]> git.tdb.fi Git - r2c2.git/blobdiff - source/designer/designer.cpp
New approach for displaying track state
[r2c2.git] / source / designer / designer.cpp
index ba7e669134766ace8b7bc93ce5c2331e9684fad0..3c3f83c903bb4592a712af1f039c957c63b91e8a 100644 (file)
@@ -6,7 +6,6 @@
 #include <msp/gl/framebuffer.h>
 #include <msp/gl/matrix.h>
 #include <msp/gl/misc.h>
-#include <msp/gl/projection.h>
 #include <msp/gl/tests.h>
 #include <msp/gl/texture2d.h>
 #include <msp/input/keys.h>
@@ -43,11 +42,12 @@ Designer::Designer(int argc, char **argv):
        keyboard(window),
        mouse(window),
        ui_res("r2c2.res"),
-       root(ui_res, window),
+       root(ui_res, &window, &keyboard, &mouse),
        base_object(0),
        cur_route(0),
        cur_zone(0),
        mode(SELECT),
+       sel_wrap(selection),
        manipulator(*this, mouse, selection),
        measure(*this)
 {
@@ -68,9 +68,6 @@ Designer::Designer(int argc, char **argv):
        layout = new Layout(catalogue);
        layout_3d = new Layout3D(*layout);
 
-       layout->signal_track_added.connect(sigc::mem_fun(this, &Designer::track_added));
-       layout->signal_track_removed.connect(sigc::mem_fun(this, &Designer::track_removed));
-
        if(argc>1)
        {
                filename = argv[1];
@@ -107,46 +104,56 @@ Designer::Designer(int argc, char **argv):
        pipeline->add_renderable_for_pass(layout_3d->get_endpoint_scene(), "unlit");
 
        // Setup UI
-       keyboard.signal_button_press.connect(sigc::mem_fun(this, &Designer::key_press));
-       mouse.signal_button_press.connect(sigc::mem_fun(this, &Designer::button_press));
-       mouse.signal_axis_motion.connect(sigc::mem_fun(this, &Designer::axis_motion));
+       keyboard.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::key_press), false));
+       mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::button_press), false));
+       mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::axis_motion), false));
        root.signal_tooltip.connect(sigc::mem_fun(this, &Designer::tooltip));
+       root_layout = new GLtk::Layout;
+       root_layout->set_margin(0);
+       root.set_layout(root_layout);
 
        toolbars.push_back(new Layoutbar(*this));
        toolbars.push_back(new Trackbar(*this));
        toolbars.push_back(new Routebar(*this));
        toolbars.push_back(new Zonebar(*this));
+       Toolbar *prev = 0;
        for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
        {
                root.add(**i);
                if(i!=toolbars.begin())
                        (*i)->expand(false);
-               (*i)->signal_expanded.connect(sigc::hide(sigc::mem_fun(this, &Designer::arrange_toolbars)));
+               (*i)->signal_expanded.connect(sigc::hide(sigc::mem_fun(root_layout, &GLtk::Layout::update)));
+               if(prev)
+               {
+                       root_layout->add_constraint(**i, GLtk::Layout::RIGHT_OF, *prev, 0);
+                       root_layout->add_constraint(**i, GLtk::Layout::COPY_HEIGHT, *prev);
+               }
+               prev = *i;
        }
-       arrange_toolbars();
 
        GLtk::Panel *statusbar = new GLtk::Panel;
        root.add(*statusbar);
-       statusbar->set_size(window.get_width(), 20);
        statusbar->set_focusable(false);
+       root_layout->set_gravity(*statusbar, -1, -1);
+       root_layout->set_expand(*statusbar, true, false);
 
        lbl_status = new GLtk::Label;
        statusbar->add(*lbl_status);
        lbl_status->set_geometry(GLtk::Geometry(20, 2, 300, 16));
 
-       track_wrap = new TrackWrap(*layout_3d, selection);
-       pipeline->add_renderable_for_pass(*track_wrap, "unlit");
+       pipeline->add_renderable_for_pass(sel_wrap, "unlit");
        overlay = new Overlay3D(ui_res.get_default_font());
        pipeline->add_renderable_for_pass(*overlay, "overlay");
+       pipeline->add_renderable_for_pass(measure, "unlit");
 
        camera_ctl = new CameraController(*main_view, keyboard, mouse);
        cat_view->get_camera().set_look_direction(GL::Vector3(0, 0.13053, -0.99144));
        cat_view->view_all(true);
        main_view->view_all();
 
-       const Layout3D::TrackMap &tracks = layout_3d->get_tracks();
-       for(Layout3D::TrackMap::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
-               update_track_icon(*i->second);
+       const set<Track *> &tracks = layout->get_all<Track>();
+       for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+               update_track_icon(layout_3d->get<Track3D>(**i));
 }
 
 Designer::~Designer()
@@ -154,7 +161,6 @@ Designer::~Designer()
        for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
                delete *i;
        delete camera_ctl;
-       delete track_wrap;
        delete overlay;
        delete main_view;
        delete base_object;
@@ -177,6 +183,8 @@ void Designer::save()
 {
        InputDialog *input = new InputDialog(*this, "Save layout", filename);
        input->signal_accept.connect(sigc::mem_fun(layout, &Layout::save));
+       root.add(*input);
+       root_layout->set_gravity(*input, 0, 0);
 }
 
 void Designer::quit()
@@ -198,11 +206,11 @@ void Designer::erase_tracks()
        if(mode!=SELECT)
                return;
 
-       set<Track *> tracks = selection.get_tracks();
+       set<Track *> tracks = selection.get_objects<Track>();
        selection.clear();
        for(set<Track *>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
        {
-               overlay->clear(layout_3d->get_track(**i));
+               overlay->clear(layout_3d->get<Track3D>(**i));
                delete *i;
        }
 }
@@ -214,9 +222,7 @@ void Designer::track_properties()
 
        TrackProperties *track_prop = new TrackProperties(selection);
        root.add(*track_prop);
-       const GLtk::Geometry &root_geom = root.get_geometry();
-       const GLtk::Geometry &dlg_geom = track_prop->get_geometry();
-       track_prop->set_position((root_geom.w-dlg_geom.w)/2, (root_geom.h-dlg_geom.h)/2);
+       root_layout->set_gravity(*track_prop, 0, 0);
 
        track_prop->signal_response.connect(sigc::mem_fun(this, &Designer::track_properties_response));
 }
@@ -250,6 +256,8 @@ void Designer::svg_export()
 {
        InputDialog *input = new InputDialog(*this, "SVG export", FS::basepart(filename)+".svg");
        input->signal_accept.connect(sigc::mem_fun(this, &Designer::svg_export_accept));
+       root.add(*input);
+       root_layout->set_gravity(*input, 0, 0);
 }
 
 void Designer::edit_route(Route *r)
@@ -269,6 +277,8 @@ void Designer::rename_route()
 
        InputDialog *input = new InputDialog(*this, "Route name", cur_route->get_name());
        input->signal_accept.connect(sigc::mem_fun(this, &Designer::route_name_accept));
+       root.add(*input);
+       root_layout->set_gravity(*input, 0, 0);
 }
 
 void Designer::add_selection_to_route()
@@ -278,7 +288,7 @@ void Designer::add_selection_to_route()
 
        try
        {
-               cur_route->add_tracks(selection.get_tracks());
+               cur_route->add_tracks(selection.get_objects<Track>());
        }
        catch(const exception &e)
        {
@@ -317,7 +327,7 @@ void Designer::add_selection_to_zone()
 
        try
        {
-               cur_zone->add_tracks(selection.get_tracks());
+               cur_zone->add_tracks(selection.get_objects<Track>());
        }
        catch(const exception &e)
        {
@@ -332,7 +342,7 @@ Vector Designer::map_pointer_to_ground(const Vector &p)
        GL::Vector4 vec = main_view->get_camera().unproject(GL::Vector4(p.x, p.y, 0, 0));
        const GL::Vector3 &pos = main_view->get_camera().get_position();
 
-       return Vector(pos.x-vec.x*pos.z/vec.z, pos.y-vec.y*pos.z/vec.z);
+       return pos-GL::Vector3(vec.x, vec.y, vec.z)*(pos.z/vec.z);
 }
 
 void Designer::tick()
@@ -348,10 +358,6 @@ void Designer::tick()
        root.tick();
        camera_ctl->tick(dt);
 
-       for(list<Track *>::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i)
-               layout_3d->get_track(**i).get_path().set_mask(0);
-       new_tracks.clear();
-
        render();
 
        window.swap_buffers();
@@ -412,8 +418,8 @@ void Designer::key_press(unsigned key)
                erase_tracks();
        else if(key==Msp::Input::KEY_F && shift)
        {
-               const set<Track *> &tracks = selection.get_tracks();
-               const set<Track *> &ltracks = layout->get_tracks();
+               const set<Track *> &tracks = selection.get_objects<Track>();
+               const set<Track *> &ltracks = layout->get_all<Track>();
                for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
                {
                        (*i)->set_flex(!(*i)->get_flex());
@@ -422,7 +428,7 @@ void Designer::key_press(unsigned key)
                                if(*j!=*i)
                                        (*i)->snap_to(**j, true);
 
-                       update_track_icon(layout_3d->get_track(**i));
+                       update_track_icon(layout_3d->get<Track3D>(**i));
                }
        }
        else if(key==Msp::Input::KEY_F)
@@ -450,21 +456,21 @@ void Designer::button_press(unsigned btn)
 {
        bool shift = keyboard.get_button_state(Input::KEY_SHIFT_L) || keyboard.get_button_state(Input::KEY_SHIFT_R);
 
-       Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1));
+       Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1), 0);
        Vector ground = map_pointer_to_ground(pointer);
 
        if(mode==CATALOGUE)
        {
                if(btn==1)
                {
-                       Track *ctrack = pick_track(pointer);
-                       if(ctrack)
+                       Object *cobj = pick_object(pointer);
+                       if(cobj)
                        {
-                               Track *track = new Track(*layout, ctrack->get_type());
-                               track->set_position(ground);
+                               Object *obj = cobj->clone(layout);
+                               obj->set_position(ground);
 
                                selection.clear();
-                               selection.add_track(track);
+                               selection.add_object(obj);
 
                                mode = SELECT;
                        }
@@ -476,12 +482,12 @@ void Designer::button_press(unsigned btn)
        {
                if(btn==1)
                {
-                       Track *track = pick_track(pointer);
-                       if(track)
+                       Object *obj = pick_object(pointer);
+                       if(obj)
                        {
                                if(!shift)
                                        selection.clear();
-                               selection.toggle_track(track);
+                               selection.toggle_object(obj);
                        }
                }
        }
@@ -491,7 +497,7 @@ void Designer::button_press(unsigned btn)
 
 void Designer::axis_motion(unsigned, float, float)
 {
-       Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1));
+       Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1), 0);
        float wx = pointer.x*window.get_width();
        float wy = pointer.y*window.get_height();
 
@@ -508,36 +514,17 @@ void Designer::render()
 
        View3D *view = (mode==CATALOGUE ? cat_view : main_view);
        view->render();
-       if(mode==MEASURE)
-       {
-               GL::Bind bind_depth(GL::DepthTest::lequal());
-               measure.render();
-       }
 
        root.render();
-       // XXX Should fix GLtk so this would not be needed
-       glColor3f(1.0, 1.0, 1.0);
-}
-
-void Designer::track_added(Track &trk)
-{
-       new_tracks.push_back(&trk);
-}
-
-void Designer::track_removed(Track &trk)
-{
-       list<Track *>::iterator i = find(new_tracks.begin(), new_tracks.end(), &trk);
-       if(i!=new_tracks.end())
-               new_tracks.erase(i);
 }
 
-Track *Designer::pick_track(const Vector &pointer)
+Object *Designer::pick_object(const Vector &pointer)
 {
        View3D &view = *(mode==CATALOGUE ? cat_view : main_view);
        const GL::Vector3 &cpos = view.get_camera().get_position();
        GL::Vector4 cray = view.get_camera().unproject(GL::Vector4(pointer.x, pointer.y, 0, 0));
 
-       return view.get_layout().get_layout().pick_track(Vector(cpos.x, cpos.y, cpos.z), Vector(cray.x, cray.y, cray.z));
+       return view.get_layout().get_layout().pick<Object>(Ray(cpos, Vector(cray)));
 }
 
 void Designer::update_track_icon(Track3D &track)
@@ -564,7 +551,7 @@ void Designer::update_track_icon(Track3D &track)
 
 void Designer::selection_changed()
 {
-       const set<Track *> &tracks = selection.get_tracks();
+       const set<Track *> &tracks = selection.get_objects<Track>();
        if(tracks.empty())
                lbl_status->set_text(string());
        else
@@ -592,8 +579,8 @@ void Designer::measure_changed()
        float pard = measure.get_parallel_distance()*1000;
        float perpd = measure.get_perpendicular_distance()*1000;
        float d = sqrt(pard*pard+perpd*perpd);
-       float adiff = measure.get_angle_difference()*180/M_PI;
-       string info = format("Par %.1fmm - Perp %.1fmm - Total %.1fmm - Angle %.1f°", pard, perpd, d, adiff);
+       const Angle &adiff = measure.get_angle_difference();
+       string info = format("Par %.1fmm - Perp %.1fmm - Total %.1fmm - Angle %.1f°", pard, perpd, d, adiff.degrees());
        lbl_status->set_text(info);
 }
 
@@ -603,22 +590,11 @@ void Designer::measure_done()
        selection_changed();
 }
 
-void Designer::arrange_toolbars()
-{
-       unsigned x = 0;
-       for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
-       {
-               const GLtk::Geometry &geom = (*i)->get_geometry();
-               (*i)->set_position(x, window.get_height()-geom.h);
-               x += geom.w;
-       }
-}
-
 void Designer::track_properties_response(int)
 {
-       const set<Track *> &tracks = selection.get_tracks();
+       const set<Track *> &tracks = selection.get_objects<Track>();
        for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
-               update_track_icon(layout_3d->get_track(**i));
+               update_track_icon(layout_3d->get<Track3D>(**i));
 }
 
 void Designer::route_name_accept(const string &text)
@@ -635,17 +611,20 @@ void Designer::svg_export_accept(const string &text)
 
 string Designer::tooltip(int x, int y)
 {
-       if(Track *track = pick_track(Vector(x*2.0f/window.get_width()-1.0f, y*2.0f/window.get_height()-1.0f, 0)))
+       const GLtk::Geometry &rgeom = root.get_geometry();
+       if(Object *obj = pick_object(Vector(x*2.0f/rgeom.w-1.0f, y*2.0f/rgeom.h-1.0f, 0)))
        {
-               const TrackType &ttype = track->get_type();
-               string info = format("%d %s", ttype.get_article_number(), ttype.get_description());
-               if(mode!=CATALOGUE && abs(track->get_slope())>1e-4)
-                       info += format(" (slope %.1f%%)", abs(track->get_slope()/ttype.get_total_length()*100));
-               if(track->get_turnout_id())
-                       info += format(" (turnout %d)", track->get_turnout_id());
-               else if(track->get_sensor_id())
-                       info += format(" (sensor %d)", track->get_sensor_id());
-
+               const ObjectType &otype = obj->get_type();
+               string info = format("%d %s", otype.get_article_number(), otype.get_description());
+               if(Track *track = dynamic_cast<Track *>(obj))
+               {
+                       if(mode!=CATALOGUE && abs(track->get_tilt()).radians()>1e-4)
+                               info += format(" (slope %.1f%%)", abs(tan(track->get_tilt())*100));
+                       if(track->get_turnout_id())
+                               info += format(" (turnout %d)", track->get_turnout_id());
+                       else if(track->get_sensor_id())
+                               info += format(" (sensor %d)", track->get_sensor_id());
+               }
                return info;
        }
 
@@ -654,12 +633,9 @@ string Designer::tooltip(int x, int y)
 
 void Designer::clear_paths()
 {
-       const set<Track *> &ltracks = layout->get_tracks();
-       for(set<Track *>::iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
-       {
-               Track3D &t3d = layout_3d->get_track(**i);
-               t3d.get_path().set_mask(0);
-       }
+       for(list<Path3D *>::iterator i=highlight_paths.begin(); i!=highlight_paths.end(); ++i)
+               delete *i;
+       highlight_paths.clear();
 }
 
 void Designer::show_route(const Route &route)
@@ -669,15 +645,11 @@ void Designer::show_route(const Route &route)
        const set<Track *> &rtracks = route.get_tracks();
        for(set<Track *>::iterator i=rtracks.begin(); i!=rtracks.end(); ++i)
        {
-               Track3D &t3d = layout_3d->get_track(**i);
-               t3d.get_path().set_color(GL::Color(0.5, 0.8, 1.0));
-               int path = -1;
+               Track3D &t3d = layout_3d->get<Track3D>(**i);
+               Path3D *path = new Path3D(t3d);
+               path->set_color(GL::Color(0.5, 0.8, 1.0));
                if(unsigned tid = (*i)->get_turnout_id())
-                       path = route.get_turnout(tid);
-               if(path>=0)
-                       t3d.get_path().set_path(path);
-               else
-                       t3d.get_path().set_mask((*i)->get_type().get_paths());
+                       path->set_path(route.get_turnout(tid));
        }
 }
 
@@ -688,8 +660,8 @@ void Designer::show_zone(const Zone &zone)
        const Zone::TrackSet &ztracks = zone.get_tracks();
        for(Zone::TrackSet::const_iterator i=ztracks.begin(); i!=ztracks.end(); ++i)
        {
-               Track3D &t3d = layout_3d->get_track(**i);
-               t3d.get_path().set_color(GL::Color(0.8, 1.0, 0.5));
-               t3d.get_path().set_mask((*i)->get_type().get_paths());
+               Track3D &t3d = layout_3d->get<Track3D>(**i);
+               Path3D *path = new Path3D(t3d);
+               path->set_color(GL::Color(0.8, 1.0, 0.5));
        }
 }