]> git.tdb.fi Git - r2c2.git/blobdiff - source/designer/designer.cpp
Use Msp::IO::print instead of std::cout
[r2c2.git] / source / designer / designer.cpp
index d0bc940b4cea510e57083dd00e204c0d38f7aea6..4763b8fda6294f3d12ff420c1245bb1e6b975dc5 100644 (file)
@@ -1,31 +1,49 @@
+/* $Id$
+
+This file is part of the MSP Märklin suite
+Copyright © 2006-2009 Mikkosoft Productions, Mikko Rasa
+Distributed under the GPL
+*/
+
 #include <signal.h>
 #include <cmath>
-#include <iostream>
 #include <GL/gl.h>
-#include <SDL.h>
+#include <msp/gl/matrix.h>
+#include <msp/gl/misc.h>
+#include <msp/gl/projection.h>
 #include <msp/gl/rendermode.h>
 #include <msp/gl/select.h>
+#include <msp/gl/tests.h>
+#include <msp/gl/texture2d.h>
+#include <msp/input/keys.h>
+#include <msp/io/print.h>
 #include <msp/strings/codec.h>
 #include <msp/strings/lexicalcast.h>
 #include <msp/strings/utf8.h>
 #include <msp/strings/utils.h>
 #include <msp/time/units.h>
 #include <msp/time/utils.h>
+#include "libmarklin/tracktype.h"
 #include "designer.h"
 #include "input.h"
 #include "manipulator.h"
 #include "measure.h"
 #include "selection.h"
+#include "toolbar.h"
 
 using namespace std;
 using namespace Marklin;
 using namespace Msp;
 
+Application::RegApp<Designer> Designer::reg;
+
 Designer::Designer(int argc, char **argv):
        screen_w(1280),
        screen_h(960),
-       input(0),
+       base_mesh(0),
+       cur_route(0),
        mode(SELECT),
+       input(0),
        cam_yaw(M_PI/2),
        cam_pitch(-M_PI/4),
        cam_pos(0, -0.5, 0.5),
@@ -36,59 +54,71 @@ Designer::Designer(int argc, char **argv):
        rotate(0),
        pitch(0)
 {
-       catalogue.load("tracks.dat");
+       DataFile::load(catalogue, "tracks.dat");
 
-       cat_layout=new Layout(catalogue);
-       cat_layout_3d=new Layout3D(*cat_layout);
+       cat_layout = new Layout(catalogue);
+       cat_layout_3d = new Layout3D(*cat_layout);
 
-       const Catalogue::TrackMap &ctracks=catalogue.get_tracks();
-       unsigned n=0;
-       for(Catalogue::TrackMap::const_iterator i=ctracks.begin(); i!=ctracks.end(); ++i, ++n)
+       const map<unsigned, TrackType *> &ctracks = catalogue.get_tracks();
+       unsigned n = 0;
+       for(map<unsigned, TrackType *>::const_iterator i=ctracks.begin(); i!=ctracks.end(); ++i, ++n)
        {
-               Track *track=i->second->copy();
+               Track *track = new Track(*i->second);
                track->set_position(Point((n%11)*0.1-0.5, 0.2-n/11*0.3, 0));
                track->set_rotation(M_PI/2);
-               cat_layout->add_track(track);
+               cat_layout->add_track(*track);
        }
 
-       manipulator=new Manipulator(*this);
+       manipulator = new Manipulator(*this);
        manipulator->signal_status.connect(sigc::mem_fun(this, &Designer::manipulation_status));
        manipulator->signal_done.connect(sigc::mem_fun(this, &Designer::manipulation_done));
 
-       layout=new Layout(catalogue);
-       layout_3d=new Layout3D(*layout);
+       layout = new Layout(catalogue);
+       layout_3d = new Layout3D(*layout);
 
        if(argc>1)
        {
-               layout->load(argv[1]);
-               const Track3DSeq &ltracks=layout_3d->get_tracks();
-               for(Track3DSeq::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
+               filename = argv[1];
+               DataFile::load(*layout, argv[1]);
+               const list<Track3D *> &ltracks = layout_3d->get_tracks();
+               for(list<Track3D *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
+                       update_track_color(**i);
+
+               if(!layout->get_base().empty())
                {
-                       if((*i)->get_track().get_sensor_id())
-                               (*i)->set_color(Color(1, 1, 0.5));
-                       else if((*i)->get_track().get_turnout_id())
-                               (*i)->set_color(Color(0.5, 1, 1));
-                       else if((*i)->get_track().get_flex())
-                               (*i)->set_color(Color(1, 0.5, 1));
+                       base_mesh = new GL::Mesh;
+                       DataFile::load(*base_mesh, layout->get_base());
                }
        }
 
-       selection=new Selection;
+       selection = new Selection;
        manipulator->set_selection(selection);
 
-       measure=new Measure(*this);
+       measure = new Measure(*this);
        measure->signal_changed.connect(sigc::mem_fun(this, &Designer::measure_changed));
        measure->signal_done.connect(sigc::mem_fun(this, &Designer::measure_done));
 }
 
+Designer::~Designer()
+{
+       delete manipulator;
+       delete selection;
+       delete layout;
+       delete layout_3d;
+       delete cat_layout;
+       delete cat_layout_3d;
+       delete measure;
+}
+
 int Designer::main()
 {
-       setenv("__GL_SYNC_TO_VBLANK", "1", 0);
-       SDL_Init(SDL_INIT_VIDEO);
-       SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
-       SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
-       SDL_SetVideoMode(screen_w, screen_h, 32, SDL_OPENGL);
-       SDL_EnableUNICODE(1);
+       dpy = new Graphics::Display;
+       wnd = new Graphics::Window(*dpy, screen_w, screen_h);
+       glc = new Graphics::GLContext(*wnd);
+       wnd->set_title("Railway Designer");
+
+       wnd->signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0));
+       wnd->show();
 
        glEnableClientState(GL_VERTEX_ARRAY);
        glEnable(GL_DEPTH_TEST);
@@ -96,367 +126,389 @@ int Designer::main()
        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
        glEnable(GL_CULL_FACE);
 
-       font=new GL::Font();
-       Parser::load(*font, "dejavu-20.font");
+       DataFile::load(ui_res, "marklin.res");
+       root = new GLtk::Root(ui_res, *wnd);
+
+       lbl_tooltip = new GLtk::Label(ui_res);
+       lbl_tooltip->set_style("tooltip");
+       root->add(*lbl_tooltip);
+       lbl_tooltip->set_visible(false);
+
+       toolbar = new Toolbar(*this);
+       root->add(*toolbar);
+       toolbar->set_position(0, screen_h-toolbar->get_geometry().h);
+       toolbar->set_visible(true);
 
-       mode=SELECT;
+
+       wnd->signal_key_press.connect(sigc::mem_fun(this, &Designer::key_press));
+       wnd->signal_key_release.connect(sigc::mem_fun(this, &Designer::key_release));
+       wnd->signal_button_press.connect(sigc::mem_fun(this, &Designer::button_press));
+       wnd->signal_pointer_motion.connect(sigc::mem_fun(this, &Designer::pointer_motion));
+
+       mode = SELECT;
 
        Application::main();
 
-       delete font;
-       delete input;
+       delete root;
 
-       SDL_Quit();
+       delete glc;
+       delete wnd;
+       delete dpy;
 
        return exit_code;
 }
 
+void Designer::save()
+{
+       input = new ::Input(*this, "Save layout", filename);
+       input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
+       input->signal_accept.connect(sigc::mem_fun(this, &Designer::save_accept));
+       mode = INPUT;
+}
+
+void Designer::quit()
+{
+       exit(0);
+}
+
+void Designer::edit_route(Route &r)
+{
+       cur_route = &r;
+}
+
+void Designer::add_selection_to_route()
+{
+       if(!cur_route)
+               return;
+
+       try
+       {
+               const set<Track *> &stracks = selection->get_tracks();
+               set<const Track *> tracks(stracks.begin(), stracks.end());
+               cur_route->add_tracks(tracks);
+       }
+       catch(const Exception &e)
+       {
+               IO::print("%s\n", e.what());
+       }
+}
+
 void Designer::map_pointer_coords(int x, int y, float &gx, float &gy)
 {
-       float cos_pitch=cos(cam_pitch);
-       float sin_pitch=sin(cam_pitch);
-       float cos_yaw=cos(cam_yaw);
-       float sin_yaw=sin(cam_yaw);
+       float cos_pitch = cos(cam_pitch);
+       float sin_pitch = sin(cam_pitch);
+       float cos_yaw = cos(cam_yaw);
+       float sin_yaw = sin(cam_yaw);
 
-       float rx=sin_yaw*0.55228;
-       float ry=-cos_yaw*0.55228;
+       float rx = sin_yaw*0.55228;
+       float ry = -cos_yaw*0.55228;
 
-       float ux=cos_yaw*-sin_pitch*0.41421;
-       float uy=sin_yaw*-sin_pitch*0.41421;
-       float uz=cos_pitch*0.41421;
+       float ux = cos_yaw*-sin_pitch*0.41421;
+       float uy = sin_yaw*-sin_pitch*0.41421;
+       float uz = cos_pitch*0.41421;
 
-       float xf=(float)x*2/screen_w-1;
-       float yf=1-(float)y*2/screen_h;
+       float xf = static_cast<float>(x)*2/screen_w-1;
+       float yf = static_cast<float>(y)*2/screen_h-1;
 
-       float vx=cos_yaw*cos_pitch + xf*rx + yf*ux;
-       float vy=sin_yaw*cos_pitch + xf*ry + yf*uy;
-       float vz=sin_pitch + yf*uz;
+       float vx = cos_yaw*cos_pitch + xf*rx + yf*ux;
+       float vy = sin_yaw*cos_pitch + xf*ry + yf*uy;
+       float vz = sin_pitch + yf*uz;
 
-       gx=cam_pos.x-vx*cam_pos.z/vz;
-       gy=cam_pos.y-vy*cam_pos.z/vz;
+       gx = cam_pos.x-vx*cam_pos.z/vz;
+       gy = cam_pos.y-vy*cam_pos.z/vz;
 }
 
 void Designer::tick()
 {
-       SDL_Event event;
-       while(SDL_PollEvent(&event))
-       {
-               float gx,gy;
-               switch(event.type)
-               {
-               case SDL_MOUSEBUTTONDOWN:
-                       map_pointer_coords(event.button.x, event.button.y, gx, gy);
-                       button_press(event.button.x, screen_h-1-event.button.y, gx, gy, event.button.button);
-                       break;
-               case SDL_MOUSEMOTION:
-                       map_pointer_coords(event.motion.x, event.motion.y, gx, gy);
-                       pointer_motion(event.motion.x, screen_h-1-event.motion.y, gx, gy);
-                       break;
-               case SDL_KEYDOWN:
-                       key_press(event.key.keysym.sym, event.key.keysym.mod, event.key.keysym.unicode);
-                       break;
-               case SDL_KEYUP:
-                       key_release(event.key.keysym.sym, event.key.keysym.mod);
-                       break;
-               case SDL_QUIT:
-                       exit(0);
-                       break;
-               }
-       }
+       const Msp::Time::TimeStamp t = Msp::Time::now();
+       float dt = (t-last_tick)/Msp::Time::sec;
+       last_tick = t;
 
-       const Time::TimeStamp t=Time::now();
-       float dt=(t-last_tick)/Time::sec;
-       last_tick=t;
+       dpy->tick();
 
        if(move_y)
        {
-               cam_pos.x+=cos(cam_yaw)*dt*move_y;
-               cam_pos.y+=sin(cam_yaw)*dt*move_y;
+               cam_pos.x += cos(cam_yaw)*dt*move_y;
+               cam_pos.y += sin(cam_yaw)*dt*move_y;
        }
        if(move_x)
        {
-               cam_pos.x+=sin(cam_yaw)*dt*move_x;
-               cam_pos.y+=-cos(cam_yaw)*dt*move_x;
+               cam_pos.x += sin(cam_yaw)*dt*move_x;
+               cam_pos.y += -cos(cam_yaw)*dt*move_x;
        }
        if(zoom)
        {
-               cam_pos.x+=cos(cam_yaw)*cos(cam_pitch)*dt*zoom;
-               cam_pos.y+=sin(cam_yaw)*cos(cam_pitch)*dt*zoom;
-               cam_pos.z+=sin(cam_pitch)*dt*zoom;
+               cam_pos.x += cos(cam_yaw)*cos(cam_pitch)*dt*zoom;
+               cam_pos.y += sin(cam_yaw)*cos(cam_pitch)*dt*zoom;
+               cam_pos.z += sin(cam_pitch)*dt*zoom;
        }
        if(rotate)
        {
-               float vx=cos(cam_yaw)*cos(cam_pitch);
-               float vy=sin(cam_yaw)*cos(cam_pitch);
-               float vz=sin(cam_pitch);
+               float vx = cos(cam_yaw)*cos(cam_pitch);
+               float vy = sin(cam_yaw)*cos(cam_pitch);
+               float vz = sin(cam_pitch);
 
-               float gx=cam_pos.x-vx*cam_pos.z/vz;
-               float gy=cam_pos.y-vy*cam_pos.z/vz;
-               float d=sqrt(vx*vx+vy*vy)*cam_pos.z/vz;
+               float gx = cam_pos.x-vx*cam_pos.z/vz;
+               float gy = cam_pos.y-vy*cam_pos.z/vz;
+               float d = sqrt(vx*vx+vy*vy)*cam_pos.z/vz;
 
-               cam_yaw+=M_PI*dt*rotate;
+               cam_yaw += M_PI*dt*rotate;
                if(cam_yaw>M_PI*2)
-                       cam_yaw-=M_PI*2;
+                       cam_yaw -= M_PI*2;
                else if(cam_yaw<0)
-                       cam_yaw+=M_PI*2;
+                       cam_yaw += M_PI*2;
 
-               cam_pos.x=gx+cos(cam_yaw)*d;
-               cam_pos.y=gy+sin(cam_yaw)*d;
+               cam_pos.x = gx+cos(cam_yaw)*d;
+               cam_pos.y = gy+sin(cam_yaw)*d;
        }
        if(pitch)
        {
-               cam_pitch+=M_PI/2*dt*pitch;
+               cam_pitch += M_PI/2*dt*pitch;
                if(cam_pitch>M_PI/12)
-                       cam_pitch=M_PI/12;
+                       cam_pitch = M_PI/12;
                else if(cam_pitch<-M_PI/2)
-                       cam_pitch=-M_PI/2;
+                       cam_pitch = -M_PI/2;
        }
 
        if(tooltip_timeout && t>tooltip_timeout)
        {
-               Track3D *t3d=0;
+               Track3D *t3d = 0;
 
                if(mode==CATALOGUE)
-                       t3d=pick_track(pointer_x, pointer_y);
+                       t3d = pick_track(pointer_x, pointer_y);
                else
-                       t3d=pick_track(pointer_x, pointer_y);
+                       t3d = pick_track(pointer_x, pointer_y);
 
                if(t3d)
                {
-                       const Track &track=t3d->get_track();
-                       ostringstream ss;
-                       ss.precision(2);
-                       ss<<track.get_article_number()<<' '<<track.get_description();
-                       if(mode!=CATALOGUE)
-                               ss<<" (slope "<<track.get_slope()/track.get_length()*100<<"%)";
+                       const Track &track = t3d->get_track();
+                       const TrackType &ttype = track.get_type();
+                       string info = format("%d %s", ttype.get_article_number(), ttype.get_description());
+                       if(mode!=CATALOGUE && abs(track.get_slope())>1e-4)
+                               info += format(" (slope %.1f%%)", abs(track.get_slope()/ttype.get_total_length()*100));
                        if(track.get_turnout_id())
-                               ss<<" (turnout "<<track.get_turnout_id()<<')';
+                               info += format(" (turnout %d)", track.get_turnout_id());
                        else if(track.get_sensor_id())
-                               ss<<" (sensor "<<track.get_sensor_id()<<')';
-                       tooltip=decode<Utf8>(ss.str());
+                               info += format(" (sensor %d)", track.get_sensor_id());
 
-                       move_tooltip(pointer_x, pointer_y);
+                       set_tooltip(pointer_x, pointer_y, info);
                }
                else
-                       tooltip=L"";
+                       clear_tooltip();
 
-               tooltip_timeout=Time::TimeStamp();
+               tooltip_timeout = Msp::Time::TimeStamp();
        }
 
        render();
 
-       SDL_GL_SwapBuffers();
+       glc->swap_buffers();
 }
 
-Designer::~Designer()
+void Designer::key_press(unsigned code, unsigned mod, wchar_t)
 {
-       delete manipulator;
-       delete selection;
-       delete layout;
-       delete layout_3d;
-       delete cat_layout;
-       delete cat_layout_3d;
-       delete measure;
-}
+       unsigned key = Msp::Input::key_from_sys(code);
 
-/*** private ***/
-
-void Designer::key_press(unsigned key, unsigned mod, wchar_t ch)
-{
        if(mode==INPUT)
-       {
-               input->key_press(key, mod, ch);
                return;
-       }
 
-       if(key==SDLK_RSHIFT || key==SDLK_LSHIFT)
-               shift=true;
+       if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
+               shift = true;
 
-       if(key==SDLK_n)
-               mode=CATALOGUE;
-       else if(key==SDLK_g)
+       if(key==Msp::Input::KEY_N)
+               mode = CATALOGUE;
+       else if(key==Msp::Input::KEY_G)
        {
                manipulator->start_move();
-               mode=MANIPULATE;
+               mode = MANIPULATE;
        }
-       else if(key==SDLK_r)
+       else if(key==Msp::Input::KEY_R)
        {
                manipulator->start_rotate();
-               mode=MANIPULATE;
+               mode = MANIPULATE;
        }
-       else if(key==SDLK_d)
+       else if(key==Msp::Input::KEY_D)
        {
                manipulator->duplicate();
                manipulator->start_move();
-               mode=MANIPULATE;
-       }
-       else if(key==SDLK_w)
-       {
-               input=new Input(*this, "Filename");
-               input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
-               input->signal_accept.connect(sigc::mem_fun(this, &Designer::save_accept));
-               mode=INPUT;
+               mode = MANIPULATE;
        }
-       else if(key==SDLK_PLUS)
+       else if(key==Msp::Input::KEY_W)
+               save();
+       else if(key==Msp::Input::KEY_PLUS)
                selection->select_more();
-       else if(key==SDLK_l && (mod&KMOD_SHIFT))
+       else if(key==Msp::Input::KEY_L && (mod&1))
        {
-               const TrackSeq &tracks=layout->get_tracks();
-               float len=0;
-               for(TrackSeq::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
-                       len+=(*i)->get_total_length();
-               cout<<"Total length: "<<len<<"m\n";
+               const set<Track *> &tracks = layout->get_tracks();
+               float len = 0;
+               for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+                       len += (*i)->get_type().get_total_length();
+               IO::print("Total length: %.1fm\n", len);
        }
-       else if(key==SDLK_l)
+       else if(key==Msp::Input::KEY_L)
                selection->select_linked();
-       else if(key==SDLK_m)
+       else if(key==Msp::Input::KEY_M)
        {
                measure->start();
-               mode=MEASURE;
+               mode = MEASURE;
        }
-       else if(key==SDLK_z)
+       else if(key==Msp::Input::KEY_Z)
        {
                manipulator->start_elevate();
-               mode=MANIPULATE;
+               mode = MANIPULATE;
        }
-       else if(key==SDLK_ESCAPE)
+       else if(key==Msp::Input::KEY_ESC)
        {
                if(mode==MANIPULATE)
                        manipulator->cancel();
                else if(mode==CATALOGUE)
-                       mode=SELECT;
+                       mode = SELECT;
                else
                        selection->clear();
        }
-       else if(key==SDLK_x)
+       else if(key==Msp::Input::KEY_X)
        {
-               Selection::TrackSet tracks=selection->get_tracks();
+               set<Track *> tracks = selection->get_tracks();
                selection->clear();
-               for(Selection::TrackSet::iterator i=tracks.begin(); i!=tracks.end(); ++i)
+               for(set<Track *>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
                {
-                       layout->remove_track(*i);
+                       layout->remove_track(**i);
                        delete *i;
                }
        }
-       else if(key==SDLK_f && (mod&KMOD_SHIFT))
+       else if(key==Msp::Input::KEY_F && (mod&1))
        {
-               const Selection::TrackSet &tracks=selection->get_tracks();
-               const TrackSeq &ltracks=layout->get_tracks();
-               for(Selection::TrackSet::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+               const set<Track *> &tracks = selection->get_tracks();
+               const set<Track *> &ltracks = layout->get_tracks();
+               for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
                {
                        (*i)->set_flex(!(*i)->get_flex());
                        (*i)->break_links();
-                       for(TrackSeq::const_iterator j=ltracks.begin(); j!=ltracks.end(); ++j)
+                       for(set<Track *>::const_iterator j=ltracks.begin(); j!=ltracks.end(); ++j)
                                if(*j!=*i)
                                        (*i)->snap_to(**j, true);
 
-                       Track3D *t3d=layout_3d->get_track(*i);
-                       if((*i)->get_flex())
-                               t3d->set_color(Color(1, 0.5, 1));
-                       else
-                               t3d->set_color(Color(1, 1, 1));
+                       update_track_color(layout_3d->get_track(**i));
                }
        }
-       else if(key==SDLK_f)
+       else if(key==Msp::Input::KEY_F)
                manipulator->flatten();
-       else if(key==SDLK_e && (mod&KMOD_SHIFT))
+       else if(key==Msp::Input::KEY_E && (mod&1))
                manipulator->even_slope(true);
-       else if(key==SDLK_e)
+       else if(key==Msp::Input::KEY_E)
                manipulator->even_slope();
-       else if(key==SDLK_t)
+       else if(key==Msp::Input::KEY_T)
        {
-               Track *track=selection->get_track();
-               if(selection->size()==1 && track->get_n_routes()>1)
+               Track *track = selection->get_track();
+               if(selection->size()==1 && track->get_type().get_n_paths()>1)
                {
-                       ostringstream ss;
-                       ss<<track->get_turnout_id();
-                       input=new Input(*this, "Turnout ID", ss.str());
+                       input = new ::Input(*this, "Turnout ID", lexical_cast(track->get_turnout_id()));
                        input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
                        input->signal_accept.connect(sigc::mem_fun(this, &Designer::turnout_id_accept));
-                       mode=INPUT;
+                       mode = INPUT;
                }
        }
-       else if(key==SDLK_s)
+       else if(key==Msp::Input::KEY_S)
        {
-               Track *track=selection->get_track();
-               if(selection->size()==1 && track->get_n_routes()==1)
+               const set<Track *> &tracks = selection->get_tracks();
+               bool ok = false;
+               int id = -1;
+               for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
                {
-                       ostringstream ss;
-                       ss<<track->get_sensor_id();
-                       input=new Input(*this, "Sensor ID", ss.str());
+                       if((*i)->get_type().get_n_paths()==1)
+                               ok = true;
+                       if(static_cast<int>((*i)->get_sensor_id())!=id)
+                       {
+                               if(id==-1)
+                                       id = (*i)->get_sensor_id();
+                               else
+                                       id = -2;
+                       }
+               }
+               if(ok)
+               {
+                       input = new ::Input(*this, "Sensor ID", (id>=0 ? lexical_cast(id) : string()));
                        input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
                        input->signal_accept.connect(sigc::mem_fun(this, &Designer::sensor_id_accept));
-                       mode=INPUT;
+                       mode = INPUT;
                }
        }
-       else if(key==SDLK_RIGHT)
-               rotate=-1;
-       else if(key==SDLK_LEFT)
-               rotate=1;
-       else if(key==SDLK_UP)
-               move_y=1;
-       else if(key==SDLK_DOWN)
-               move_y=-1;
-       else if(key==SDLK_INSERT)
-               zoom=-1;
-       else if(key==SDLK_PAGEUP)
-               zoom=1;
-       else if(key==SDLK_HOME)
-               pitch=1;
-       else if(key==SDLK_END)
-               pitch=-1;
-       else if(key==SDLK_DELETE)
-               move_x=-1;
-       else if(key==SDLK_PAGEDOWN)
-               move_x=1;
+       else if(key==Msp::Input::KEY_A)
+               add_selection_to_route();
+       else if(key==Msp::Input::KEY_RIGHT)
+               rotate = -1;
+       else if(key==Msp::Input::KEY_LEFT)
+               rotate = 1;
+       else if(key==Msp::Input::KEY_UP)
+               move_y = 1;
+       else if(key==Msp::Input::KEY_DOWN)
+               move_y = -1;
+       else if(key==Msp::Input::KEY_INSERT)
+               zoom = -1;
+       else if(key==Msp::Input::KEY_PGUP)
+               zoom = 1;
+       else if(key==Msp::Input::KEY_HOME)
+               pitch = 1;
+       else if(key==Msp::Input::KEY_END)
+               pitch = -1;
+       else if(key==Msp::Input::KEY_DELETE)
+               move_x = -1;
+       else if(key==Msp::Input::KEY_PGDN)
+               move_x = 1;
 }
 
-void Designer::key_release(unsigned key, unsigned)
+void Designer::key_release(unsigned code, unsigned)
 {
+       unsigned key = Msp::Input::key_from_sys(code);
+
        if(mode==INPUT)
                return;
 
-       if(key==SDLK_RSHIFT || key==SDLK_LSHIFT)
-               shift=false;
-       else if(key==SDLK_RIGHT || key==SDLK_LEFT)
-               rotate=0;
-       else if(key==SDLK_UP || key==SDLK_DOWN)
-               move_y=0;
-       else if(key==SDLK_INSERT || key==SDLK_PAGEUP)
-               zoom=0;
-       else if(key==SDLK_HOME || key==SDLK_END)
-               pitch=0;
-       else if(key==SDLK_DELETE || key==SDLK_PAGEDOWN)
-               move_x=0;
+       if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
+               shift = false;
+       else if(key==Msp::Input::KEY_RIGHT || key==Msp::Input::KEY_LEFT)
+               rotate = 0;
+       else if(key==Msp::Input::KEY_UP || key==Msp::Input::KEY_DOWN)
+               move_y = 0;
+       else if(key==Msp::Input::KEY_INSERT || key==Msp::Input::KEY_PGUP)
+               zoom = 0;
+       else if(key==Msp::Input::KEY_HOME || key==Msp::Input::KEY_END)
+               pitch = 0;
+       else if(key==Msp::Input::KEY_DELETE || key==Msp::Input::KEY_PGDN)
+               move_x = 0;
 }
 
-void Designer::button_press(int x, int y, float gx, float gy, unsigned btn)
+void Designer::button_press(int x, int y, unsigned btn, unsigned)
 {
+       y = screen_h-y-1;
+
+       float gx, gy;
+       map_pointer_coords(x, y, gx, gy);
+
        if(mode==CATALOGUE)
        {
                if(btn==1)
                {
-                       Track3D *ctrack=pick_track(x, y);
+                       Track3D *ctrack = pick_track(x, y);
                        if(ctrack)
                        {
-                               Track *track=ctrack->get_track().copy();
+                               Track *track = ctrack->get_track().copy();
                                track->set_position(Point(gx, gy, 0));
-                               layout->add_track(track);
+                               layout->add_track(*track);
 
                                selection->clear();
                                selection->add_track(track);
 
-                               mode=SELECT;
+                               mode = SELECT;
                        }
                }
                else
-                       mode=SELECT;
+                       mode = SELECT;
        }
        else if(mode==SELECT)
        {
                if(btn==1)
                {
-                       Track3D *track=pick_track(x, y);
+                       Track3D *track = pick_track(x, y);
                        if(track)
                        {
                                if(!shift)
@@ -471,23 +523,25 @@ void Designer::button_press(int x, int y, float gx, float gy, unsigned btn)
                measure->button_press(x, y, gx, gy, btn);
 }
 
-void Designer::pointer_motion(int x, int y, float gx, float gy)
+void Designer::pointer_motion(int x, int y)
 {
+       y = screen_h-y-1;
+
+       pointer_x = x;
+       pointer_y = y;
+
        if(mode==SELECT || mode==CATALOGUE)
-       {
-               pointer_x=x;
-               pointer_y=y;
-               tooltip_timeout=Time::now()+100*Time::msec;
-       }
+               tooltip_timeout = Msp::Time::now()+100*Msp::Time::msec;
+
+       clear_tooltip();
 
        if(mode!=INPUT)
        {
+               float gx, gy;
+               map_pointer_coords(x, y, gx, gy);
                manipulator->pointer_motion(x, y, gx, gy);
                measure->pointer_motion(x, y, gx, gy);
        }
-
-       if(mode==MEASURE || mode==MANIPULATE)
-               move_tooltip(x, y);
 }
 
 void Designer::project_3d()
@@ -514,7 +568,7 @@ void Designer::apply_camera()
 void Designer::render()
 {
        glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
-       glEnable(GL_DEPTH_TEST);
+       GL::enable(GL::DEPTH_TEST);
 
        project_3d();
        apply_camera();
@@ -522,61 +576,54 @@ void Designer::render()
                cat_layout_3d->render();
        else
        {
+               if(base_mesh)
+               {
+                       GL::Texture::unbind();
+                       base_mesh->draw();
+               }
                layout_3d->render(true);
+               if(cur_route)
+               {
+                       glColor4f(0.5, 0.8, 1.0, 1.0);
+                       const set<const Track *> &rtracks = cur_route->get_tracks();
+                       const map<unsigned, int> &turnouts = cur_route->get_turnouts();
+                       for(set<const Track *>::const_iterator i=rtracks.begin(); i!=rtracks.end(); ++i)
+                       {
+                               unsigned path = 0;
+                               if(unsigned tid=(*i)->get_turnout_id())
+                               {
+                                       map<unsigned, int>::const_iterator j = turnouts.find(tid);
+                                       if(j!=turnouts.end())
+                                               path = j->second;
+                               }
+                               layout_3d->get_track(**i).render_path(path);
+                       }
+               }
                manipulator->render();
                if(mode==MEASURE)
                        measure->render();
        }
 
-       /*glBegin(GL_LINES);
-       glColor4f(1, 0, 0, 1);
-       glVertex3f(0, 0, 0);
-       glVertex3f(0.5, 0, 0);
-       glColor4f(0, 1, 0, 1);
-       glVertex3f(0, 0, 0);
-       glVertex3f(0, 0.5, 0);
-       glColor4f(0, 0, 1, 1);
-       glVertex3f(0, 0, 0);
-       glVertex3f(0, 0, 0.5);
-       glEnd();*/
+       GL::matrix_mode(GL::PROJECTION);
+       GL::load_identity();
+       GL::ortho_bottomleft(screen_w, screen_h);
+       GL::matrix_mode(GL::MODELVIEW);
+       GL::load_identity();
 
-       glMatrixMode(GL_PROJECTION);
-       glLoadIdentity();
-       glOrtho(0, screen_w, 0, screen_h, 0, 1);
-       glMatrixMode(GL_MODELVIEW);
-       glLoadIdentity();
-
-       glDisable(GL_DEPTH_TEST);
+       GL::disable(GL::DEPTH_TEST);
 
-       if(!tooltip.empty())
-       {
-               glTranslatef(tooltip_x, tooltip_y, 0);
-               glScalef(20, 20, 20);
-               float width=font->get_string_width(tooltip);
-               glColor4f(0, 0, 0, 0.5);
-               glBegin(GL_QUADS);
-               glVertex2f(0, 0);
-               glVertex2f(width, 0);
-               glVertex2f(width, 1);
-               glVertex2f(0, 1);
-               glEnd();
-               glColor4f(1, 1, 1, 1);
-               font->draw_string(tooltip);
-       }
-
-       if(mode==INPUT)
-               input->render();
+       root->render();
 }
 
 Track3D *Designer::pick_track(int x, int y)
 {
-       Layout3D *l=layout_3d;
+       Layout3D *l = layout_3d;
        if(mode==CATALOGUE)
-               l=cat_layout_3d;
+               l = cat_layout_3d;
 
-       float xx=((float)(x-(int)screen_w/2)/screen_h)*0.82843;
-       float yy=((float)y/screen_h-0.5)*0.82843;
-       float size=(float)4/screen_h*0.82843;
+       float xx = (static_cast<float>(x-static_cast<int>(screen_w)/2)/screen_h)*0.82843;
+       float yy = (static_cast<float>(y)/screen_h-0.5)*0.82843;
+       float size = 4.0/screen_h*0.82843;
 
        project_3d();
        apply_camera();
@@ -584,38 +631,63 @@ Track3D *Designer::pick_track(int x, int y)
        return l->pick_track(xx, yy, size);
 }
 
+void Designer::update_track_color(Track3D &track)
+{
+       if(track.get_track().get_sensor_id())
+       {
+               if(track.get_track().get_flex())
+                       track.set_color(GL::Color(1, 0.6, 1));
+               else
+                       track.set_color(GL::Color(0.7, 0.7, 1));
+       }
+       else if(track.get_track().get_turnout_id())
+               track.set_color(GL::Color(0.8, 1, 0.8));
+       else if(track.get_track().get_flex())
+               track.set_color(GL::Color(1, 0.8, 0.8));
+       else
+               track.set_color(GL::Color(1, 1, 1));
+}
+
 void Designer::manipulation_status(const string &status)
 {
-       tooltip=decode<Utf8>(status);
+       set_tooltip(pointer_x, pointer_y, status);
 }
 
 void Designer::manipulation_done(bool)
 {
-       mode=SELECT;
+       mode = SELECT;
 }
 
 void Designer::measure_changed()
 {
-       float pard=measure->get_parallel_distance()*1000;
-       float perpd=measure->get_perpendicular_distance()*1000;
-       float d=sqrt(pard*pard+perpd*perpd);
-       float adiff=measure->get_angle_difference()*180/M_PI;
-       ostringstream ss;
-       ss.precision(3);
-       ss<<"Par "<<pard<<"mm - Perp "<<perpd<<"mm - Total "<<d<<"mm - Angle "<<adiff<<"°";
-       tooltip=decode<Utf8>(ss.str());
+       float pard = measure->get_parallel_distance()*1000;
+       float perpd = measure->get_perpendicular_distance()*1000;
+       float d = sqrt(pard*pard+perpd*perpd);
+       float adiff = measure->get_angle_difference()*180/M_PI;
+       string info = format("Par %.1fmm - Perp %.1fmm - Total %.1fmm - Angle %.1f°", pard, perpd, d, adiff);
+       set_tooltip(pointer_x, pointer_y, info);
 }
 
 void Designer::measure_done()
 {
-       mode=SELECT;
+       mode = SELECT;
+}
+
+void Designer::set_tooltip(int x, int y, const std::string &text)
+{
+       int fontsize = ui_res.get_default_font().get_default_size();
+       int h = fontsize+6;
+       int w = static_cast<int>(ui_res.get_default_font().get_string_width(text)*fontsize)+6;
+       x = max(min(static_cast<int>(screen_w)-w, x), 0);
+       y = max(min(static_cast<int>(screen_h)-h, y), 0);
+       lbl_tooltip->set_text(text);
+       lbl_tooltip->set_geometry(GLtk::Geometry(x, y, w, h));
+       lbl_tooltip->set_visible(true);
 }
 
-void Designer::move_tooltip(int x, int y)
+void Designer::clear_tooltip()
 {
-       int w=(int)(font->get_string_width(tooltip)*20);
-       tooltip_x=max(min((int)screen_w-w, x), 0);
-       tooltip_y=max(min((int)screen_h-20, y), 0);
+       lbl_tooltip->set_visible(false);
 }
 
 void Designer::save_accept()
@@ -627,30 +699,25 @@ void Designer::save_accept()
 
 void Designer::turnout_id_accept()
 {
-       Track *track=selection->get_track();
-       unsigned id=lexical_cast<unsigned>(input->get_text());
+       Track *track = selection->get_track();
+       unsigned id = lexical_cast<unsigned>(input->get_text());
        track->set_turnout_id(id);
 
-       Track3D *t3d=layout_3d->get_track(track);
-       if(id)
-               t3d->set_color(Color(0.5, 1, 1));
-       else
-               t3d->set_color(Color(1, 1, 1));
+       update_track_color(layout_3d->get_track(*track));
 
        input_dismiss();
 }
 
 void Designer::sensor_id_accept()
 {
-       Track *track=selection->get_track();
-       unsigned id=lexical_cast<unsigned>(input->get_text());
-       track->set_sensor_id(id);
+       const set<Track *> &tracks = selection->get_tracks();
+       unsigned id = lexical_cast<unsigned>(input->get_text());
+       for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+       {
+               (*i)->set_sensor_id(id);
 
-       Track3D *t3d=layout_3d->get_track(track);
-       if(id)
-               t3d->set_color(Color(1, 1, 0.5));
-       else
-               t3d->set_color(Color(1, 1, 1));
+               update_track_color(layout_3d->get_track(**i));
+       }
 
        input_dismiss();
 }
@@ -658,8 +725,6 @@ void Designer::sensor_id_accept()
 void Designer::input_dismiss()
 {
        delete input;
-       input=0;
-       mode=SELECT;
+       input = 0;
+       mode = SELECT;
 }
-
-Application::RegApp<Designer> Designer::reg;