ttype.get_description());
- if(mode!=CATALOGUE && abs(track->get_slope())>1e-4)
- info += format(" (slope %.1f%%)", abs(track->get_slope()/ttype.get_total_length()*100));
- if(track->get_turnout_id())
- info += format(" (turnout %d)", track->get_turnout_id());
- else if(track->get_sensor_id())
- info += format(" (sensor %d)", track->get_sensor_id());
-
+ const ObjectType &otype = obj->get_type();
+ string info = format("%d %s", otype.get_article_number(), otype.get_description());
+ if(Track *track = dynamic_cast<Track *>(obj))
+ {
+ if(mode!=CATALOGUE && abs(track->get_tilt()).radians()>1e-4)
+ info += format(" (slope %.1f%%)", abs(tan(track->get_tilt())*100));
+ if(track->get_type().is_turnout())
+ info += format(" (turnout %d)", track->get_turnout_address());
+ else if(track->get_sensor_address())
+ info += format(" (sensor %d)", track->get_sensor_address());
+ }
return info;
}
void Designer::clear_paths()
{
- const set<Track *> <racks = layout->get_tracks();
- for(set<Track *>::iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
- {
- Track3D &t3d = layout_3d->get_track(**i);
- t3d.get_path().set_mask(0);
- }
+ for(list<Path3D *>::iterator i=highlight_paths.begin(); i!=highlight_paths.end(); ++i)
+ delete *i;
+ highlight_paths.clear();
}
void Designer::show_route(const Route &route)
const set<Track *> &rtracks = route.get_tracks();
for(set<Track *>::iterator i=rtracks.begin(); i!=rtracks.end(); ++i)
{
- Track3D &t3d = layout_3d->get_track(**i);
- t3d.get_path().set_color(GL::Color(0.5, 0.8, 1.0));
- int path = -1;
- if(unsigned tid = (*i)->get_turnout_id())
- path = route.get_turnout(tid);
- if(path>=0)
- t3d.get_path().set_path(path);
- else
- t3d.get_path().set_mask((*i)->get_type().get_paths());
+ Track3D &t3d = layout_3d->get_3d(**i);
+ Path3D *path = new Path3D(t3d);
+ path->set_color(GL::Color(0.5, 0.8, 1.0));
+ if((*i)->get_type().is_turnout())
+ path->set_path(route.get_turnout((*i)->get_turnout_address()));
+ highlight_paths.push_back(path);
}
}
const Zone::TrackSet &ztracks = zone.get_tracks();
for(Zone::TrackSet::const_iterator i=ztracks.begin(); i!=ztracks.end(); ++i)
{
- Track3D &t3d = layout_3d->get_track(**i);
- t3d.get_path().set_color(GL::Color(0.8, 1.0, 0.5));
- t3d.get_path().set_mask((*i)->get_type().get_paths());
+ Track3D &t3d = layout_3d->get_3d(**i);
+ Path3D *path = new Path3D(t3d);
+ path->set_color(GL::Color(0.8, 1.0, 0.5));
+ highlight_paths.push_back(path);
}
}