]> git.tdb.fi Git - r2c2.git/blobdiff - source/designer/designer.cpp
Add state loading and saving to engineer
[r2c2.git] / source / designer / designer.cpp
index 3ca630f2431cfccbc12b475b91e357fd0b9edc65..39999df2e5d69b869159f59ec06fb04e8fdcc46c 100644 (file)
@@ -1,11 +1,18 @@
+/* $Id$
+
+This file is part of the MSP Märklin suite
+Copyright © 2006-2009 Mikkosoft Productions, Mikko Rasa
+Distributed under the GPL
+*/
+
 #include <signal.h>
 #include <cmath>
 #include <iostream>
 #include <GL/gl.h>
-#include <SDL.h>
 #include <msp/gl/rendermode.h>
 #include <msp/gl/select.h>
 #include <msp/gl/texture2d.h>
+#include <msp/input/keys.h>
 #include <msp/strings/codec.h>
 #include <msp/strings/lexicalcast.h>
 #include <msp/strings/utf8.h>
@@ -26,6 +33,7 @@ using namespace Msp;
 Designer::Designer(int argc, char **argv):
        screen_w(1280),
        screen_h(960),
+       base_mesh(0),
        input(0),
        mode(SELECT),
        cam_yaw(M_PI/2),
@@ -62,7 +70,7 @@ Designer::Designer(int argc, char **argv):
 
        if(argc>1)
        {
-               layout->load(argv[1]);
+               DataFile::load(*layout, argv[1]);
                const list<Track3D *> &ltracks=layout_3d->get_tracks();
                for(list<Track3D *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
                {
@@ -73,6 +81,12 @@ Designer::Designer(int argc, char **argv):
                        else if((*i)->get_track().get_flex())
                                (*i)->set_color(GL::Color(1, 0.5, 1));
                }
+
+               if(!layout->get_base().empty())
+               {
+                       base_mesh=new GL::Mesh;
+                       DataFile::load(*base_mesh, layout->get_base());
+               }
        }
 
        selection=new Selection;
@@ -96,12 +110,17 @@ Designer::~Designer()
 
 int Designer::main()
 {
-       setenv("__GL_SYNC_TO_VBLANK", "1", 0);
-       SDL_Init(SDL_INIT_VIDEO);
-       SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
-       SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
-       SDL_SetVideoMode(screen_w, screen_h, 32, SDL_OPENGL);
-       SDL_EnableUNICODE(1);
+       dpy=new Graphics::Display;
+       wnd=new Graphics::Window(*dpy, screen_w, screen_h);
+       glc=new Graphics::GLContext(*wnd);
+
+       wnd->signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0));
+       wnd->signal_key_press.connect(sigc::mem_fun(this, &Designer::key_press));
+       wnd->signal_key_release.connect(sigc::mem_fun(this, &Designer::key_release));
+       wnd->signal_button_press.connect(sigc::mem_fun(this, &Designer::button_press));
+       wnd->signal_pointer_motion.connect(sigc::mem_fun(this, &Designer::pointer_motion));
+
+       wnd->show();
 
        glEnableClientState(GL_VERTEX_ARRAY);
        glEnable(GL_DEPTH_TEST);
@@ -124,7 +143,9 @@ int Designer::main()
        delete font_tex;
        delete input;
 
-       SDL_Quit();
+       delete glc;
+       delete wnd;
+       delete dpy;
 
        return exit_code;
 }
@@ -144,7 +165,7 @@ void Designer::map_pointer_coords(int x, int y, float &gx, float &gy)
        float uz=cos_pitch*0.41421;
 
        float xf=static_cast<float>(x)*2/screen_w-1;
-       float yf=1-static_cast<float>(y)*2/screen_h;
+       float yf=static_cast<float>(y)*2/screen_h-1;
 
        float vx=cos_yaw*cos_pitch + xf*rx + yf*ux;
        float vy=sin_yaw*cos_pitch + xf*ry + yf*uy;
@@ -156,36 +177,12 @@ void Designer::map_pointer_coords(int x, int y, float &gx, float &gy)
 
 void Designer::tick()
 {
-       SDL_Event event;
-       while(SDL_PollEvent(&event))
-       {
-               float gx, gy;
-               switch(event.type)
-               {
-               case SDL_MOUSEBUTTONDOWN:
-                       map_pointer_coords(event.button.x, event.button.y, gx, gy);
-                       button_press(event.button.x, screen_h-1-event.button.y, gx, gy, event.button.button);
-                       break;
-               case SDL_MOUSEMOTION:
-                       map_pointer_coords(event.motion.x, event.motion.y, gx, gy);
-                       pointer_motion(event.motion.x, screen_h-1-event.motion.y, gx, gy);
-                       break;
-               case SDL_KEYDOWN:
-                       key_press(event.key.keysym.sym, event.key.keysym.mod, event.key.keysym.unicode);
-                       break;
-               case SDL_KEYUP:
-                       key_release(event.key.keysym.sym, event.key.keysym.mod);
-                       break;
-               case SDL_QUIT:
-                       exit(0);
-                       break;
-               }
-       }
-
-       const Time::TimeStamp t=Time::now();
-       float dt=(t-last_tick)/Time::sec;
+       const Msp::Time::TimeStamp t=Msp::Time::now();
+       float dt=(t-last_tick)/Msp::Time::sec;
        last_tick=t;
 
+       dpy->tick();
+
        if(move_y)
        {
                cam_pos.x+=cos(cam_yaw)*dt*move_y;
@@ -259,55 +256,57 @@ void Designer::tick()
                else
                        tooltip="";
 
-               tooltip_timeout=Time::TimeStamp();
+               tooltip_timeout=Msp::Time::TimeStamp();
        }
 
        render();
 
-       SDL_GL_SwapBuffers();
+       glc->swap_buffers();
 }
 
 /*** private ***/
 
-void Designer::key_press(unsigned key, unsigned mod, wchar_t ch)
+void Designer::key_press(unsigned code, unsigned mod, wchar_t ch)
 {
+       unsigned key=Msp::Input::key_from_sys(code);
+
        if(mode==INPUT)
        {
                input->key_press(key, mod, ch);
                return;
        }
 
-       if(key==SDLK_RSHIFT || key==SDLK_LSHIFT)
+       if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
                shift=true;
 
-       if(key==SDLK_n)
+       if(key==Msp::Input::KEY_N)
                mode=CATALOGUE;
-       else if(key==SDLK_g)
+       else if(key==Msp::Input::KEY_G)
        {
                manipulator->start_move();
                mode=MANIPULATE;
        }
-       else if(key==SDLK_r)
+       else if(key==Msp::Input::KEY_R)
        {
                manipulator->start_rotate();
                mode=MANIPULATE;
        }
-       else if(key==SDLK_d)
+       else if(key==Msp::Input::KEY_D)
        {
                manipulator->duplicate();
                manipulator->start_move();
                mode=MANIPULATE;
        }
-       else if(key==SDLK_w)
+       else if(key==Msp::Input::KEY_W)
        {
-               input=new Input(*this, "Filename");
+               input=new ::Input(*this, "Filename");
                input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
                input->signal_accept.connect(sigc::mem_fun(this, &Designer::save_accept));
                mode=INPUT;
        }
-       else if(key==SDLK_PLUS)
+       else if(key==Msp::Input::KEY_PLUS)
                selection->select_more();
-       else if(key==SDLK_l && (mod&KMOD_SHIFT))
+       else if(key==Msp::Input::KEY_L && (mod&1))
        {
                const set<Track *> &tracks=layout->get_tracks();
                float len=0;
@@ -315,19 +314,19 @@ void Designer::key_press(unsigned key, unsigned mod, wchar_t ch)
                        len+=(*i)->get_type().get_total_length();
                cout<<"Total length: "<<len<<"m\n";
        }
-       else if(key==SDLK_l)
+       else if(key==Msp::Input::KEY_L)
                selection->select_linked();
-       else if(key==SDLK_m)
+       else if(key==Msp::Input::KEY_M)
        {
                measure->start();
                mode=MEASURE;
        }
-       else if(key==SDLK_z)
+       else if(key==Msp::Input::KEY_Z)
        {
                manipulator->start_elevate();
                mode=MANIPULATE;
        }
-       else if(key==SDLK_ESCAPE)
+       else if(key==Msp::Input::KEY_ESC)
        {
                if(mode==MANIPULATE)
                        manipulator->cancel();
@@ -336,7 +335,7 @@ void Designer::key_press(unsigned key, unsigned mod, wchar_t ch)
                else
                        selection->clear();
        }
-       else if(key==SDLK_x)
+       else if(key==Msp::Input::KEY_X)
        {
                set<Track *> tracks=selection->get_tracks();
                selection->clear();
@@ -346,7 +345,7 @@ void Designer::key_press(unsigned key, unsigned mod, wchar_t ch)
                        delete *i;
                }
        }
-       else if(key==SDLK_f && (mod&KMOD_SHIFT))
+       else if(key==Msp::Input::KEY_F && (mod&1))
        {
                const set<Track *> &tracks=selection->get_tracks();
                const set<Track *> &ltracks=layout->get_tracks();
@@ -365,81 +364,103 @@ void Designer::key_press(unsigned key, unsigned mod, wchar_t ch)
                                t3d.set_color(GL::Color(1, 1, 1));
                }
        }
-       else if(key==SDLK_f)
+       else if(key==Msp::Input::KEY_F)
                manipulator->flatten();
-       else if(key==SDLK_e && (mod&KMOD_SHIFT))
+       else if(key==Msp::Input::KEY_E && (mod&1))
                manipulator->even_slope(true);
-       else if(key==SDLK_e)
+       else if(key==Msp::Input::KEY_E)
                manipulator->even_slope();
-       else if(key==SDLK_t)
+       else if(key==Msp::Input::KEY_T)
        {
                Track *track=selection->get_track();
                if(selection->size()==1 && track->get_type().get_n_routes()>1)
                {
                        ostringstream ss;
                        ss<<track->get_turnout_id();
-                       input=new Input(*this, "Turnout ID", ss.str());
+                       input=new ::Input(*this, "Turnout ID", ss.str());
                        input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
                        input->signal_accept.connect(sigc::mem_fun(this, &Designer::turnout_id_accept));
                        mode=INPUT;
                }
        }
-       else if(key==SDLK_s)
+       else if(key==Msp::Input::KEY_S)
        {
-               Track *track=selection->get_track();
-               if(selection->size()==1 && track->get_type().get_n_routes()==1)
+               const set<Track *> &tracks=selection->get_tracks();
+               bool ok=false;
+               int id=-1;
+               for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+               {
+                       if((*i)->get_type().get_n_routes()==1)
+                               ok=true;
+                       if(static_cast<int>((*i)->get_sensor_id())!=id)
+                       {
+                               if(id==-1)
+                                       id=(*i)->get_sensor_id();
+                               else
+                                       id=-2;
+                       }
+               }
+               if(ok)
                {
                        ostringstream ss;
-                       ss<<track->get_sensor_id();
-                       input=new Input(*this, "Sensor ID", ss.str());
+                       if(id>=0)
+                               ss<<id;
+                       input=new ::Input(*this, "Sensor ID", ss.str());
                        input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
                        input->signal_accept.connect(sigc::mem_fun(this, &Designer::sensor_id_accept));
                        mode=INPUT;
                }
        }
-       else if(key==SDLK_RIGHT)
+       else if(key==Msp::Input::KEY_RIGHT)
                rotate=-1;
-       else if(key==SDLK_LEFT)
+       else if(key==Msp::Input::KEY_LEFT)
                rotate=1;
-       else if(key==SDLK_UP)
+       else if(key==Msp::Input::KEY_UP)
                move_y=1;
-       else if(key==SDLK_DOWN)
+       else if(key==Msp::Input::KEY_DOWN)
                move_y=-1;
-       else if(key==SDLK_INSERT)
+       else if(key==Msp::Input::KEY_INSERT)
                zoom=-1;
-       else if(key==SDLK_PAGEUP)
+       else if(key==Msp::Input::KEY_PGUP)
                zoom=1;
-       else if(key==SDLK_HOME)
+       else if(key==Msp::Input::KEY_HOME)
                pitch=1;
-       else if(key==SDLK_END)
+       else if(key==Msp::Input::KEY_END)
                pitch=-1;
-       else if(key==SDLK_DELETE)
+       else if(key==Msp::Input::KEY_DELETE)
                move_x=-1;
-       else if(key==SDLK_PAGEDOWN)
+       else if(key==Msp::Input::KEY_PGDN)
                move_x=1;
 }
 
-void Designer::key_release(unsigned key, unsigned)
+void Designer::key_release(unsigned code, unsigned)
 {
+       unsigned key=Msp::Input::key_from_sys(code);
+
        if(mode==INPUT)
                return;
 
-       if(key==SDLK_RSHIFT || key==SDLK_LSHIFT)
+       if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
                shift=false;
-       else if(key==SDLK_RIGHT || key==SDLK_LEFT)
+       else if(key==Msp::Input::KEY_RIGHT || key==Msp::Input::KEY_LEFT)
                rotate=0;
-       else if(key==SDLK_UP || key==SDLK_DOWN)
+       else if(key==Msp::Input::KEY_UP || key==Msp::Input::KEY_DOWN)
                move_y=0;
-       else if(key==SDLK_INSERT || key==SDLK_PAGEUP)
+       else if(key==Msp::Input::KEY_INSERT || key==Msp::Input::KEY_PGUP)
                zoom=0;
-       else if(key==SDLK_HOME || key==SDLK_END)
+       else if(key==Msp::Input::KEY_HOME || key==Msp::Input::KEY_END)
                pitch=0;
-       else if(key==SDLK_DELETE || key==SDLK_PAGEDOWN)
+       else if(key==Msp::Input::KEY_DELETE || key==Msp::Input::KEY_PGDN)
                move_x=0;
 }
 
-void Designer::button_press(int x, int y, float gx, float gy, unsigned btn)
+void Designer::button_press(int x, int y, unsigned btn, unsigned)
 {
+       y=screen_h-y-1;
+
+       float gx, gy;
+       map_pointer_coords(x, y, gx, gy);
+
        if(mode==CATALOGUE)
        {
                if(btn==1)
@@ -479,13 +500,18 @@ void Designer::button_press(int x, int y, float gx, float gy, unsigned btn)
                measure->button_press(x, y, gx, gy, btn);
 }
 
-void Designer::pointer_motion(int x, int y, float gx, float gy)
+void Designer::pointer_motion(int x, int y)
 {
+       y=screen_h-y-1;
+
+       float gx, gy;
+       map_pointer_coords(x, y, gx, gy);
+
        if(mode==SELECT || mode==CATALOGUE)
        {
                pointer_x=x;
                pointer_y=y;
-               tooltip_timeout=Time::now()+100*Time::msec;
+               tooltip_timeout=Msp::Time::now()+100*Msp::Time::msec;
        }
 
        if(mode!=INPUT)
@@ -530,6 +556,11 @@ void Designer::render()
                cat_layout_3d->render();
        else
        {
+               if(base_mesh)
+               {
+                       GL::Texture::unbind();
+                       base_mesh->draw();
+               }
                layout_3d->render(true);
                manipulator->render();
                if(mode==MEASURE)
@@ -638,15 +669,18 @@ void Designer::turnout_id_accept()
 
 void Designer::sensor_id_accept()
 {
-       Track *track=selection->get_track();
+       const set<Track *> &tracks=selection->get_tracks();
        unsigned id=lexical_cast<unsigned>(input->get_text());
-       track->set_sensor_id(id);
+       for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+       {
+               (*i)->set_sensor_id(id);
 
-       Track3D &t3d=layout_3d->get_track(*track);
-       if(id)
-               t3d.set_color(GL::Color(1, 1, 0.5));
-       else
-               t3d.set_color(GL::Color(1, 1, 1));
+               Track3D &t3d=layout_3d->get_track(**i);
+               if(id)
+                       t3d.set_color(GL::Color(1, 1, 0.5));
+               else
+                       t3d.set_color(GL::Color(1, 1, 1));
+       }
 
        input_dismiss();
 }